diff --git a/dGame/dComponents/RigidbodyPhantomPhysicsComponent.h b/dGame/dComponents/RigidbodyPhantomPhysicsComponent.h index ba6a54a08..6e38cfd0e 100644 --- a/dGame/dComponents/RigidbodyPhantomPhysicsComponent.h +++ b/dGame/dComponents/RigidbodyPhantomPhysicsComponent.h @@ -19,7 +19,7 @@ */ class RigidbodyPhantomPhysicsComponent : public Component { public: - static const eReplicaComponentType ComponentType = eReplicaComponentType::PHANTOM_PHYSICS; + static const eReplicaComponentType ComponentType = eReplicaComponentType::RIGID_BODY_PHANTOM_PHYSICS; RigidbodyPhantomPhysicsComponent(Entity* parent); ~RigidbodyPhantomPhysicsComponent() override;