.
ulog
is the logger for Javascript applications. It's universal, meaning it runs everywhere. You can use ulog
in your Express server application running on Node JS just as well as in your React single page application running in the browser. It just works.
Ulog marries the feature sets from debug
and loglevel
and adds some of it's own!
Feature | debug | loglevel | ulog |
---|---|---|---|
Footprint | 3.2 kB | 1.4 kB | 2.7 kB |
Debug mode | ✓ | ✓ (1) | ✓ |
Levels | ✓ | ✓ | |
Configurable | ✓ | ✓ (2) | ✓ |
Dynamic config | ✓ | ||
Channels | ✓ | ||
Outputs | ✓ | ||
Custom outputs | ✓ | ||
Formatting | ✓ | ✓ | |
Preserves callstack | ✓ | ✓ | |
Configurable format | ✓ | ||
Custom formats | ✓ | ||
Colors | ✓ | ✓ | |
Alignment | ✓ | ||
Add-ons / Mods | ✓ | ✓ | |
Lazy loading | ✓ | ||
Anylogger support | ✓ (3) | ✓ (3) | ✓ |
(1) emulated with levels (2) in browser only (3) via an adapter
Have a look at the interactive
tutorial. It's the
fastest way to get a quick taste of ulog
.
Want to check how ulog
measures up to it's competitors? Check out these
loggers side-by-side:
npm i -S anylogger ulog
In the entry point of your application import ulog
:
index.js
import "ulog"
In your code, import anylogger
and use it to create loggers and do logging:
import anylogger from 'anylogger'
const log = anylogger('my-app')
log('Logging is easy!')
This way, your code is decoupled from ulog
and if you ever want to switch to another logging library, you will be able to do so without having to change any of that code.
anylogger
is a logging facade that allows code to use logging without getting coupled to a specific logging system. You can use that code with any logging system out there.ulog
has anylogger support built in. For other loggers, adapters are available.
When we write a library, we install ulog
as a development dependency so the library remains decoupled from ulog
.
Install anylogger
as a regular dependency and ulog
as a dev dependency:
npm install --save anylogger && npm install --save-dev ulog
In our tests:
test.js
import `ulog`
In our library code:
my-lib.js
import anylogger
const log = anylogger('my-lib')
log('Logging is easy')
If you want, you can import ulog
with a script tag:
<script src="https://unpkg.com/[email protected]/ulog.min.js"></script>
<!-- publishes to `self.anylogger` and `self.ulog`. -->
<!-- lazy loads ulog.lazy.min.js on demand. -->
<script src="myscript.js"></script>
myscript.js
var log = anylogger('my-module')
log('Logging is easy!')
If you want the file for the browser to include in your project yourself, you can download it from here.
- ulog.min.js (~2.7kB minified and gzipped)
- ulog.lazy.min.js (~4.3kB minified and gzipped)
ulog.min.js
lazy loadsulog.lazy.min.js
on demand, so make sure to include both files in your download
- full.min.js (~5.6kB minified and gzipped)
Full bundle, no lazy loading
I recommend to use a bundler instead. Loading lots of script tags is inefficient and hard to manage. Also see the section on lazy loading with webpack
The two most popular logging libraries on NPM at the moment are debug
and loglevel
. They are both great loggers, but neither of them completely satisfied my requirements for a logging library.
debug
allows for namespaced debug logging, where each logger has a name. Whether these loggers output debug logging is configurable, though not dynamic, requiring a restart before changes take effect. It's simplicity makes debug
an excellent choice for debug logging (as it's name implies), but it lacks support for log levels, so if you want to log error messages for example, you end up needing another library for that. It offers nicely formatted (and even colored!) log messages, but because of that mangles the call stack, which is a huge downside in the browser imho. It's not very extensible, basically being a monolith.
loglevel
also supports namespaced logging and it does offer log levels. It's configurable via localStorage but not via environment variables and just like debug
requires a restart before configuration changes take effect. By default, it leaves your call stack alone, making the filename/line number entries in the browser console that much more useful. It does not offer alternative log destinations or formatters out of the box. It can be extended via plugins and there are some good plugins out there, but it's base feature set is coded as a monolith, so you cannot easily remove features. You probably won't have to though as it weighs only 1.4kB.
