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14-http-client-async.php
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14-http-client-async.php
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<?php
use React\EventLoop\Factory;
require __DIR__ . '/../vendor/autoload.php';
$loop = Factory::create();
// resolve hostname before establishing TCP/IP connection (resolving DNS is still blocking here)
// for illustration purposes only, should use react/socket or react/dns instead!
$ip = gethostbyname('www.google.com');
if (ip2long($ip) === false) {
echo 'Unable to resolve hostname' . PHP_EOL;
exit(1);
}
// establish TCP/IP connection (non-blocking)
// for illustraction purposes only, should use react/socket instead!
$stream = stream_socket_client('tcp://' . $ip . ':80', $errno, $errstr, null, STREAM_CLIENT_CONNECT | STREAM_CLIENT_ASYNC_CONNECT);
if (!$stream) {
exit(1);
}
stream_set_blocking($stream, false);
// print progress every 10ms
echo 'Connecting';
$timer = $loop->addPeriodicTimer(0.01, function () {
echo '.';
});
// wait for connection success/error
$loop->addWriteStream($stream, function ($stream) use ($loop, $timer) {
$loop->removeWriteStream($stream);
$loop->cancelTimer($timer);
// check for socket error (connection rejected)
if (stream_socket_get_name($stream, true) === false) {
echo '[unable to connect]' . PHP_EOL;
exit(1);
} else {
echo '[connected]' . PHP_EOL;
}
// send HTTP request
fwrite($stream, "GET / HTTP/1.1\r\nHost: www.google.com\r\nConnection: close\r\n\r\n");
// wait for HTTP response
$loop->addReadStream($stream, function ($stream) use ($loop) {
$chunk = fread($stream, 64 * 1024);
// reading nothing means we reached EOF
if ($chunk === '') {
echo '[END]' . PHP_EOL;
$loop->removeReadStream($stream);
fclose($stream);
return;
}
echo $chunk;
});
});
$loop->run();