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[Suggestion] Applied Flux #246

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Kevin-Marsh opened this issue Nov 29, 2024 · 3 comments
Closed

[Suggestion] Applied Flux #246

Kevin-Marsh opened this issue Nov 29, 2024 · 3 comments
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fixed in next release Fixed in the next release. If the issue this is on is closed, the fix is already released Suggestion

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@Kevin-Marsh
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https://www.curseforge.com/minecraft/mc-mods/applied-flux

Why would you like the mod added?

Allows AE to store and transmit flux. This allows for more complex and compact setups with the ability for providers to transmit energy into the machines they are touching.

@MuteTiefling
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I'm honestly on the fence with this one. It's certainly neat to be able to pull power through the network without a p2p, but on the other hand it's absurd how good a single cell is at storing energy >.>

@Kevin-Marsh
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The biggest advantage of Applied flux is the energy transmission but yes the storage is also op. You can limit the amount of FE stored per byte of storage in the config to reduce the capacity if you feel that it gets to be too op. You can also disable the FE cells and force the users to use storage buses hooked up to an external inventory. The mod allows players to storage bus an induction matrix for example. The main advantage of the FE cells is simply the size. They were mostly balanced against the ultimate induction cells from Mekanism cost and capacity wise.

@NielsPilgaard
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I've decreased the capacity quite a bit (65536 FE per byte)
The spelling isn't great, other than that the quality looks good, I'll add it 👍

@NielsPilgaard NielsPilgaard added the fixed in next release Fixed in the next release. If the issue this is on is closed, the fix is already released label Dec 1, 2024
NielsPilgaard added a commit that referenced this issue Dec 1, 2024
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Labels
fixed in next release Fixed in the next release. If the issue this is on is closed, the fix is already released Suggestion
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