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DistanceMeasurement.xaml.cs
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DistanceMeasurement.xaml.cs
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// Copyright 2022 Esri.
//
// Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License.
// You may obtain a copy of the License at: http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an
// "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific
// language governing permissions and limitations under the License.
using Esri.ArcGISRuntime;
using Esri.ArcGISRuntime.Geometry;
using Esri.ArcGISRuntime.Mapping;
using Esri.ArcGISRuntime.Maui;
using Esri.ArcGISRuntime.UI.GeoAnalysis;
using Microsoft.Maui.ApplicationModel;
using System.Diagnostics;
namespace ArcGIS.Samples.DistanceMeasurement
{
[ArcGIS.Samples.Shared.Attributes.Sample(
name: "Distance measurement analysis",
category: "Analysis",
description: "Measure distances between two points in 3D.",
instructions: "Choose a unit system for the measurement. Tap any location in the scene to start measuring. Move the mouse to an end location, and tap to complete the measurement. Tap a new location to clear and start a new measurement.",
tags: new[] { "3D", "analysis", "distance", "measure" })]
public partial class DistanceMeasurement : ContentPage
{
// URLs to various services used to provide an interesting scene for the sample.
private readonly Uri _buildingService =
new Uri(
"https://tiles.arcgis.com/tiles/P3ePLMYs2RVChkJx/arcgis/rest/services/Buildings_Brest/SceneServer/layers/0");
private readonly Uri _worldElevationService =
new Uri("https://elevation3d.arcgis.com/arcgis/rest/services/WorldElevation3D/Terrain3D/ImageServer");
// Reference to the measurement used.
private LocationDistanceMeasurement _distanceMeasurement;
public DistanceMeasurement()
{
InitializeComponent();
// Create the UI, setup the control references and execute initialization.
Initialize();
}
private void Initialize()
{
// Create a scene with elevation.
Surface sceneSurface = new Surface();
sceneSurface.ElevationSources.Add(new ArcGISTiledElevationSource(_worldElevationService));
Scene myScene = new Scene(BasemapStyle.ArcGISTopographic)
{
BaseSurface = sceneSurface
};
// Create and add a building layer.
ArcGISSceneLayer buildingsLayer = new ArcGISSceneLayer(_buildingService);
myScene.OperationalLayers.Add(buildingsLayer);
// Create and add an analysis overlay.
AnalysisOverlay measureAnalysisOverlay = new AnalysisOverlay();
MySceneView.AnalysisOverlays.Add(measureAnalysisOverlay);
// Create an initial distance measurement and show it.
MapPoint start = new MapPoint(-4.494677, 48.384472, 24.772694, SpatialReferences.Wgs84);
MapPoint end = new MapPoint(-4.495646, 48.384377, 58.501115, SpatialReferences.Wgs84);
_distanceMeasurement = new LocationDistanceMeasurement(start, end);
measureAnalysisOverlay.Analyses.Add(_distanceMeasurement);
// Keep the UI updated.
_distanceMeasurement.MeasurementChanged += (o, e) =>
{
// This is needed because measurement change events occur on a non-UI thread and this code accesses UI object.
Microsoft.Maui.ApplicationModel.MainThread.BeginInvokeOnMainThread(() =>
{
// Update the labels with new values in the format {value} {unit system}.
DirectMeasureLabel.Text =
$"{_distanceMeasurement.DirectDistance.Value:F} {_distanceMeasurement.DirectDistance.Unit.Abbreviation}";
VerticalMeasureLabel.Text =
$"{_distanceMeasurement.VerticalDistance.Value:F} {_distanceMeasurement.VerticalDistance.Unit.Abbreviation}";
HorizontalMeasureLabel.Text =
$"{_distanceMeasurement.HorizontalDistance.Value:F} {_distanceMeasurement.HorizontalDistance.Unit.Abbreviation}";
});
};
// Configure the unit system selection box.
UnitSystemCombo.ItemsSource = Enum.GetValues(typeof(UnitSystem));
UnitSystemCombo.SelectedItem = _distanceMeasurement.UnitSystem;
// Update the unit system selection.
UnitSystemCombo.SelectedIndexChanged += (sender, args) =>
{
_distanceMeasurement.UnitSystem = (UnitSystem)UnitSystemCombo.SelectedItem;
};
// Show the scene in the view.
MySceneView.Scene = myScene;
MySceneView.SetViewpointCamera(new Camera(start, 200, 0, 45, 0));
// Subscribe to tap events to enable updating the measurement.
MySceneView.GeoViewTapped += MySceneView_GeoViewTapped;
}
private async void MySceneView_GeoViewTapped(object sender, GeoViewInputEventArgs e)
{
try
{
// Get the geographic location for the current mouse position.
MapPoint geoPoint = await MySceneView.ScreenToLocationAsync(e.Position);
if (geoPoint == null) return;
// Update the location distance measurement.
_distanceMeasurement.EndLocation = geoPoint;
}
catch (Exception ex)
{
Debug.WriteLine(ex.ToString());
}
}
}
}