From 3a013a22f64aeff7e4a2a1de7a6bc0a1fac9f5ff Mon Sep 17 00:00:00 2001 From: David Markowitz Date: Tue, 17 Dec 2024 16:58:55 -0800 Subject: [PATCH] Update README.md --- README.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/README.md b/README.md index 4a7c3495..e13fc8d1 100644 --- a/README.md +++ b/README.md @@ -30,7 +30,7 @@ Darkflame Universe is a server emulator and does not distribute any LEGO® Unive * Go into the server files folder and open `sharedconfig.ini`. Find the line that says `client_location` and put `..` after it so the line reads `client_location=..`. * To run the server, double-click `MasterServer.exe`. * You will be asked to create an account the first time you run the server. After you have created the account, the server will shutdown and need to be restarted. -* To connect to the server, either delete `boot.cfg` or follow the steps [here](#allowing-a-user-to-connect-to-your-server) if you wish to keep the file. +* To connect to the server, either delete the file `boot.cfg` which is found in your LEGO Universe client, rename the file `boot.cfg` to something else or follow the steps [here](#allowing-a-user-to-connect-to-your-server) if you wish to keep the file. * When shutting down the server, it is highly recommended to click the `MasterServer.exe` window and hold `ctrl` while pressing `c` to stop the server. * We are working on a way to make it so when you close the game, the server saves automatically alongside when you open the game, the server starts automatically.