Both these loggers lack the ability to configure the logger from the querystring, which I found to be a very desirable feature for web development as it allows you to create a URL that has the log config embedded, which you can then send to other developers or users etc. E.g: https://example.com/page?log=debug
.
What I want is a logging library that combines the best aspects of both these loggers and adds the features that I miss in both.
ulog
is my attempt at building this library. It's base API is compatible with that of debug
and loglevel
and with the console, making it a drop-in replacement for all of these in many cases. It has a configuration mechanism that is compatible with that of debug
, but that is more powerful and is monitored for changes at runtime. It accepts configuration from the querystring allowing you to craft URLs with log config embedded in it. It has powerful, configurable formatting included by default and it does this without mangling the call stack, so the filename/line number entries in the browser console remain unharmed. You can specify where the log output should go and where it should drain. It's completely modular, so you can not only easily add features through 'mods', but you can actually even drop features you don't need by not loading the mods those features are in. It has native anylogger
support, decoupling the client code from the logger. And it supports lazy loading so we can get all those great features without bloating our bundle.
I hope you will give ulog
a try. If you have feedback on it, or found an issue, please let me know on the issue tracker.
ulog
is very natural to use:
var log = require('anylogger')('my-module') // same as with `debug`
log('A log message') // same as with `debug`
log('info', 'An info message') // not possible with `debug`
log('warn', 'A warning message') // not possible with `debug`
log.info('Starting...') // same as with `loglevel` or console
log.log('Yeah!') // same as with console
log.error('Something went wrong', new Error('Oh no!'))
if (log.enabledFor('warn')) {
log.warn(expensiveArguments())
}
Note that in the code above, we import
anylogger
and notulog
. This way the client code is decoupled from the logger.
ulog
inherits it's API from anylogger
. If you are able to restrict yourself to the Anylogger API, your code will be framework independent and will work with any supported logging library.
Note that any logging code written for either debug
, loglevel
or the console should be able to do it's logging just like it did before, but now using a ulog
logger instead. This backward compatibility should make migrating from any of these to ulog
very easy. And because this is just the anylogger
API, you should even be able to migrate back to debug
or loglevel
without any changes at all, by just including the right adapter in your entry point. Of course once you get used to ulog
, you will never want to go back! :p
anylogger
defines 6 logging levels, which correspond with the natively available
logging functions on the console. ulog
creates constants for these levels on all loggers:
log.ERROR // 1
log.WARN // 2
log.INFO // 3
log.LOG // 4
log.DEBUG // 5
log.TRACE // 6
In addition, ulog
adds constants for pseudo-levels that enable or completely disable all logging:
log.ALL // 7
log.NONE // 0
anylogger
defines log.enabledFor
and ulog
implements it by checking the logger's current log level and whether it's in debug mode. Normally, you should not have to use this method, unless you are doing some expensive calculations only to write log output. In such a case you can write:
import anylogger from 'anylogger'
const log = anylogger('my-app')
if (log.enabledFor('info')) {
log.info(calculateResults())
}
ulog
adds a property level
to each logger that is a numeric representation of the current log level.
if (log.level >= log.INFO) {
log.info('This message will be logged')
}
log.level = log.WARN
log.info('This info message will NOT be logged.')
log.warn('This warning message WILL be logged.')
log.level = log.NONE
log.error('Logging is completely disabled.')
In general, code should not set the log level directly, but instead should rely on the host environment for the log level. See the section on configuring ulog.
To check the log level,
enabledFor
is preferred over thelevel
property as it is within theanylogger
API.
I've found that it makes sense to have different default log levels in the browser and in Node. In Node, logging is often the only UI we have available and we (the devs/admins) are the only ones that will see that logging. In the browser, we have an alternative UI (the webpage itself), so logging will be less useful for normal users.
In Node, the log level defaults to info
. This allows you to use
info
, warn
and error
when informing the user of stuff that happened.
In the browser the log level defaults to warn
. This means info
messages will be excluded, but for most users these messages won't be
relevant anyway.
