diff --git a/.DS_Store b/.DS_Store
new file mode 100644
index 0000000..5ec48ef
Binary files /dev/null and b/.DS_Store differ
diff --git a/.github/.DS_Store b/.github/.DS_Store
new file mode 100644
index 0000000..a80c80f
Binary files /dev/null and b/.github/.DS_Store differ
diff --git a/.github/workflows/publish.yml b/.github/workflows/publish.yml
index 7c7745e..7478bde 100644
--- a/.github/workflows/publish.yml
+++ b/.github/workflows/publish.yml
@@ -1,10 +1,10 @@
name: publish Borderless Gaming
-on: [push, pull_request]
-#on:
-# push:
-# tags:
-# - "*.*.*"
+
+on:
+ push:
+ tags:
+ - "*.*.*"
jobs:
publish:
@@ -25,7 +25,7 @@ jobs:
- name: Install bebopc
shell: pwsh
- run: irm https://bebop.sh | iex
+ run: $version = '2.7.4'; $script = irm "https://bebop.sh"; & ([scriptblock]::Create($script)) -bebopcVersion $version
- name: Build release
shell: pwsh
diff --git a/BorderlessGaming/.DS_Store b/BorderlessGaming/.DS_Store
new file mode 100644
index 0000000..3cd2306
Binary files /dev/null and b/BorderlessGaming/.DS_Store differ
diff --git a/BorderlessGaming/BorderlessGaming.csproj b/BorderlessGaming/BorderlessGaming.csproj
index 7be54d4..4187ba1 100644
--- a/BorderlessGaming/BorderlessGaming.csproj
+++ b/BorderlessGaming/BorderlessGaming.csproj
@@ -10,9 +10,10 @@
true
true
true
- 9.5.6
- 9.5.6
- 9.5.6
+ 10.0.0
+ 10.0.0
+ 10.0.0
+ true
BorderlessGaming_new.ico
diff --git a/BorderlessGaming/Logic/.DS_Store b/BorderlessGaming/Logic/.DS_Store
new file mode 100644
index 0000000..9546eeb
Binary files /dev/null and b/BorderlessGaming/Logic/.DS_Store differ
diff --git a/BorderlessGaming/Logic/Extensions/ProcessExtensions.cs b/BorderlessGaming/Logic/Extensions/ProcessExtensions.cs
index 49f521f..a7c7cc7 100644
--- a/BorderlessGaming/Logic/Extensions/ProcessExtensions.cs
+++ b/BorderlessGaming/Logic/Extensions/ProcessExtensions.cs
@@ -4,9 +4,29 @@ namespace BorderlessGaming.Logic.Extensions
{
internal static class ProcessExtensions
{
+
+#nullable enable
+ public static Process? GetProcessById(int id)
+ {
+ try
+ {
+ return Process.GetProcessById(id);
+ }
+ catch
+ {
+ return null;
+ }
+ }
+#nullable disable
+
private static string FindIndexedProcessName(int pid)
{
- var processName = Process.GetProcessById(pid).ProcessName;
+ using var process = GetProcessById(pid);
+ if (process is null)
+ {
+ return string.Empty;
+ }
+ var processName = process.ProcessName;
var processesByName = Process.GetProcessesByName(processName);
string processIndexdName = null;
@@ -14,7 +34,7 @@ private static string FindIndexedProcessName(int pid)
{
processIndexdName = index == 0 ? processName : processName + "#" + index;
var processId = new PerformanceCounter("Process", "ID Process", processIndexdName);
- if ((int) processId.NextValue() == pid)
+ if ((int)processId.NextValue() == pid)
{
return processIndexdName;
}
@@ -22,11 +42,15 @@ private static string FindIndexedProcessName(int pid)
return processIndexdName;
}
-
+
private static Process FindPidFromIndexedProcessName(string indexedProcessName)
{
+ if (string.IsNullOrEmpty(indexedProcessName))
+ {
+ return null;
+ }
var parentId = new PerformanceCounter("Process", "Creating Process ID", indexedProcessName);
- return Process.GetProcessById((int) parentId.NextValue());
+ return Process.GetProcessById((int)parentId.NextValue());
}
public static Process Parent(this Process process)
diff --git a/BorderlessGaming/Logic/Models/Models.g.cs b/BorderlessGaming/Logic/Models/Models.g.cs
index a9f21a4..c5546fa 100644
--- a/BorderlessGaming/Logic/Models/Models.g.cs
+++ b/BorderlessGaming/Logic/Models/Models.g.cs
@@ -1,71 +1,52 @@
-//------------------------------------------------------------------------------
-//
-// This code was generated by a tool.
-//
-//
-// bebopc version:
-// 2.7.4
-//
-//
-// bebopc source:
-// https://github.com/RainwayApp/bebop
-//
-//
-// Changes to this file may cause incorrect behavior and will be lost if
-// the code is regenerated.
-//
-//
-// This source code was auto-generated by bebopc, Version=2.7.4.
-//
namespace BorderlessGaming.Logic.Models {
/// A static class which contains schema defined constants.
- [global::System.CodeDom.Compiler.GeneratedCode("bebopc", "2.7.4")]
+ [global::System.CodeDom.Compiler.GeneratedCode("bebopc", "2.8.7")]
public static class BopConstants {
public const string DefaultCulture = "en-US";
}
- [global::System.CodeDom.Compiler.GeneratedCode("bebopc", "2.7.4")]
- [global::Bebop.Attributes.BebopRecord(global::Bebop.Runtime.BebopKind.Struct, true)]
- public partial class RuntimeException : global::Bebop.Runtime.BaseBebopRecord, global::System.IEquatable {
+ [global::System.CodeDom.Compiler.GeneratedCode("bebopc", "2.8.7")]
+ [global::Bebop.Attributes.BebopRecord(global::Bebop.Runtime.BebopKind.Struct)]
+ public partial class ProcessRectangle : global::Bebop.Runtime.BaseBebopRecord, global::System.IEquatable {
///
public sealed override int MaxByteCount => GetMaxByteCount();
///
public sealed override int ByteCount => GetByteCount();
[global::System.Diagnostics.CodeAnalysis.NotNull, global::System.Diagnostics.CodeAnalysis.DisallowNull]
- public string Reason { get; init; }
+ public int X { get; set; }
[global::System.Diagnostics.CodeAnalysis.NotNull, global::System.Diagnostics.CodeAnalysis.DisallowNull]
- public string InnerReason { get; init; }
+ public int Y { get; set; }
[global::System.Diagnostics.CodeAnalysis.NotNull, global::System.Diagnostics.CodeAnalysis.DisallowNull]
- public string Type { get; init; }
+ public int Width { get; set; }
[global::System.Diagnostics.CodeAnalysis.NotNull, global::System.Diagnostics.CodeAnalysis.DisallowNull]
- public string StackTrace { get; init; }
+ public int Height { get; set; }
///
///
- public RuntimeException() : base() { }
+ public ProcessRectangle() : base() { }
///
///
- ///
+ ///
///
- ///
+ ///
///
- ///
+ ///
///
- ///
+ ///
///
- public RuntimeException([global::System.Diagnostics.CodeAnalysis.NotNull, global::System.Diagnostics.CodeAnalysis.DisallowNull] string reason, [global::System.Diagnostics.CodeAnalysis.NotNull, global::System.Diagnostics.CodeAnalysis.DisallowNull] string innerReason, [global::System.Diagnostics.CodeAnalysis.NotNull, global::System.Diagnostics.CodeAnalysis.DisallowNull] string type, [global::System.Diagnostics.CodeAnalysis.NotNull, global::System.Diagnostics.CodeAnalysis.DisallowNull] string stackTrace) => (Reason, InnerReason, Type, StackTrace) = (reason, innerReason, type, stackTrace);
