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Whenever I try to feed a darkened apple to a mob or player an anomaly doesn't spawn after the mob dies. This has been tried on both desktop and laptop with the same results
Steps to reproduce the problem:
Load into a new or pre-existing world
obtain a darkened apple either through crafting or cheats
feed it to any mob or player
Mob/player will begin taking damage until death
Anomaly doesn't spawn after mob/player dies
(optional) Hold down F3 + C until debug crash is triggered
Expected behavior:
After a mob/player consumes a darkened apple they receive a damaging status effect which kills them, after which an anomaly is supposed to spawn.
Issue type:
Short description:
Whenever I try to feed a darkened apple to a mob or player an anomaly doesn't spawn after the mob dies. This has been tried on both desktop and laptop with the same results
Steps to reproduce the problem:
Expected behavior:
After a mob/player consumes a darkened apple they receive a damaging status effect which kills them, after which an anomaly is supposed to spawn.
Versions:
Log file:
Desktop crash report, latest log, debug log:
Crash: https://pastebin.com/WxMZrzju
Latest: https://pastebin.com/bqr9nDdF
Debug: https://pastebin.com/KDsRYLfp
Laptop crash report, latest log, debug log:
Crash: https://pastebin.com/q05yHxSy
Latest: https://pastebin.com/H8q39kM3
Debug: https://pastebin.com/YuJSXsJU
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