Attention! Chromium-based browsers have their own level filter and by default, debug messages are filtered away.
When we support logging with some logging library, we add code to our
application that many users don't actually need. There are techniques to remove
this code from our production builds, but they sacrifice logging with it. In
many scenarios we actually do want logging in the production builds. To assist
support personel in diagnosing user problems for example. So it's beneficial if
the minimum amount of code we need to load to support logging is small. This
minimum amount of code we call the footprint. ulog
keeps its footprint
small by utilizing lazy loading.
Debug mode is a feature that ulog
copied from debug
and it responds to the
same config option. Setting a logger to debug mode
effectively means forcing it's log level to be at least debug:
DEBUG=my:app
import anylogger from 'anylogger'
const log = anylogger('my-app')
log('Hi!') // is output because logger is in debug mode
In ulog
, logging is always sent to exactly one channel. By default,
two channels exist: output
, for messages of loggers that are in
debug mode, or that are at an enabled level, and drain
, for those
messages that are filtered away.
By using a separate channel for the drain, we can override the default behavior of using noops for all log levels that are outside of the active levels. We could for example send all logging to a database and only later filter it, when we display it for example.
A channel has one or more configurable outputs that can optionally apply formatting to the message.
In ulog
, where messages are going is completely configurable at runtime.
You can even configure where discarded messages are going.
By default all log methods on a logger are associated with one of two channels,
output
and drain
. To configure the outputs for these channels, two
config options are available:
- config option
log_output
, defaults to'console'
- config option
log_drain
, defaults to'drain'
When the logger is created, each log method is sent either to the output
channel, or to the drain
channel, based on the current log level for that
logger and whether that logger is in debug mode.
To configure the output for a logger, we assign the name of the output to use to the relevant logger:
log_output=console
This setting can include expressions to target individual loggers, just like
the debug
and log
settings:
log_output=console;noisy-lib:*=noop
The value part is actually a kurly format string. The same syntax can be used here as for configuring formatting. If more than one output is specified, a multiplex function will be inserted that dispatches the logging to all specified outputs.
By default, the following outputs are included:
This actually is the native console object. Using the native console directly is what allows us to leave the call stack intact in the browser developer tools.
This is just an object with a noop log
function
The default outputs are not very special, but the entire machinery is in place for
you to easily add any custom outputs you could ever need. You can define additional
outputs by making ulog
use a mod with an outputs
key:
index.js
import ulog from 'ulog'
ulog.use({
outputs: {
custom: {
log: function(){
var args = [].slice.call(arguments)
args.shift('Custom!!')
console.log.apply(console, args)
},
info: function(){
var args = [].slice.call(arguments)
args.shift('Custom!!')
console.info.apply(console, args)
}
}
}
})
An output can either be an object with log
, info
, warn
etc methods as shown
above, or a kurly tag:
index.js
import ulog from 'ulog'
ulog.use({
outputs: {
custom: function(ctx){
return function(rec) {
rec.message.shift('Custom!!')
console[rec.level].apply(console, rec.message)
}
}}
}
})
This way you can add outputs that send log messages to memory, a file, localStorage, a database etc etc.
Formatting is another feature that separates ulog
from debug
and
loglevel
. debug
has formatting, but it is hardcoded and messes up the
callstack and there is not much you can do about it. loglevel
does not mess
up the callstack, but it also has no formatting at all out of the box.
Ulog uses kurly to support advanced, configurable and customizable formatting, without mangling the callstack.
The actual format used is configurable easily via ulog
's powerful
configuration mechanism.
The default format string on Node is:
lvl name:20 message perf
This sacrifices the callstack for a colored and formatted message
and having
the perf
measurements after the message i.s.o before it. The Node JS doesn't
output any file name / line number information anyway.
On browsers, we want to spare the call stack, so there the default is:
lvl name perf
We don't include the message
, but it will be appended as the last argument
automatically. The result is nicely formatted messages with the file name /
line number entries in the browser debug console intact.
To override the default format, just set
config option log_format
to the format you want.