- public RuntimeException([global::System.Diagnostics.CodeAnalysis.NotNull, global::System.Diagnostics.CodeAnalysis.DisallowNull] RuntimeException original) => (Reason, InnerReason, Type, StackTrace) = (original.Reason, original.InnerReason, original.Type, original.StackTrace);
- public void Deconstruct([global::System.Diagnostics.CodeAnalysis.NotNull, global::System.Diagnostics.CodeAnalysis.DisallowNull] out string reason, [global::System.Diagnostics.CodeAnalysis.NotNull, global::System.Diagnostics.CodeAnalysis.DisallowNull] out string innerReason, [global::System.Diagnostics.CodeAnalysis.NotNull, global::System.Diagnostics.CodeAnalysis.DisallowNull] out string type, [global::System.Diagnostics.CodeAnalysis.NotNull, global::System.Diagnostics.CodeAnalysis.DisallowNull] out string stackTrace) => (reason, innerReason, type, stackTrace) = (Reason, InnerReason, Type, StackTrace);
+ public ProcessRectangle([global::System.Diagnostics.CodeAnalysis.NotNull, global::System.Diagnostics.CodeAnalysis.DisallowNull] int x, [global::System.Diagnostics.CodeAnalysis.NotNull, global::System.Diagnostics.CodeAnalysis.DisallowNull] int y, [global::System.Diagnostics.CodeAnalysis.NotNull, global::System.Diagnostics.CodeAnalysis.DisallowNull] int width, [global::System.Diagnostics.CodeAnalysis.NotNull, global::System.Diagnostics.CodeAnalysis.DisallowNull] int height) => (X, Y, Width, Height) = (x, y, width, height);
+ public ProcessRectangle([global::System.Diagnostics.CodeAnalysis.NotNull, global::System.Diagnostics.CodeAnalysis.DisallowNull] ProcessRectangle original) => (X, Y, Width, Height) = (original.X, original.Y, original.Width, original.Height);
+ public void Deconstruct([global::System.Diagnostics.CodeAnalysis.NotNull, global::System.Diagnostics.CodeAnalysis.DisallowNull] out int x, [global::System.Diagnostics.CodeAnalysis.NotNull, global::System.Diagnostics.CodeAnalysis.DisallowNull] out int y, [global::System.Diagnostics.CodeAnalysis.NotNull, global::System.Diagnostics.CodeAnalysis.DisallowNull] out int width, [global::System.Diagnostics.CodeAnalysis.NotNull, global::System.Diagnostics.CodeAnalysis.DisallowNull] out int height) => (x, y, width, height) = (X, Y, Width, Height);
/// Calculates the maximum number of bytes produced by encoding the current record.
[global::System.Runtime.CompilerServices.MethodImpl(global::Bebop.Runtime.BebopConstants.HotPath)]
private protected int GetMaxByteCount() {
int byteCount = 0;
- byteCount += sizeof(uint) + global::System.Text.Encoding.UTF8.GetMaxByteCount(Reason.Length);
- byteCount += sizeof(uint) + global::System.Text.Encoding.UTF8.GetMaxByteCount(InnerReason.Length);
- byteCount += sizeof(uint) + global::System.Text.Encoding.UTF8.GetMaxByteCount(Type.Length);
- byteCount += sizeof(uint) + global::System.Text.Encoding.UTF8.GetMaxByteCount(StackTrace.Length);
+ byteCount += sizeof(int);
+ byteCount += sizeof(int);
+ byteCount += sizeof(int);
+ byteCount += sizeof(int);
return byteCount;
}
@@ -74,10 +55,10 @@ private protected int GetMaxByteCount() {
[global::System.Runtime.CompilerServices.MethodImpl(global::Bebop.Runtime.BebopConstants.HotPath)]
private protected int GetByteCount() {
int byteCount = 0;
- byteCount += sizeof(uint) + global::System.Text.Encoding.UTF8.GetByteCount(Reason);
- byteCount += sizeof(uint) + global::System.Text.Encoding.UTF8.GetByteCount(InnerReason);
- byteCount += sizeof(uint) + global::System.Text.Encoding.UTF8.GetByteCount(Type);
- byteCount += sizeof(uint) + global::System.Text.Encoding.UTF8.GetByteCount(StackTrace);
+ byteCount += sizeof(int);
+ byteCount += sizeof(int);
+ byteCount += sizeof(int);
+ byteCount += sizeof(int);
return byteCount;
}
@@ -88,7 +69,7 @@ public sealed override byte[] Encode() {
return writer.ToArray();
}
[global::System.Runtime.CompilerServices.MethodImpl(global::Bebop.Runtime.BebopConstants.HotPath)]
- public static byte[] Encode(global::BorderlessGaming.Logic.Models.RuntimeException record) {
+ public static byte[] Encode(global::BorderlessGaming.Logic.Models.ProcessRectangle record) {
var writer = global::Bebop.Runtime.BebopWriter.Create();
__EncodeInto(record, ref writer);
return writer.ToArray();
@@ -101,7 +82,7 @@ public sealed override byte[] Encode(int initialCapacity) {
return writer.ToArray();
}
[global::System.Runtime.CompilerServices.MethodImpl(global::Bebop.Runtime.BebopConstants.HotPath)]
- public static byte[] Encode(global::BorderlessGaming.Logic.Models.RuntimeException record, int initialCapacity) {
+ public static byte[] Encode(global::BorderlessGaming.Logic.Models.ProcessRectangle record, int initialCapacity) {
var writer = global::Bebop.Runtime.BebopWriter.Create(initialCapacity);
__EncodeInto(record, ref writer);
return writer.ToArray();
@@ -114,7 +95,7 @@ public static byte[] Encode(global::BorderlessGaming.Logic.Models.RuntimeExcepti
return writer.ToImmutableArray();
}
[global::System.Runtime.CompilerServices.MethodImpl(global::Bebop.Runtime.BebopConstants.HotPath)]
- public static global::System.Collections.Immutable.ImmutableArray EncodeImmutably(global::BorderlessGaming.Logic.Models.RuntimeException record) {
+ public static global::System.Collections.Immutable.ImmutableArray EncodeImmutably(global::BorderlessGaming.Logic.Models.ProcessRectangle record) {
var writer = global::Bebop.Runtime.BebopWriter.Create();
__EncodeInto(record, ref writer);
return writer.ToImmutableArray();
@@ -127,7 +108,7 @@ public static byte[] Encode(global::BorderlessGaming.Logic.Models.RuntimeExcepti
return writer.ToImmutableArray();
}
[global::System.Runtime.CompilerServices.MethodImpl(global::Bebop.Runtime.BebopConstants.HotPath)]
- public static global::System.Collections.Immutable.ImmutableArray EncodeImmutably(global::BorderlessGaming.Logic.Models.RuntimeException record, int initialCapacity) {
+ public static global::System.Collections.Immutable.ImmutableArray EncodeImmutably(global::BorderlessGaming.Logic.Models.ProcessRectangle record, int initialCapacity) {
