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diplomacy.lua
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/
diplomacy.lua
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local args = {...}
-- player civ references:
local p_civ_id = df.global.plotinfo.civ_id
local p_civ = df.historical_entity.find(df.global.plotinfo.civ_id)
-- get list of civs:
function get_civ_list()
local civ_list = {}
for _, entity in pairs(p_civ.relations.diplomacy) do
local cur_civ_id = entity.group_id
local cur_civ = df.historical_entity.find(cur_civ_id)
if cur_civ.type == 0 then
-- if true then
rel_str = ""
if entity.relation == 0 then
rel_str = "Peace"
elseif entity.relation == 1 then
rel_str = "War"
end
matched = "No"
for _, entity2 in pairs(cur_civ.relations.diplomacy) do
if entity2.group_id == p_civ_id and entity2.relation == entity.relation then
matched = "Yes"
end
end
table.insert(civ_list, {
cur_civ_id,
rel_str,
matched,
dfhack.TranslateName(cur_civ.name, true)
})
end
end
return civ_list
end
-- output civ list:
function output_civ_list()
local civ_list = get_civ_list()
if not next(civ_list) then
print("Your civilisation has no diplomatic relations! This means something is going wrong, as it should have at least a relation to itself.")
else
print(([[%4s %12s %8s %30s]]):format("ID", "Relation", "Mutual", "Name"))
for _, civ in pairs(civ_list) do
print(([[%4s %12s %8s %30s]]):format(civ[1], civ[2], civ[3], civ[4]))
end
end
end
-- change relation:
function change_relation(civ_id, relation)
print("Changing relation with " .. civ_id .. " to " .. (relation == 0 and "Peace" or "War"))
for _, entity in pairs(p_civ.relations.diplomacy) do
local cur_civ_id = entity.group_id
local cur_civ = df.historical_entity.find(cur_civ_id)
if cur_civ.type == 0 and cur_civ_id == civ_id then
entity.relation = relation
for _, entity2 in pairs(cur_civ.relations.diplomacy) do
if entity2.group_id == p_civ_id then
entity2.relation = relation
end
end
end
end
end
-- parse relation string args:
function relation_parse(rel_str)
if rel_str == "0" or rel_str:lower() == "peace" then
return 0
elseif rel_str == "1" or rel_str:lower() == "war" then
return 1
else
print(dfhack.script_help())
qerror("Cannot parse relation: " .. rel_str)
end
end
-- handle 'all' civ argument:
function handle_all(arg1, arg2)
if arg1:lower() == "all" then
local civ_list = get_civ_list()
for _, civ in pairs(civ_list) do
if civ[1] ~= p_civ_id then
change_relation(civ[1], arg2)
end
end
else
change_relation(tonumber(arg1), arg2)
end
end
-- if no civ ID is entered, just output list of civs:
if not args[1] then
output_civ_list()
return
end
-- make sure that there is a relation to change to:
if not args[2] then
print(dfhack.script_help())
qerror("Please specify 'peace' or 'war'")
end
-- change relation(s) according to args:
handle_all(args[1], relation_parse(args[2]))
output_civ_list()