From debc2a96e288c82f81aa8639e6ca724eb7772ae4 Mon Sep 17 00:00:00 2001 From: TAHuntling <38479763+TAHuntling@users.noreply.github.com> Date: Sat, 25 May 2024 03:43:32 -0500 Subject: [PATCH] Update CppScripts exclusion list (#1597) --- dScripts/CppScripts.cpp | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/dScripts/CppScripts.cpp b/dScripts/CppScripts.cpp index 784edbdb0..73452c47c 100644 --- a/dScripts/CppScripts.cpp +++ b/dScripts/CppScripts.cpp @@ -700,7 +700,8 @@ CppScripts::Script* const CppScripts::GetScript(Entity* parent, const std::strin (scriptName == "scripts\\02_server\\Enemy\\General\\L_BASE_ENEMY_SPIDERLING.lua") || (scriptName == "scripts\\ai\\FV\\L_ACT_NINJA_STUDENT.lua") || (scriptName == "scripts\\ai\\WILD\\L_WILD_GF_FROG.lua") || - (scriptName == "scripts\\empty.lua") + (scriptName == "scripts\\empty.lua") || + (scriptName == "scripts\\ai\\AG\\L_AG_SENTINEL_GUARD.lua") )) LOG_DEBUG("LOT %i attempted to load CppScript for '%s', but returned InvalidScript.", parent->GetLOT(), scriptName.c_str()); }