var writer = global::Bebop.Runtime.BebopWriter.Create(initialCapacity);
__EncodeInto(record, ref writer);
return writer.ToImmutableArray();
@@ -139,38 +120,38 @@ public sealed override int EncodeIntoBuffer(byte[] outBuffer) {
return __EncodeInto(this, ref writer);
}
[global::System.Runtime.CompilerServices.MethodImpl(global::Bebop.Runtime.BebopConstants.HotPath)]
- public static int EncodeIntoBuffer(global::BorderlessGaming.Logic.Models.RuntimeException record, byte[] outBuffer) {
+ public static int EncodeIntoBuffer(global::BorderlessGaming.Logic.Models.ProcessRectangle record, byte[] outBuffer) {
var writer = global::Bebop.Runtime.BebopWriter.Create(outBuffer);
return __EncodeInto(record, ref writer);
}
#region Static Decode Methods
[global::System.Runtime.CompilerServices.MethodImpl(global::Bebop.Runtime.BebopConstants.HotPath)]
- public static global::BorderlessGaming.Logic.Models.RuntimeException Decode(byte[] record) {
+ public static global::BorderlessGaming.Logic.Models.ProcessRectangle Decode(byte[] record) {
var reader = global::Bebop.Runtime.BebopReader.From(record);
return __DecodeFrom(ref reader);
}
[global::System.Runtime.CompilerServices.MethodImpl(global::Bebop.Runtime.BebopConstants.HotPath)]
- public static global::BorderlessGaming.Logic.Models.RuntimeException Decode(global::System.ReadOnlySpan record) {
+ public static global::BorderlessGaming.Logic.Models.ProcessRectangle Decode(global::System.ReadOnlySpan record) {
var reader = global::Bebop.Runtime.BebopReader.From(record);
return __DecodeFrom(ref reader);
}
[global::System.Runtime.CompilerServices.MethodImpl(global::Bebop.Runtime.BebopConstants.HotPath)]
- public static global::BorderlessGaming.Logic.Models.RuntimeException Decode(global::System.ReadOnlyMemory record) {
+ public static global::BorderlessGaming.Logic.Models.ProcessRectangle Decode(global::System.ReadOnlyMemory record) {
var reader = global::Bebop.Runtime.BebopReader.From(record);
return __DecodeFrom(ref reader);
}
[global::System.Runtime.CompilerServices.MethodImpl(global::Bebop.Runtime.BebopConstants.HotPath)]
- public static global::BorderlessGaming.Logic.Models.RuntimeException Decode(global::System.ArraySegment record) {
+ public static global::BorderlessGaming.Logic.Models.ProcessRectangle Decode(global::System.ArraySegment record) {
var reader = global::Bebop.Runtime.BebopReader.From(record);
return __DecodeFrom(ref reader);
}
[global::System.Runtime.CompilerServices.MethodImpl(global::Bebop.Runtime.BebopConstants.HotPath)]
- public static global::BorderlessGaming.Logic.Models.RuntimeException Decode(global::System.Collections.Immutable.ImmutableArray record) {
+ public static global::BorderlessGaming.Logic.Models.ProcessRectangle Decode(global::System.Collections.Immutable.ImmutableArray record) {
var reader = global::Bebop.Runtime.BebopReader.From(record);
return __DecodeFrom(ref reader);
}
@@ -181,12 +162,12 @@ public static int EncodeIntoBuffer(global::BorderlessGaming.Logic.Models.Runtime
[global::System.Runtime.CompilerServices.MethodImpl(global::Bebop.Runtime.BebopConstants.HotPath)]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
- internal static int __EncodeInto(global::BorderlessGaming.Logic.Models.RuntimeException record, ref global::Bebop.Runtime.BebopWriter writer) {
+ internal static int __EncodeInto(global::BorderlessGaming.Logic.Models.ProcessRectangle record, ref global::Bebop.Runtime.BebopWriter writer) {
var before = writer.Length;
- writer.WriteString(record.Reason);
- writer.WriteString(record.InnerReason);
- writer.WriteString(record.Type);
- writer.WriteString(record.StackTrace);
+ writer.WriteInt32(record.X);
+ writer.WriteInt32(record.Y);
+ writer.WriteInt32(record.Width);
+ writer.WriteInt32(record.Height);
var after = writer.Length;
return after - before;
}
@@ -196,34 +177,34 @@ internal static int __EncodeInto(global::BorderlessGaming.Logic.Models.RuntimeEx
[global::System.Runtime.CompilerServices.MethodImpl(global::Bebop.Runtime.BebopConstants.HotPath)]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
- internal static global::BorderlessGaming.Logic.Models.RuntimeException __DecodeFrom(ref global::Bebop.Runtime.BebopReader reader) {
+ internal static global::BorderlessGaming.Logic.Models.ProcessRectangle __DecodeFrom(ref global::Bebop.Runtime.BebopReader reader) {
- string field0;
- field0 = reader.ReadString();
- string field1;
- field1 = reader.ReadString();
- string field2;
- field2 = reader.ReadString();
- string field3;
- field3 = reader.ReadString();
- return new global::BorderlessGaming.Logic.Models.RuntimeException {
- Reason = field0,
- InnerReason = field1,
- Type = field2,
- StackTrace = field3,
+ int field0;
+ field0 = reader.ReadInt32();
+ int field1;
+ field1 = reader.ReadInt32();
+ int field2;
+ field2 = reader.ReadInt32();
+ int field3;
+ field3 = reader.ReadInt32();
+ return new global::BorderlessGaming.Logic.Models.ProcessRectangle {
+ X = field0,
+ Y = field1,
+ Width = field2,
+ Height = field3,
};
}
#endregion
#region Equality
- public bool Equals(global::BorderlessGaming.Logic.Models.RuntimeException other) {
+ public bool Equals(global::BorderlessGaming.Logic.Models.ProcessRectangle other) {
if (ReferenceEquals(null, other)) {
return false;
}
if (ReferenceEquals(this, other)) {
return true;
}
- return Reason == other.Reason && InnerReason == other.InnerReason && Type == other.Type && StackTrace == other.StackTrace;
+ return X == other.X && Y == other.Y && Width == other.Width && Height == other.Height;
}
public override bool Equals(object obj) {
@@ -233,7 +214,7 @@ public override bool Equals(object obj) {
if (ReferenceEquals(this, obj)) {
return true;
}
- if (obj is not global::BorderlessGaming.Logic.Models.RuntimeException baseType) {
+ if (obj is not global::BorderlessGaming.Logic.Models.ProcessRectangle baseType) {
return false;
}
return Equals(baseType);
@@ -241,153 +222,138 @@ public override bool Equals(object obj) {
public override int GetHashCode() {
int hash = 1;
- hash ^= Reason.GetHashCode();
- hash ^= InnerReason.GetHashCode();
- hash ^= Type.GetHashCode();
- hash ^= StackTrace.GetHashCode();
+ hash ^= X.GetHashCode();
+ hash ^= Y.GetHashCode();
+ hash ^= Width.GetHashCode();
