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main.go
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/
main.go
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package main
import (
"embed"
"fmt"
"log"
"os"
"github.com/wailsapp/wails/v2"
"github.com/wailsapp/wails/v2/pkg/options"
"github.com/wailsapp/wails/v2/pkg/options/assetserver"
)
//go:embed all:frontend/dist
var assets embed.FS
func main() {
for _, spriteType := range spriteTypes {
os.MkdirAll(fmt.Sprintf("./%s/%s", DirNameModdedSprites, spriteType), fileMode)
}
if err := storage.Init(); err != nil {
log.Fatal(err)
}
// Create an instance of the app structure
app := NewApp()
// Create application with options
err := wails.Run(&options.App{
Title: "PokeMMO Sprite Editor",
Width: 1024,
Height: 768,
AssetServer: &assetserver.Options{
Assets: assets,
Handler: NewFileLoader(),
},
BackgroundColour: &options.RGBA{R: 27, G: 38, B: 54, A: 1},
OnStartup: app.startup,
Bind: []interface{}{
app,
},
})
if err != nil {
println("Error:", err.Error())
}
}