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This seems to be solely because of rectangular aspect ratio of each grid space, which is really just a colored space. The speed of the snake is in characters per second, and seeing as the height of a character block is greater than the width of a block, the snakes movement is greater in the Y direction when measured by pixels on the screen.
Steps to reproduce the issue :
run $GOPATH/bin/snake-game in the terminal
press up/down arrow keys and the left/right arrow keys and notice the speed.
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