+ hash ^= Height.GetHashCode();
return hash;
}
- public static bool operator ==(global::BorderlessGaming.Logic.Models.RuntimeException left, global::BorderlessGaming.Logic.Models.RuntimeException right) => Equals(left, right);
- public static bool operator !=(global::BorderlessGaming.Logic.Models.RuntimeException left, global::BorderlessGaming.Logic.Models.RuntimeException right) => !Equals(left, right);
+ public static bool operator ==(global::BorderlessGaming.Logic.Models.ProcessRectangle left, global::BorderlessGaming.Logic.Models.ProcessRectangle right) => Equals(left, right);
+ public static bool operator !=(global::BorderlessGaming.Logic.Models.ProcessRectangle left, global::BorderlessGaming.Logic.Models.ProcessRectangle right) => !Equals(left, right);
#endregion
}
- [global::System.CodeDom.Compiler.GeneratedCode("bebopc", "2.7.4")]
- [global::Bebop.Attributes.BebopRecord(global::Bebop.Runtime.BebopKind.Enum)]
- public enum FavoriteSize : byte {
- Invalid = 0,
- FullScreen = 1,
- SpecificSize = 2,
- NoChange = 3
- }
-
- [global::System.CodeDom.Compiler.GeneratedCode("bebopc", "2.7.4")]
- [global::Bebop.Attributes.BebopRecord(global::Bebop.Runtime.BebopKind.Enum)]
- public enum FavoriteType : byte {
- Invalid = 0,
- Process = 1,
- Title = 2,
- Regex = 3
- }
-
- [global::System.CodeDom.Compiler.GeneratedCode("bebopc", "2.7.4")]
- [global::Bebop.Attributes.BebopRecord(global::Bebop.Runtime.BebopKind.Struct)]
- public partial class Favorite : global::Bebop.Runtime.BaseBebopRecord, global::System.IEquatable {
+ [global::System.CodeDom.Compiler.GeneratedCode("bebopc", "2.8.7")]
+ [global::Bebop.Attributes.BebopRecord(global::Bebop.Runtime.BebopKind.Message)]
+ public partial class AppSettings : global::Bebop.Runtime.BaseBebopRecord, global::System.IEquatable {
+ #nullable enable
///
public sealed override int MaxByteCount => GetMaxByteCount();
///
public sealed override int ByteCount => GetByteCount();
- [global::System.Diagnostics.CodeAnalysis.NotNull, global::System.Diagnostics.CodeAnalysis.DisallowNull]
- public global::BorderlessGaming.Logic.Models.FavoriteType Type { get; set; }
- [global::System.Diagnostics.CodeAnalysis.NotNull, global::System.Diagnostics.CodeAnalysis.DisallowNull]
- public global::BorderlessGaming.Logic.Models.FavoriteSize Size { get; set; }
- [global::System.Diagnostics.CodeAnalysis.NotNull, global::System.Diagnostics.CodeAnalysis.DisallowNull]
- public string SearchText { get; set; }
- [global::System.Diagnostics.CodeAnalysis.NotNull, global::System.Diagnostics.CodeAnalysis.DisallowNull]
- public global::BorderlessGaming.Logic.Models.ProcessRectangle Screen { get; set; }
- [global::System.Diagnostics.CodeAnalysis.NotNull, global::System.Diagnostics.CodeAnalysis.DisallowNull]
- public int OffsetLeft { get; set; }
- [global::System.Diagnostics.CodeAnalysis.NotNull, global::System.Diagnostics.CodeAnalysis.DisallowNull]
- public int OffsetTop { get; set; }
- [global::System.Diagnostics.CodeAnalysis.NotNull, global::System.Diagnostics.CodeAnalysis.DisallowNull]
- public int OffsetRight { get; set; }
- [global::System.Diagnostics.CodeAnalysis.NotNull, global::System.Diagnostics.CodeAnalysis.DisallowNull]
- public int OffsetBottom { get; set; }
- [global::System.Diagnostics.CodeAnalysis.NotNull, global::System.Diagnostics.CodeAnalysis.DisallowNull]
- public bool ShouldMaximize { get; set; }
- [global::System.Diagnostics.CodeAnalysis.NotNull, global::System.Diagnostics.CodeAnalysis.DisallowNull]
- public int PositionX { get; set; }
- [global::System.Diagnostics.CodeAnalysis.NotNull, global::System.Diagnostics.CodeAnalysis.DisallowNull]
- public int PositionY { get; set; }
- [global::System.Diagnostics.CodeAnalysis.NotNull, global::System.Diagnostics.CodeAnalysis.DisallowNull]
- public int PositionWidth { get; set; }
- [global::System.Diagnostics.CodeAnalysis.NotNull, global::System.Diagnostics.CodeAnalysis.DisallowNull]
- public int PositionHeight { get; set; }
- [global::System.Diagnostics.CodeAnalysis.NotNull, global::System.Diagnostics.CodeAnalysis.DisallowNull]
- public bool RemoveMenus { get; set; }
- [global::System.Diagnostics.CodeAnalysis.NotNull, global::System.Diagnostics.CodeAnalysis.DisallowNull]
- public bool TopMost { get; set; }
- [global::System.Diagnostics.CodeAnalysis.NotNull, global::System.Diagnostics.CodeAnalysis.DisallowNull]
- public bool HideWindowsTaskbar { get; set; }
- [global::System.Diagnostics.CodeAnalysis.NotNull, global::System.Diagnostics.CodeAnalysis.DisallowNull]
- public bool HideMouseCursor { get; set; }
- [global::System.Diagnostics.CodeAnalysis.NotNull, global::System.Diagnostics.CodeAnalysis.DisallowNull]
- public bool DelayBorderless { get; set; }
- [global::System.Diagnostics.CodeAnalysis.NotNull, global::System.Diagnostics.CodeAnalysis.DisallowNull]
- public bool MuteInBackground { get; set; }
+ [global::System.Diagnostics.CodeAnalysis.MaybeNull, global::System.Diagnostics.CodeAnalysis.AllowNull]
+ public bool? SlowWindowDetection { get; set; }
+ [global::System.Diagnostics.CodeAnalysis.MaybeNull, global::System.Diagnostics.CodeAnalysis.AllowNull]
+ public bool? ViewAllProcessDetails { get; set; }
+ [global::System.Diagnostics.CodeAnalysis.MaybeNull, global::System.Diagnostics.CodeAnalysis.AllowNull]
+ public bool? RunOnStartup { get; set; }
+ [global::System.Diagnostics.CodeAnalysis.MaybeNull, global::System.Diagnostics.CodeAnalysis.AllowNull]
+ public bool? UseGlobalHotkey { get; set; }
+ [global::System.Diagnostics.CodeAnalysis.MaybeNull, global::System.Diagnostics.CodeAnalysis.AllowNull]
+ public bool? UseMouseLockHotKey { get; set; }
+ [global::System.Diagnostics.CodeAnalysis.MaybeNull, global::System.Diagnostics.CodeAnalysis.AllowNull]
+ public bool? UseMouseHideHotKey { get; set; }
+ [global::System.Diagnostics.CodeAnalysis.MaybeNull, global::System.Diagnostics.CodeAnalysis.AllowNull]
+ public bool? StartMinimized { get; set; }
+ [global::System.Diagnostics.CodeAnalysis.MaybeNull, global::System.Diagnostics.CodeAnalysis.AllowNull]
+ public bool? HideBalloonTips { get; set; }
+ [global::System.Diagnostics.CodeAnalysis.MaybeNull, global::System.Diagnostics.CodeAnalysis.AllowNull]
+ public bool? CloseToTray { get; set; }