Formats available out of the box include:
ulog
uses the new options
in kurly
v2 to make tag open/close markers optional and enable nicer looking format
strings. This means that lvl name perf
and {lvl} {name} {perf}
are
equivalent. When using no open/close markers, any non-identifier symbols
following the tag name are considered nested text. For example for the format
string name:22
, the name
format will receive ':22'
as ctx.text
. This
allows for parameterized formats, as ulog
has done to support
padding options.
ulog
's formatting system has the unique (1) ability to do
formatting while preserving the callstack. As long as
only static kurly tags
are used as formats, the call stack can remain unharmed.
(1) I do not know of any other logger out there that has this feature, but if you do know one, please let me know in the issue tracker
Except for the message
format, all included formats are static.
Prints a 'carriage return line feed'
Prints the date the message was logged as yyyy/MM/dd
.
Prints the level of the message as a single character:
'x'
for error messages'!'
for warning messages'i'
for info messages'-'
for log messages'>'
for debug messages'}'
for trace messages
Prints the message, formatted and colored. Using this format breaks the callstack as it is dynamic.
Prints the logger name
Prints the time difference between two invocations to the same logger, only if this difference is larger than 1ms. Produces output that looks like +62ms
.
Prints the time the message was logged as hh:mm
.
Any unrecognized tags are being interpreted by the fallback format. This just
returns the field on the log record whose name matches. For example suppose
we'd write level
. This is an unrecognized tag so the wildcard formatter is
used, which just returns the level
field from the log record. If no field
on the log record matches, it returns the original text unchanged, making
'Hello World!'
a valid format string.
All included formats support some padding options. For example, to pad out the
logger names to 16 characters and align the text on the left, use name<16
or
name:16
. To align the text on the right, use name>16
.
ulog
's formatting system is easily extendable by adding
kurly tags to a key formats
under a mod:
import ulog from 'ulog'
import formats from 'ulog/mods/formats'
ulog.use({
use: [ formats ],
formats: {
custom: (ctx) => (rec) => (['custom'].concat(rec.message)),
random: (ctx, rec) => () => Math.random()
}
})
These tags then become available in the format string.
We used two different signatures here, because there are two types of formats.
Formats come in two flavors:
Dynamic formats have full access to the message. But they do mess up the call stack. A dynamic format has this signature:
ulog.use({
use: [ require('ulog/mods/formats') ],
formats: {
dynamicFormat: function(ctx) {
// one-time init here
return function(rec) {
// rec.message contains full message
return /* ... */
}
}
}
})
Static formats do not have access to the message. But they do not break the call stack! So prefer static formats if possible.
Static formats have this signature:
ulog.use({
use: [ require('ulog/mods/formats') ],
formats: {
staticFormat: function(ctx, rec) {
// one-time init here
return function(){
// rec.message is undefined
// rec.name, rec.level etc is populated
return /* ... */
}
}
}
})
To read more about kurly and custom kurly tags, refer to the kurly documentation on creating kurly tags
Who doesn't like some colors?! Apart from making things prettier, when used correctly they can actually also make our logs easier to read. Now I don't know about you, but I find reading logs hard, so I'll take all the help I can get!
If you don't want colors, you can suppress them using
config option log_color
.
Browsers have great debug consoles these days. They even include stacktrace
info for higher-level messages. But they did mess one thing up imho; the
messages at these higher levels are indented a bit more than the other
messages, making the logging harder to read. This can be clearly seen in the
screenshot from ulog
v2.0.0-beta-11, which did not yet have alignment:
ulog
now automatically adds some formatting that negates the extra indentation
the messages at these higher levels get, so all messages are nicely aligned:
You can control alignment with config option log_align
.
ulog
features a simple, yet powerful and flexible configuration mechanism. On
Node JS, we can configure ulog
via program arguments, environment variables
or a configuration file. On browsers, we use querystring arguments or
localStorage. On both platforms, the configuration is monitored and changes to
it are picked up by ulog
at runtime without the need to restart the
application.
ulog
's configuration mechanism is an extension to that of
debug
and is compatible with it. debug
is one of the most popular logging packages in the NPM ecosystem, with tens of
thousands of packages depending on it, so having ulog
's configuration
mechanism be compatible with it makes for a very smooth migration path. If your
app or library is currently using debug
, you should be able to replace it
with ulog
with no or only minor changes.
