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Releases: Cysharp/R3

Ver.0.1.5

14 Jan 11:27
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Full Changelog: 0.1.4...0.1.5

Ver.0.1.4

13 Jan 14:34
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  • Add ReactiveProperty.OnSetValue to make variation of ReactiveProperty
  • Add SerializableReactiveProperty on R3.Unity

Full Changelog: 0.1.3...0.1.4

Ver.0.1.3

12 Jan 10:40
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What's Changed

  • Add operator Concat(Observable<Observable>) by @hadashiA in #30
  • Add operator: Merge(Observable<Observable>) by @hadashiA in #29
  • Add default value constructor to ReactiveProperty by @TORISOUP in #31
  • Add independent implementations of Min/Max by @hadashiA in #32
  • Add independent implementations of Sum, with some overloads by @hadashiA in #33
  • Add independent impl Count/LongCount by @hadashiA in #34
  • Add independent impl WaitAsync by @hadashiA in #35
  • Add independent impl AverageAsync by @hadashiA in #36
  • Add independent impl MinMaxAsync by @hadashiA in #37
  • Add independent impl ToHashSetAsync by @hadashiA in #38

New Contributors

Full Changelog: 0.1.2...0.1.3

Ver.0.1.2

11 Jan 06:39
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What's Changed

  • fix godot sample in README.md(use obsolete API) by @itn3000 in #23
  • Reactiveproperty after completed by @enue in #21
  • Warning in ReadOnlyReactiveProperty.ToReadOnlyReactiveProperty by @enue in #22
  • Experiment with AvaloniaRenderingFrameProvider by @maxkatz6 in #19

New Contributors

Full Changelog: 0.1.1...0.1.2

Ver.0.1.1

09 Jan 10:29
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What's Changed

Full Changelog: 0.1.0...0.1.1

Ver.0.1.0

08 Jan 20:32
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