+ [global::System.Diagnostics.CodeAnalysis.MaybeNull, global::System.Diagnostics.CodeAnalysis.AllowNull]
+ public bool? CheckForUpdates { get; set; }
+ [global::System.Diagnostics.CodeAnalysis.MaybeNull, global::System.Diagnostics.CodeAnalysis.AllowNull]
+ public bool? DisableSteamIntegration { get; set; }
+ [global::System.Diagnostics.CodeAnalysis.MaybeNull, global::System.Diagnostics.CodeAnalysis.AllowNull]
+ public string? Culture { get; set; }
///
///
- public Favorite() : base() { }
+ public AppSettings() : base() { }
///
///
- ///
- ///
- ///
- ///
- ///
- ///
- ///
- ///
- ///
- ///
- ///
- ///
- ///
- ///
- ///
+ ///
///
- ///
+ ///
///
- ///
+ ///
///
- ///
+ ///
///
- ///
+ ///
///
- ///
+ ///
///
- ///
+ ///
///
- ///
+ ///
///
- ///
+ ///
///
- ///
+ ///
///
- ///
+ ///
///
- ///
+ ///
///
- public Favorite([global::System.Diagnostics.CodeAnalysis.NotNull, global::System.Diagnostics.CodeAnalysis.DisallowNull] global::BorderlessGaming.Logic.Models.FavoriteType type, [global::System.Diagnostics.CodeAnalysis.NotNull, global::System.Diagnostics.CodeAnalysis.DisallowNull] global::BorderlessGaming.Logic.Models.FavoriteSize size, [global::System.Diagnostics.CodeAnalysis.NotNull, global::System.Diagnostics.CodeAnalysis.DisallowNull] string searchText, [global::System.Diagnostics.CodeAnalysis.NotNull, global::System.Diagnostics.CodeAnalysis.DisallowNull] global::BorderlessGaming.Logic.Models.ProcessRectangle screen, [global::System.Diagnostics.CodeAnalysis.NotNull, global::System.Diagnostics.CodeAnalysis.DisallowNull] int offsetLeft, [global::System.Diagnostics.CodeAnalysis.NotNull, global::System.Diagnostics.CodeAnalysis.DisallowNull] int offsetTop, [global::System.Diagnostics.CodeAnalysis.NotNull, global::System.Diagnostics.CodeAnalysis.DisallowNull] int offsetRight, [global::System.Diagnostics.CodeAnalysis.NotNull, global::System.Diagnostics.CodeAnalysis.DisallowNull] int offsetBottom, [global::System.Diagnostics.CodeAnalysis.NotNull, global::System.Diagnostics.CodeAnalysis.DisallowNull] bool shouldMaximize, [global::System.Diagnostics.CodeAnalysis.NotNull, global::System.Diagnostics.CodeAnalysis.DisallowNull] int positionX, [global::System.Diagnostics.CodeAnalysis.NotNull, global::System.Diagnostics.CodeAnalysis.DisallowNull] int positionY, [global::System.Diagnostics.CodeAnalysis.NotNull, global::System.Diagnostics.CodeAnalysis.DisallowNull] int positionWidth, [global::System.Diagnostics.CodeAnalysis.NotNull, global::System.Diagnostics.CodeAnalysis.DisallowNull] int positionHeight, [global::System.Diagnostics.CodeAnalysis.NotNull, global::System.Diagnostics.CodeAnalysis.DisallowNull] bool removeMenus, [global::System.Diagnostics.CodeAnalysis.NotNull, global::System.Diagnostics.CodeAnalysis.DisallowNull] bool topMost, [global::System.Diagnostics.CodeAnalysis.NotNull, global::System.Diagnostics.CodeAnalysis.DisallowNull] bool hideWindowsTaskbar, [global::System.Diagnostics.CodeAnalysis.NotNull, global::System.Diagnostics.CodeAnalysis.DisallowNull] bool hideMouseCursor, [global::System.Diagnostics.CodeAnalysis.NotNull, global::System.Diagnostics.CodeAnalysis.DisallowNull] bool delayBorderless, [global::System.Diagnostics.CodeAnalysis.NotNull, global::System.Diagnostics.CodeAnalysis.DisallowNull] bool muteInBackground) => (Type, Size, SearchText, Screen, OffsetLeft, OffsetTop, OffsetRight, OffsetBottom, ShouldMaximize, PositionX, PositionY, PositionWidth, PositionHeight, RemoveMenus, TopMost, HideWindowsTaskbar, HideMouseCursor, DelayBorderless, MuteInBackground) = (type, size, searchText, screen, offsetLeft, offsetTop, offsetRight, offsetBottom, shouldMaximize, positionX, positionY, positionWidth, positionHeight, removeMenus, topMost, hideWindowsTaskbar, hideMouseCursor, delayBorderless, muteInBackground);
- public Favorite([global::System.Diagnostics.CodeAnalysis.NotNull, global::System.Diagnostics.CodeAnalysis.DisallowNull] Favorite original) => (Type, Size, SearchText, Screen, OffsetLeft, OffsetTop, OffsetRight, OffsetBottom, ShouldMaximize, PositionX, PositionY, PositionWidth, PositionHeight, RemoveMenus, TopMost, HideWindowsTaskbar, HideMouseCursor, DelayBorderless, MuteInBackground) = (original.Type, original.Size, original.SearchText, original.Screen, original.OffsetLeft, original.OffsetTop, original.OffsetRight, original.OffsetBottom, original.ShouldMaximize, original.PositionX, original.PositionY, original.PositionWidth, original.PositionHeight, original.RemoveMenus, original.TopMost, original.HideWindowsTaskbar, original.HideMouseCursor, original.DelayBorderless, original.MuteInBackground);
- public void Deconstruct([global::System.Diagnostics.CodeAnalysis.NotNull, global::System.Diagnostics.CodeAnalysis.DisallowNull] out global::BorderlessGaming.Logic.Models.FavoriteType type, [global::System.Diagnostics.CodeAnalysis.NotNull, global::System.Diagnostics.CodeAnalysis.DisallowNull] out global::BorderlessGaming.Logic.Models.FavoriteSize size, [global::System.Diagnostics.CodeAnalysis.NotNull, global::System.Diagnostics.CodeAnalysis.DisallowNull] out string searchText, [global::System.Diagnostics.CodeAnalysis.NotNull, global::System.Diagnostics.CodeAnalysis.DisallowNull] out global::BorderlessGaming.Logic.Models.ProcessRectangle screen, [global::System.Diagnostics.CodeAnalysis.NotNull, global::System.Diagnostics.CodeAnalysis.DisallowNull] out int offsetLeft, [global::System.Diagnostics.CodeAnalysis.NotNull, global::System.Diagnostics.CodeAnalysis.DisallowNull] out int offsetTop, [global::System.Diagnostics.CodeAnalysis.NotNull, global::System.Diagnostics.CodeAnalysis.DisallowNull] out int offsetRight, [global::System.Diagnostics.CodeAnalysis.NotNull, global::System.Diagnostics.CodeAnalysis.DisallowNull] out int offsetBottom, [global::System.Diagnostics.CodeAnalysis.NotNull, global::System.Diagnostics.CodeAnalysis.DisallowNull] out bool shouldMaximize, [global::System.Diagnostics.CodeAnalysis.NotNull, global::System.Diagnostics.CodeAnalysis.DisallowNull] out int positionX, [global::System.Diagnostics.CodeAnalysis.NotNull, global::System.Diagnostics.CodeAnalysis.DisallowNull] out int positionY, [global::System.Diagnostics.CodeAnalysis.NotNull, global::System.Diagnostics.CodeAnalysis.DisallowNull] out