diff --git a/config/structure_layout_optimizer-common.toml b/config/structure_layout_optimizer-common.toml new file mode 100644 index 00000000..0086b81f --- /dev/null +++ b/config/structure_layout_optimizer-common.toml @@ -0,0 +1,13 @@ +#-------------------------------------------------------------------------------------------------- +#Whether to use an alternative strategy to make structure layouts generate slightly even faster than +#the default optimization this mod has for template pool weights. This alternative strategy works by +#changing the list of pieces that structures collect from the template pool to not have duplicate entries. +# +#This will not break the structure generation, but it will make the structure layout different than +#if this config was off (breaking vanilla seed parity). The cost of speed may be worth it in large +#modpacks where many structure mods are using very high weight values in their template pools. +# +#Pros: Get a bit more performance from high weight Template Pool Structures. +#Cons: Loses parity with vanilla seeds on the layout of the structure. (Structure layout is not broken, just different) +# +deduplicateShuffledTemplatePoolElementList = false