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Version 0.5.0

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@github-actions github-actions released this 27 Sep 01:14
· 20 commits to master since this release
ce9c925

Winch

  • Fixed example items loaded when not enabled #22
  • Moved modded save data to a separate JSON file #21
  • Added a mod menu for users to edit configs with.
  • Revamped configs for mod menu
  • New mod maker features
    • Custom bait items
    • Conversation POIs (Inspect, Explosive (WIP), and Auto Move)
    • Harvest Zones (for getting fish with net or crabs with pot)
    • Abilities
    • World Events
    • Dialogue and Characters
    • Shops
    • Dock Data and Dock POIs
      • Destinations (Character, Market, Shipyard, Upgrade, and Constructable)
    • Quests and Steps (WIP)
    • Quest Grid Configs
    • Upgrades (WIP)
    • Recipes
    • Boat Flags and Paints
  • Separated durable items into durable and thawable.
  • Now possible to grab modded assets with code.
  • Fixed bug where if a mod was using ApplyPatches it would make the game get stuck on black screen when starting up.

Example Items

  • Added a circle island that every will now be around.
  • Docks that are connected to the island.
  • 4 harvest zones (fish and dredge)
  • An example ability that stabilizes the ocean
  • Example dynamic and static world events that just spawn a sphere and cube
  • Characters (Steve and Alex from Minecraft)
  • Dialogue
    • Fixed collector bug by rerouting to custom dialogue when you have heart of the sea
  • Shop examples (fish market, trinket trader, and shipyard)
  • Recipes and constructable building (4 tiers with each tier have one example recipe)
  • Boat flag and paint example (white paint and white flag)
  • Added a milk bucket item that shows how to have special discard actions with code
  • Moved ice into Thawable folder

Disaster Button

  • Works once again

Generated From PR: #23