int positionWidth, [global::System.Diagnostics.CodeAnalysis.NotNull, global::System.Diagnostics.CodeAnalysis.DisallowNull] out int positionHeight, [global::System.Diagnostics.CodeAnalysis.NotNull, global::System.Diagnostics.CodeAnalysis.DisallowNull] out bool removeMenus, [global::System.Diagnostics.CodeAnalysis.NotNull, global::System.Diagnostics.CodeAnalysis.DisallowNull] out bool topMost, [global::System.Diagnostics.CodeAnalysis.NotNull, global::System.Diagnostics.CodeAnalysis.DisallowNull] out bool hideWindowsTaskbar, [global::System.Diagnostics.CodeAnalysis.NotNull, global::System.Diagnostics.CodeAnalysis.DisallowNull] out bool hideMouseCursor, [global::System.Diagnostics.CodeAnalysis.NotNull, global::System.Diagnostics.CodeAnalysis.DisallowNull] out bool delayBorderless, [global::System.Diagnostics.CodeAnalysis.NotNull, global::System.Diagnostics.CodeAnalysis.DisallowNull] out bool muteInBackground) => (type, size, searchText, screen, offsetLeft, offsetTop, offsetRight, offsetBottom, shouldMaximize, positionX, positionY, positionWidth, positionHeight, removeMenus, topMost, hideWindowsTaskbar, hideMouseCursor, delayBorderless, muteInBackground) = (Type, Size, SearchText, Screen, OffsetLeft, OffsetTop, OffsetRight, OffsetBottom, ShouldMaximize, PositionX, PositionY, PositionWidth, PositionHeight, RemoveMenus, TopMost, HideWindowsTaskbar, HideMouseCursor, DelayBorderless, MuteInBackground);
+ public AppSettings([global::System.Diagnostics.CodeAnalysis.MaybeNull, global::System.Diagnostics.CodeAnalysis.AllowNull] bool? slowWindowDetection, [global::System.Diagnostics.CodeAnalysis.MaybeNull, global::System.Diagnostics.CodeAnalysis.AllowNull] bool? viewAllProcessDetails, [global::System.Diagnostics.CodeAnalysis.MaybeNull, global::System.Diagnostics.CodeAnalysis.AllowNull] bool? runOnStartup, [global::System.Diagnostics.CodeAnalysis.MaybeNull, global::System.Diagnostics.CodeAnalysis.AllowNull] bool? useGlobalHotkey, [global::System.Diagnostics.CodeAnalysis.MaybeNull, global::System.Diagnostics.CodeAnalysis.AllowNull] bool? useMouseLockHotKey, [global::System.Diagnostics.CodeAnalysis.MaybeNull, global::System.Diagnostics.CodeAnalysis.AllowNull] bool? useMouseHideHotKey, [global::System.Diagnostics.CodeAnalysis.MaybeNull, global::System.Diagnostics.CodeAnalysis.AllowNull] bool? startMinimized, [global::System.Diagnostics.CodeAnalysis.MaybeNull, global::System.Diagnostics.CodeAnalysis.AllowNull] bool? hideBalloonTips, [global::System.Diagnostics.CodeAnalysis.MaybeNull, global::System.Diagnostics.CodeAnalysis.AllowNull] bool? closeToTray, [global::System.Diagnostics.CodeAnalysis.MaybeNull, global::System.Diagnostics.CodeAnalysis.AllowNull] bool? checkForUpdates, [global::System.Diagnostics.CodeAnalysis.MaybeNull, global::System.Diagnostics.CodeAnalysis.AllowNull] bool? disableSteamIntegration, [global::System.Diagnostics.CodeAnalysis.MaybeNull, global::System.Diagnostics.CodeAnalysis.AllowNull] string? culture) => (SlowWindowDetection, ViewAllProcessDetails, RunOnStartup, UseGlobalHotkey, UseMouseLockHotKey, UseMouseHideHotKey, StartMinimized, HideBalloonTips, CloseToTray, CheckForUpdates, DisableSteamIntegration, Culture) = (slowWindowDetection, viewAllProcessDetails, runOnStartup, useGlobalHotkey, useMouseLockHotKey, useMouseHideHotKey, startMinimized, hideBalloonTips, closeToTray, checkForUpdates, disableSteamIntegration, culture);
+ public AppSettings([global::System.Diagnostics.CodeAnalysis.MaybeNull, global::System.Diagnostics.CodeAnalysis.AllowNull] AppSettings? original) => (SlowWindowDetection, ViewAllProcessDetails, RunOnStartup, UseGlobalHotkey, UseMouseLockHotKey, UseMouseHideHotKey, StartMinimized, HideBalloonTips, CloseToTray, CheckForUpdates, DisableSteamIntegration, Culture) = (original?.SlowWindowDetection, original?.ViewAllProcessDetails, original?.RunOnStartup, original?.UseGlobalHotkey, original?.UseMouseLockHotKey, original?.UseMouseHideHotKey, original?.StartMinimized, original?.HideBalloonTips, original?.CloseToTray, original?.CheckForUpdates, original?.DisableSteamIntegration, original?.Culture);
+ public void Deconstruct([global::System.Diagnostics.CodeAnalysis.MaybeNull, global::System.Diagnostics.CodeAnalysis.AllowNull] out bool? slowWindowDetection, [global::System.Diagnostics.CodeAnalysis.MaybeNull, global::System.Diagnostics.CodeAnalysis.AllowNull] out bool? viewAllProcessDetails, [global::System.Diagnostics.CodeAnalysis.MaybeNull, global::System.Diagnostics.CodeAnalysis.AllowNull] out bool? runOnStartup, [global::System.Diagnostics.CodeAnalysis.MaybeNull, global::System.Diagnostics.CodeAnalysis.AllowNull] out bool? useGlobalHotkey, [global::System.Diagnostics.CodeAnalysis.MaybeNull, global::System.Diagnostics.CodeAnalysis.AllowNull] out bool? useMouseLockHotKey, [global::System.Diagnostics.CodeAnalysis.MaybeNull, global::System.Diagnostics.CodeAnalysis.AllowNull] out bool? useMouseHideHotKey, [global::System.Diagnostics.CodeAnalysis.MaybeNull, global::System.Diagnostics.CodeAnalysis.AllowNull] out bool? startMinimized, [global::System.Diagnostics.CodeAnalysis.MaybeNull, global::System.Diagnostics.CodeAnalysis.AllowNull] out bool? hideBalloonTips, [global::System.Diagnostics.CodeAnalysis.MaybeNull, global::System.Diagnostics.CodeAnalysis.AllowNull] out bool? closeToTray, [global::System.Diagnostics.CodeAnalysis.MaybeNull, global::System.Diagnostics.CodeAnalysis.AllowNull] out bool? checkForUpdates, [global::System.Diagnostics.CodeAnalysis.MaybeNull, global::System.Diagnostics.CodeAnalysis.AllowNull] out bool? disableSteamIntegration, [global::System.Diagnostics.CodeAnalysis.MaybeNull, global::System.Diagnostics.CodeAnalysis.AllowNull] out string? culture) => (slowWindowDetection, viewAllProcessDetails, runOnStartup, useGlobalHotkey, useMouseLockHotKey, useMouseHideHotKey, startMinimized, hideBalloonTips, closeToTray, checkForUpdates, disableSteamIntegration, culture) = (SlowWindowDetection, ViewAllProcessDetails, RunOnStartup, UseGlobalHotkey, UseMouseLockHotKey, UseMouseHideHotKey, StartMinimized, HideBalloonTips, CloseToTray, CheckForUpdates, DisableSteamIntegration, Culture);
/// Calculates the maximum number of bytes produced by encoding the current record.
