From a18d3a4e93a2ccd12080ffb4779407d631398d8a Mon Sep 17 00:00:00 2001 From: crediar Date: Sun, 26 Jan 2014 02:12:39 +0100 Subject: [PATCH] Updated code to be multiplatform compliant --- Source/Core/Core/Src/HW/AMBaseboard.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Source/Core/Core/Src/HW/AMBaseboard.cpp b/Source/Core/Core/Src/HW/AMBaseboard.cpp index fa40e17ef176..3aeba70bbe9c 100644 --- a/Source/Core/Core/Src/HW/AMBaseboard.cpp +++ b/Source/Core/Core/Src/HW/AMBaseboard.cpp @@ -32,7 +32,7 @@ void Init( void ) sscanf( SConfig::GetInstance().m_LocalCoreStartupParameter.GetUniqueID().c_str(), "%s", &gameid ); // This is checking for the real game IDs (not those people made up) (See boot.id within the game) - switch(_byteswap_ulong(gameid)) + switch(Common::swap32(gameid)) { // SBGE - F-ZERO AX case 0x53424745: