-
Notifications
You must be signed in to change notification settings - Fork 38
Folder Structure and Naming Conventions
bobsayshilol edited this page Feb 18, 2014
·
9 revisions
As of Wed, 19th Feb
- Assets/
- Assets/scenes/ - all scenes go in here
- Assets/scenes/test/ - test scenes
- Assets/fonts/ - fonts folder. If it's a single font just throw it in here
- Assets/scripts/ - most scripts go in here
- Assets/scripts/network/ - networked scripts
- Assets/art/ - all art goes here
- Assets/art/carts/ - all things needed to build a cart go in here. 1 folder per cart
- Assets/art/characters/ - all things needed to build characters go in here. 1 folder per character
- Assets/art/courses/ - all things needed to make the courses go in here
- Assets/art/terrain/ - all things needed to make a terrain go in here
- Assets/art/materials/ - these need to be moved to whatever they go with...
- Assets/art/ui/ - all UI stuff goes in here
- Assets/resources/ - prefabs only in here
- ProjectSettings/ - settings
If your file is called "test" and your name is "name" then you should name your file "test_name". This applies to all files you make.