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Would you not add that separately. I don't know much about these things but I would have thought you would have added it in unity, otherwise the flag would only bend one way if it was part of model.
We need a "pin" (the flagpole that goes in the hole) plus flag model for the game.
In IRC, we've discussed this having animation to make it look like it lies down and springs back up after being run over, but this is optional.
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