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Causes things from other mods to not appear #35

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ColonolNutty opened this issue Mar 13, 2019 · 0 comments
Open

Causes things from other mods to not appear #35

ColonolNutty opened this issue Mar 13, 2019 · 0 comments
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@ColonolNutty
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ColonolNutty commented Mar 13, 2019

Ok It's been some time since I've been on this mod. Upon playing this with frackin universe and other mods some items won't appear in specific menus. For instance FU's Primitive Weapons and Salve won't appear in the Empty Hands menu or The medical Items from the cratable medical items mod won't appear in the empty hands menu another is CN More Farming Revitilazation craftables won't appear in the empty hands menu. Furthermore items apart of mods that start with the letter A won't appear on menus. For example the augment extractor item won't appear in the inventor's table 2 unless I remove the A from the name of the mod which is augment extractor. I don't think a log will help very much but I'll leave it anyway. https://pastebin.com/kU6DNyyZ

ColonolNutty I think you'll see what I mean if you download FU and download any mod that starts with the letter A. Or try your CN More Farming with the survivalist mod and you might see that some items won't appear in specific menus.

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Here's a few links. Try downloading these and go to their respective menus and see if the problem appears for you. https://steamcommunity.com/sharedfiles/filedetails/?id=855668523&searchtext=augment Here's two of my mods I've made. They're clothing items have there names in them. https://steamcommunity.com/sharedfiles/filedetails/?id=1651112424 https://steamcommunity.com/sharedfiles/filedetails/?id=1410426214 They're clothes won't appear in the spinning wheel unless I rename their respective mods. As for MFM the chopping log, boil pot, kitchen crafting table, the oven and the stone grinder won't appear in the empty hands menu. The books seem to function last I checked anyway.

Also regarding FU I think an alteration to the CN Survivalist quest folder should be altered to allow the player to do the default FU quest because important items such as the machining table and personal tricoder are needed for an FU playthrough, or somehow get these items added for the Survivalist quest line to keep the feel of both FU and Survivalist like a FU patch to enable these items for the CN Survivalist starting questline. I hope all of this will help you. I gotta go to work soon.

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