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Folder Structure and Naming Conventions

bobsayshilol edited this page Feb 18, 2014 · 9 revisions

Current Folder Structure

As of Wed, 19th Feb

  • Assets/
  • Assets/scenes/ - all scenes go in here
  • Assets/scenes/test/ - test scenes
  • Assets/fonts/ - fonts folder. If it's a single font just throw it in here
  • Assets/scripts/ - most scripts go in here
  • Assets/scripts/network/ - networked scripts
  • Assets/art/ - all non-programming things in here
  • Assets/art/carts/ - all things needed to build a cart go in here. 1 folder per cart
  • Assets/art/characters/ - all things needed to build characters go in here. 1 folder per character
  • Assets/art/courses/ - all things needed to make the courses go in here
  • Assets/art/terrain/ - all things needed to make a terrain go in here
  • Assets/art/materials/ - these need to be moved to whatever they go with...
  • Assets/art/ui/ - all UI stuff goes in here
  • Assets/resources/ - prefabs only in here
  • ProjectSettings/ - settings

General Naming Conventions

How to name your file:

If your file is called "test" and your name is "name" then you should name your file "test_name". This applies to all files you make.