[global::System.Runtime.CompilerServices.MethodImpl(global::Bebop.Runtime.BebopConstants.HotPath)]
private protected int GetMaxByteCount() {
int byteCount = 0;
- byteCount += sizeof(byte);
- byteCount += sizeof(byte);
- byteCount += sizeof(uint) + global::System.Text.Encoding.UTF8.GetMaxByteCount(SearchText.Length);
- byteCount += Screen.MaxByteCount;
- byteCount += sizeof(int);
- byteCount += sizeof(int);
- byteCount += sizeof(int);
- byteCount += sizeof(int);
- byteCount += sizeof(bool);
- byteCount += sizeof(int);
- byteCount += sizeof(int);
- byteCount += sizeof(int);
- byteCount += sizeof(int);
- byteCount += sizeof(bool);
- byteCount += sizeof(bool);
- byteCount += sizeof(bool);
- byteCount += sizeof(bool);
- byteCount += sizeof(bool);
- byteCount += sizeof(bool);
+ byteCount += 5;
+ if (SlowWindowDetection is not null) {
+ byteCount += sizeof(byte);
+ byteCount += sizeof(bool);
+ }
+ if (ViewAllProcessDetails is not null) {
+ byteCount += sizeof(byte);
+ byteCount += sizeof(bool);
+ }
+ if (RunOnStartup is not null) {
+ byteCount += sizeof(byte);
+ byteCount += sizeof(bool);
+ }
+ if (UseGlobalHotkey is not null) {
+ byteCount += sizeof(byte);
+ byteCount += sizeof(bool);
+ }
+ if (UseMouseLockHotKey is not null) {
+ byteCount += sizeof(byte);
+ byteCount += sizeof(bool);
+ }
+ if (UseMouseHideHotKey is not null) {
+ byteCount += sizeof(byte);
+ byteCount += sizeof(bool);
+ }
+ if (StartMinimized is not null) {
+ byteCount += sizeof(byte);
+ byteCount += sizeof(bool);
+ }
+ if (HideBalloonTips is not null) {
+ byteCount += sizeof(byte);
+ byteCount += sizeof(bool);
+ }
+ if (CloseToTray is not null) {
+ byteCount += sizeof(byte);
+ byteCount += sizeof(bool);
+ }
+ if (CheckForUpdates is not null) {
+ byteCount += sizeof(byte);
+ byteCount += sizeof(bool);
+ }
+ if (DisableSteamIntegration is not null) {
+ byteCount += sizeof(byte);
+ byteCount += sizeof(bool);
+ }
+ if (Culture is not null) {
+ byteCount += sizeof(byte);
+ byteCount += sizeof(uint) + global::System.Text.Encoding.UTF8.GetMaxByteCount(Culture.Length);
+ }
return byteCount;
}
@@ -396,28 +362,60 @@ private protected int GetMaxByteCount() {
[global::System.Runtime.CompilerServices.MethodImpl(global::Bebop.Runtime.BebopConstants.HotPath)]
private protected int GetByteCount() {
int byteCount = 0;
- byteCount += sizeof(byte);
- byteCount += sizeof(byte);
- byteCount += sizeof(uint) + global::System.Text.Encoding.UTF8.GetByteCount(SearchText);
- byteCount += Screen.ByteCount;
- byteCount += sizeof(int);
- byteCount += sizeof(int);
- byteCount += sizeof(int);
- byteCount += sizeof(int);
- byteCount += sizeof(bool);
- byteCount += sizeof(int);
- byteCount += sizeof(int);
- byteCount += sizeof(int);
- byteCount += sizeof(int);
- byteCount += sizeof(bool);
- byteCount += sizeof(bool);
- byteCount += sizeof(bool);
- byteCount += sizeof(bool);
- byteCount += sizeof(bool);
- byteCount += sizeof(bool);
+ byteCount += 5;
+ if (SlowWindowDetection is not null) {
+ byteCount += sizeof(byte);
+ byteCount += sizeof(bool);
+ }
+ if (ViewAllProcessDetails is not null) {
+ byteCount += sizeof(byte);
+ byteCount += sizeof(bool);
+ }
+ if (RunOnStartup is not null) {
+ byteCount += sizeof(byte);
+ byteCount += sizeof(bool);
+ }
+ if (UseGlobalHotkey is not null) {
+ byteCount += sizeof(byte);
+ byteCount += sizeof(bool);
+ }
+ if (UseMouseLockHotKey is not null) {
+ byteCount += sizeof(byte);
+ byteCount += sizeof(bool);
+ }
+ if (UseMouseHideHotKey is not null) {
+ byteCount += sizeof(byte);
+ byteCount += sizeof(bool);
+ }
+ if (StartMinimized is not null) {
+ byteCount += sizeof(byte);
+ byteCount += sizeof(bool);
+ }
+ if (HideBalloonTips is not null) {
+ byteCount += sizeof(byte);
+ byteCount += sizeof(bool);
+ }
+ if (CloseToTray is not null) {
+ byteCount += sizeof(byte);
+ byteCount += sizeof(bool);
+ }
+ if (CheckForUpdates is not null) {
+ byteCount += sizeof(byte);
+ byteCount += sizeof(bool);
+ }
+ if (DisableSteamIntegration is not null) {
+ byteCount += sizeof(byte);
+ byteCount += sizeof(bool);
+ }
+ if (Culture is not null) {
+ byteCount += sizeof(byte);
+ byteCount += sizeof(uint) + global::System.Text.Encoding.UTF8.GetByteCount(Culture);
+ }
return byteCount;
}
+ #nullable disable
+
[global::System.Runtime.CompilerServices.MethodImpl(global::Bebop.Runtime.BebopConstants.HotPath)]
public sealed override byte[] Encode() {
var writer = global::Bebop.Runtime.BebopWriter.Create();
@@ -425,7 +423,7 @@ public sealed override byte[] Encode() {
return writer.ToArray();
}
[global::System.Runtime.CompilerServices.MethodImpl(global::Bebop.Runtime.BebopConstants.HotPath)]
- public static byte[] Encode(global::BorderlessGaming.Logic.Models.Favorite record) {
+ public static byte[] Encode(global::BorderlessGaming.Logic.Models.AppSettings record) {
var writer = global::Bebop.Runtime.BebopWriter.Create();
__EncodeInto(record, ref writer);
return writer.ToArray();
@@ -438,7 +436,7 @@ public sealed override byte[] Encode(int initialCapacity) {
return writer.ToArray();
}
[global::System.Runtime.CompilerServices.MethodImpl(global::Bebop.Runtime.BebopConstants.HotPath)]
- public static byte[] Encode(global::BorderlessGaming.Logic.Models.Favorite record, int initialCapacity) {
+ public static byte[] Encode(global::BorderlessGaming.Logic.Models.AppSettings record, int initialCapacity) {
var writer = global::Bebop.Runtime.BebopWriter.Create(initialCapacity);
__EncodeInto(record, ref writer);
return writer.ToArray();
@@ -451,7 +449,7 @@ public static byte[] Encode(global::BorderlessGaming.Logic.Models.Favorite recor
return writer.ToImmutableArray();
}
[global::System.Runtime.CompilerServices.MethodImpl(global::Bebop.Runtime.BebopConstants.HotPath)]
- public static global::System.Collections.Immutable.ImmutableArray EncodeImmutably(global::BorderlessGaming.Logic.Models.Favorite record) {
+ public static global::System.Collections.Immutable.ImmutableArray EncodeImmutably(global::BorderlessGaming.Logic.Models.AppSettings record) {
var writer = global::Bebop.Runtime.BebopWriter.Create();
__EncodeInto(record, ref writer);
return writer.ToImmutableArray();
@@ -464,7 +462,7 @@ public static byte[] Encode(global::BorderlessGaming.Logic.Models.Favorite recor
return writer.ToImmutableArray();
}
[global::System.Runtime.CompilerServices.MethodImpl(global::Bebop.Runtime.BebopConstants.HotPath)]
- public static global::System.Collections.Immutable.ImmutableArray EncodeImmutably(global::BorderlessGaming.Logic.Models.Favorite record, int initialCapacity) {
+ public static global::System.Collections.Immutable.ImmutableArray EncodeImmutably(global::BorderlessGaming.Logic.Models.AppSettings record, int initialCapacity) {
