diff --git a/README.md b/README.md index 67bbfc9..2086d0b 100644 --- a/README.md +++ b/README.md @@ -1,21 +1,33 @@ # UperGrafX-Companion -UperGrafX is a HDMI solution with cd image and .pce rom loading for the Pc-Engine. You can find more information about the unit at the webpage here: http://www.upergrafx.com/home_en - - +UperGrafX is a HDMI solution with cd image and .pce rom loading for the +Pc-Engine. You can find more information about the unit at the webpage here: +http://www.upergrafx.com/home_en Functions / Features of this program: -* Allows you to fix your library of .pce-files to work with the UperGrafX. +- Allows you to fix your library of .pce-files to work with the UperGrafX. + +- The program will notify you that the UperGrafX won't work with .pce-files + larger than 512KiB (ram restrictions in the hardware design). -* The program will notify you that the UperGrafX won't work with .pce-files larger than 512KiB (ram restrictions in the hardware design). +- Allows you to convert .ccd-cdimages to .cdm-cdimages which work with + UperGrafX. -* Allows you to convert .ccd-cdimages to .cdm-cdimages which work with UperGrafX. +- If you have daemon tools installed, this program can now convert .bin/.cue cd + images to .cdm/.cue - This is a long progress and uses a modified version of + the external program CD Manipulator. -* If you have daemon tools installed, this program can now convert .bin/.cue cd images to .cdm/.cue - This is a long progress and uses a modified version of the external program CD Manipulator. +- Can fire up / Focus "UperGrafx control panel" directly from the program. -* To read the actual finished .cdm images with the UperGrafX you need either a System Card 3 .pce file or an actual physical SystemCard 3 or Arcade Card inserted into your console. +- To read the actual finished .cdm images with the UperGrafX you need either a + System Card 3 .pce file or an actual physical SystemCard 3 or Arcade Card + inserted into your console. -* Obviously this won't fix 100% of the pce files as some, for example public domain files, like the Zelda port won't work. I'm not sure why, but graphics would just appear corrupt for me. Maybe someone else has a clue? My guess is that this program removed 512 bytes of necessary data instead of header data :) +- Obviously this tool won't fix 100% of the pce files! As some, for example + public domain games, like the Zelda port won't work. I'm not sure why, but + graphics would just appear corrupt for me. Maybe someone else has a clue? My + guess is that this program removed 512 bytes of necessary data instead of + header data :) -![Image of UperGrafX CDM and Rom Fixer](https://raw.githubusercontent.com/Elrinth/UperGrafX-CDM-and-Rom-Fixer/main/screenshot_of_this_program.png) +![Image of UperGrafX Companion](https://raw.githubusercontent.com/Elrinth/UperGrafX-Companion/main/screenshot_of_this_program_v1.png) diff --git a/screenshot_of_this_program.png b/screenshot_of_this_program_v0.1.png similarity index 100% rename from screenshot_of_this_program.png rename to screenshot_of_this_program_v0.1.png diff --git a/screenshot_of_this_program_v1.png b/screenshot_of_this_program_v1.png new file mode 100644 index 0000000..d0a5bc7 Binary files /dev/null and b/screenshot_of_this_program_v1.png differ