We configure ulog
by adjusting configuration options.
log
: The main setting to control logger's levels withdebug
: For compatibility withdebug
log_config
: To specify the configuration file (Node JS only)log_output
: To configure where logging should golog_drain
: To configure where logs should drainlog_format
: To configure the format for log messageslog_color
: To enable or disable colorslog_align
: To enable or disable alignment
debug
has a simple but powerful configuration mechanism. You set an environment variable or localStorage option named DEBUG
and you assign it a value that expresses which loggers to enable. E.g.:
DEBUG=test,my:*,-my:lib
The format is basically a comma-separated list of logger names, using the asterisk as a wildcard character and optionally negating the expression by preceding it with a minus sign. So the expression above includes test
and my:*
loggers, except for my:lib
which is excluded.
ulog
extends this configuration mechanism. With debug
, you can only turn loggers on and off, but ulog
allows for a much more varied range of options. This is achieved by extending the configuration syntax so it also accepts the value applicable for the loggers matching the expression. Also we allow a semicolon-separated list of such expression=value pairs. For example, to set the logger test
to debug and my:*
loggers except for my:lib
to info, we could write:
log=test=debug;my:*,-my:lib=info
If an option only contains a value, ulog
implicitly adds *
as the expression. So we can write:
log=info
and it's equivalent to
log=*=info
We can even combine this. So we could write:
log=info;my:*=debug
and it will set the level for all loggers to info, except for the ones starting with my:
, which are set to debug.
A special case is the config option debug, which is designed to be compatible with debug
so code using ulog
will react to that setting in the same way.
Most of the config options support this syntax.
On Node JS we can pass log configuration options as program arguments:
node ./myapp log=debug
This should be helpful when making CLI applications. These strongly rely on console messages, but are also often used in scripted setups where we would actually want to suppress that logging. Don't go and build in all kinds of custom methods to configure the logging but just use ulog
and rely on it's powerful configuration mechanism instead.
On Node JS we can pass log configuration options via environment variables:
log=debug node ./myapp
On Node JS we can place our log configuration in a file that will be read at startup and monitored for changes at runtime:
./log.config
log=debug
In browsers, we can pass log configuration options as querystring parameters in the URL:
https://example.com/page?log=debug
In browsers, we can place our log configuration in localStorage and it will be read at startup and monitored for changes at runtime:
localStorage.setItem('log', 'debug')
ulog
's configuration mechanism watches the configuration for changes while
the program is running and reacts to them in real-time. No more restarting your
application just to change some log level! On Node JS, ulog
watches a
configuration file. Use
Config option log_format
to specify the
location. In browsers, ulog
monitors localStorage
for changes.
Configure the levels loggers should be filtered at.
log=test=debug;my:*,-my:lib=info
Enables debug mode for the selected loggers.
debug=test,my:*,-my:lib
This option is compatible with that of debug
.
Specify the path to the log configuration file, absolute or relative to the current working directory. Node JS only. Default to ./log.config
. This option does not support expressions.
log_config=./my.log.config
Specify the name of the output logs should be written to. Defaults to 'console'
.
log_output=my:*,-my:lib=console
Specify the name of the output logs should be drained to. Defaults to noop
.
When log messages are filtered out, they are sent to the drain instead of to the normal output. The default noop
output is just a noop, but you could override this to send them to a separate file for example.
log_drain=my:*,-my:lib=noop
Specify the format to use. Defaults to lvl name:22 message perf
on Node JS and lvl name perf
on browsers.
log_format=lvl name perf message;my:*=lvl name perf
This sets lvl name perf message
as the default format, while assigning a different format string to all loggers starting with my:
.
For more details, refer to the section on formatting
Specify whether colors should be enabled. Defaults to on
.
log_color=off
Specify whether messages should be aligned. Defaults to on
.
log_align=off
ulog
is completely modular, consisting of a microscopically small core and a
whole bunch of mods. The mods are small pieces of functionality, designed to
be usable stand-alone or in combination with each other. All functionality that
ulog
adds to anylogger
, it adds in the form of mods. All, except for the
ability to add mods itself, in the form of method ulog.use
, that is in core.
