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//chunk & //regen using incorrect seed. #2398
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The reply to the issue in 2023 was about someone using an incompatible version of WE (the unrelated error that was brought up) Only the original poster of that old issue had the issue you're describing. It hasn't been "fixed" as so far only two people have ever reported it, and no one else has ever been able to reproduce it. We need more information to fix an issue like this, but given on the other issue worldedit was working fine in other worlds it does sound like the seed is just not being given to MC by the world creation system properly |
It looks like //chunk & //regen is working fine when using on a world generated by Paper. |
WorldEdit gets the seed straight from the world itself, so the only way it could be generating with the wrong seed is if Multiverse is not actually saving the seed to the world correctly |
it's possible that the nms we use to retrieve the seed somehow doesn't match up to where it's set in api/paper/whatever. especially since iirc paper has some patch to allow more seed customization, maybe that data is stored elsewhere. |
This issue has been automatically marked as stale because it has not been fully confirmed. It will be closed if no further activity occurs. Thank you for your contributions. |
This issue continues to persist. |
This issue has been automatically marked as stale because it has not been fully confirmed. It will be closed if no further activity occurs. Thank you for your contributions. |
This is an issue with Multiverse, not sure if we can fix it. |
Looks like they responded that it's an issue with WorldEdit: |
We didn't say it was a WorldEdit issue. We're just saying we are just setting the seed from the Bukkit/Spigot/Paper API. If that is wrong, then the issue is likely with the API implementation. One possible alternate explanation could be that the seed is changing after it has been set via the |
We never change the seed on our server. We simply create the world with MultiVerse and the //regen command doesn't seem to actually regen the chunks from that seed. Basically the same steps as in the original post above. |
WorldEdit Version
Bukkit-Official(7.3.0-SNAPSHOT+6521-bba73e5)
Platform Version
1.20.2 Paper Build 195
Confirmations
Bug Description
When selecting a //chunk and //regen 'ing it, the area is not correspondant to the world seed at all.
Expected Behavior
Generate the correct area using the world's seed.
Reproduction Steps
Anything Else?
Wondering if this has ever been fixed as I've noticed it occurring for a very long time (years) and there continue to be reports about it until this day. Example: #1544 (2020, with latest reply this year in 2023). Would appreciate any help here. CC: @dumptruckman
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