To add a mod, call ulog.use
with either an individual mod
ulog.use({
// an empty mod
})
or with an array of mods:
ulog.use([
{ /* a mod */ },
{ /* another mod */ },
])
A mod is an object that can define many things declaratively:
- That it extends some core functionality
- That it uses other mods
- That it adds settings
- That it adds properties to loggers
- That it adds outputs / formats / other components
- That it watches some config option
As an example, here is a mod that does most of these things:
var boolean = require('ulog/mods/props/boolean')
ulog.use({
use: [ require('./some/mod/we/use') ],
extend: { someProp: 'addedToUlog' },
settings: {
cool: {
config: 'log_cool'
prop: boolean(),
}
},
outputs: {
file: {
log: function(){
console.info.apply(console, ['file'].concat([].slice.call(arguments)))
}
}
},
formats: {
random: function(ctx, rec){
return function(){
return Math.random()
}
}
},
watch: {
'debug': function(){
console.info('debug setting changed')
}
}
})
Interestingly, most of these features of mods are being added by mods. For
example the ability to add settings is added by the settings
mod. Studying
the way ulog
's featureset is built from mods by reading the source code of
the included mods is the best way to learn about writing mods for now.
ulog
being built with mods makes it easy to use lazy loading to reduce the
minimum footprint. If you use ulog from a script tag
(not recommended), you can get it for free. Otherwise, you have to configure
your bundler to code-split.
Have a look at ulog.bundle.js for an example of doing lazy loading with Webpack.
Basically it only loads ulog/base
and then configures a watch that loads the
remaining mods on-demand. It's using Webpack-specific API require.ensure
for
this. Other bundlers support it in similar ways.
var ulog = require('ulog/base')
// add a mod to ulog to load logging on-demand
ulog.use({
watch: {
// watch for changes in these config keys
'debug,log':
// when changes happen, load the other mods if needed
function(){
// webpack specific API to lazy load modules
require.ensure(
// ensure these modules are loaded
[ 'ulog/mods/lazy' ],
// then execute this function, notice require being overridden
function(require){
// use the overridden require to lazy load the modules
if (ulog.use(require('ulog/mods/lazy'))) {
// re-initialize the loggers if mods were added
ulog.ext()
}
},
'ulog.lazy' // chunkname webpack will use: ulog.lazy.min.js
)
},
}
})
If you have successfully lazy-loaded ulog
with other bundlers, please drop a
comment in the issue tracker, or create a
PR to add a section about it here in the README.
As I said before, debug
is excellent for debug logging and there are tens of thousands of packages using it. The downside of this is that you will more or less get debug
shoved through your throat if you include any of these libraries because they are tighly coupled to it. But we can uncouple them with the magic of bundlers like Webpack.
To replace debug
with anylogger
everywhere, you can use this Webpack alias to make all modules that use debug
switch to anylogger
instead:
{
resolve: {
alias: {
'debug': 'anylogger'
}
}
}
This works because the anylogger API is backwards compatible with that of debug
. And because ulog
has native anylogger
support, once you import ulog
in your entry point, all those libraries that were using debug
start to use ulog
automagically!
By default, the logging methods on the log
object that correspond to a log level
which is higher than the currently set level, are replaced by no-op methods. As such,
you generally don't have to worry about the performance overhead of leaving
the log statements in the production code. There is one exception to this rule
though. If preparing the message itself is a costly operation, you may want to
surround the log code with an if (log.enabledFor(level))
statement:
if (log.enabledFor('info')) {
var message = doLotsOfWorkToGenerateLogMessage();
log.info(message);
}
Add an issue in the issue tracker to let me know of any problems you find, or questions you may have.
Credits go to:
- Felix Geisendörfer from debuggable.com for kindly
giving up the
ulog
namespace on NPM. Thanks Felix! - TJ Holowaychuk for creating debug, which was a great inspiration for ulog.
- Tim Perry for creating loglevel, which was another great inspiration for ulog.
- Community members Jakub Jirutka and Alex Kesling for making code contributions.
Copyright 2021 by Stijn de Witt.
Licensed under the MIT Open Source license.