var writer = global::Bebop.Runtime.BebopWriter.Create(initialCapacity);
__EncodeInto(record, ref writer);
return writer.ToImmutableArray();
@@ -476,38 +474,38 @@ public sealed override int EncodeIntoBuffer(byte[] outBuffer) {
return __EncodeInto(this, ref writer);
}
[global::System.Runtime.CompilerServices.MethodImpl(global::Bebop.Runtime.BebopConstants.HotPath)]
- public static int EncodeIntoBuffer(global::BorderlessGaming.Logic.Models.Favorite record, byte[] outBuffer) {
+ public static int EncodeIntoBuffer(global::BorderlessGaming.Logic.Models.AppSettings record, byte[] outBuffer) {
var writer = global::Bebop.Runtime.BebopWriter.Create(outBuffer);
return __EncodeInto(record, ref writer);
}
#region Static Decode Methods
[global::System.Runtime.CompilerServices.MethodImpl(global::Bebop.Runtime.BebopConstants.HotPath)]
- public static global::BorderlessGaming.Logic.Models.Favorite Decode(byte[] record) {
+ public static global::BorderlessGaming.Logic.Models.AppSettings Decode(byte[] record) {
var reader = global::Bebop.Runtime.BebopReader.From(record);
return __DecodeFrom(ref reader);
}
[global::System.Runtime.CompilerServices.MethodImpl(global::Bebop.Runtime.BebopConstants.HotPath)]
- public static global::BorderlessGaming.Logic.Models.Favorite Decode(global::System.ReadOnlySpan record) {
+ public static global::BorderlessGaming.Logic.Models.AppSettings Decode(global::System.ReadOnlySpan record) {
var reader = global::Bebop.Runtime.BebopReader.From(record);
return __DecodeFrom(ref reader);
}
[global::System.Runtime.CompilerServices.MethodImpl(global::Bebop.Runtime.BebopConstants.HotPath)]
- public static global::BorderlessGaming.Logic.Models.Favorite Decode(global::System.ReadOnlyMemory record) {
+ public static global::BorderlessGaming.Logic.Models.AppSettings Decode(global::System.ReadOnlyMemory record) {
var reader = global::Bebop.Runtime.BebopReader.From(record);
return __DecodeFrom(ref reader);
}
[global::System.Runtime.CompilerServices.MethodImpl(global::Bebop.Runtime.BebopConstants.HotPath)]
- public static global::BorderlessGaming.Logic.Models.Favorite Decode(global::System.ArraySegment record) {
+ public static global::BorderlessGaming.Logic.Models.AppSettings Decode(global::System.ArraySegment record) {
var reader = global::Bebop.Runtime.BebopReader.From(record);
return __DecodeFrom(ref reader);
}
[global::System.Runtime.CompilerServices.MethodImpl(global::Bebop.Runtime.BebopConstants.HotPath)]
- public static global::BorderlessGaming.Logic.Models.Favorite Decode(global::System.Collections.Immutable.ImmutableArray record) {
+ public static global::BorderlessGaming.Logic.Models.AppSettings Decode(global::System.Collections.Immutable.ImmutableArray record) {
var reader = global::Bebop.Runtime.BebopReader.From(record);
return __DecodeFrom(ref reader);
}
@@ -518,27 +516,73 @@ public static int EncodeIntoBuffer(global::BorderlessGaming.Logic.Models.Favorit
[global::System.Runtime.CompilerServices.MethodImpl(global::Bebop.Runtime.BebopConstants.HotPath)]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
- internal static int __EncodeInto(global::BorderlessGaming.Logic.Models.Favorite record, ref global::Bebop.Runtime.BebopWriter writer) {
+ internal static int __EncodeInto(global::BorderlessGaming.Logic.Models.AppSettings record, ref global::Bebop.Runtime.BebopWriter writer) {
var before = writer.Length;
- writer.WriteByte(System.Runtime.CompilerServices.Unsafe.As(ref System.Runtime.CompilerServices.Unsafe.AsRef(record.Type)));
- writer.WriteByte(System.Runtime.CompilerServices.Unsafe.As(ref System.Runtime.CompilerServices.Unsafe.AsRef(record.Size)));
- writer.WriteString(record.SearchText);
- global::BorderlessGaming.Logic.Models.ProcessRectangle.__EncodeInto(record.Screen, ref writer);
- writer.WriteInt32(record.OffsetLeft);
- writer.WriteInt32(record.OffsetTop);
- writer.WriteInt32(record.OffsetRight);
- writer.WriteInt32(record.OffsetBottom);
- writer.WriteByte(record.ShouldMaximize);
- writer.WriteInt32(record.PositionX);
- writer.WriteInt32(record.PositionY);
- writer.WriteInt32(record.PositionWidth);
- writer.WriteInt32(record.PositionHeight);
- writer.WriteByte(record.RemoveMenus);
- writer.WriteByte(record.TopMost);
- writer.WriteByte(record.HideWindowsTaskbar);
- writer.WriteByte(record.HideMouseCursor);
- writer.WriteByte(record.DelayBorderless);
- writer.WriteByte(record.MuteInBackground);
+ var pos = writer.ReserveRecordLength();
+ var start = writer.Length;
+
+ if (record.SlowWindowDetection is not null) {
+ writer.WriteByte(1);
+ writer.WriteByte(record.SlowWindowDetection.Value);
+ }
+
+ if (record.ViewAllProcessDetails is not null) {
+ writer.WriteByte(2);
+ writer.WriteByte(record.ViewAllProcessDetails.Value);
+ }
+
+ if (record.RunOnStartup is not null) {
+ writer.WriteByte(3);
+ writer.WriteByte(record.RunOnStartup.Value);
+ }
+
+ if (record.UseGlobalHotkey is not null) {
+ writer.WriteByte(4);
+ writer.WriteByte(record.UseGlobalHotkey.Value);
+ }
+
+ if (record.UseMouseLockHotKey is not null) {
+ writer.WriteByte(5);
+ writer.WriteByte(record.UseMouseLockHotKey.Value);
+ }
+
+ if (record.UseMouseHideHotKey is not null) {
+ writer.WriteByte(6);
+ writer.WriteByte(record.UseMouseHideHotKey.Value);
+ }
+
+ if (record.StartMinimized is not null) {
+ writer.WriteByte(7);
+ writer.WriteByte(record.StartMinimized.Value);
+ }
+
+ if (record.HideBalloonTips is not null) {
+ writer.WriteByte(8);
+ writer.WriteByte(record.HideBalloonTips.Value);
+ }
+
+ if (record.CloseToTray is not null) {
+ writer.WriteByte(9);
+ writer.WriteByte(record.CloseToTray.Value);
+ }
+
+ if (record.CheckForUpdates is not null) {
+ writer.WriteByte(10);
+ writer.WriteByte(record.CheckForUpdates.Value);
+ }
+
+ if (record.DisableSteamIntegration is not null) {
+ writer.WriteByte(11);
+ writer.WriteByte(record.DisableSteamIntegration.Value);
+ }
+
+ if (record.Culture is not null) {
+ writer.WriteByte(12);
+ writer.WriteString(record.Culture);
+ }
+ writer.WriteByte(0);
+ var end = writer.Length;
+ writer.FillRecordLength(pos, unchecked((uint) unchecked(end - start)));
var after = writer.Length;
return after - before;
}
@@ -548,79 +592,68 @@ internal static int __EncodeInto(global::BorderlessGaming.Logic.Models.Favorite
[global::System.Runtime.CompilerServices.MethodImpl(global::Bebop.Runtime.BebopConstants.HotPath)]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
- internal static global::BorderlessGaming.Logic.Models.Favorite __DecodeFrom(ref global::Bebop.Runtime.BebopReader reader) {
+ internal static global::BorderlessGaming.Logic.Models.AppSettings __DecodeFrom(ref global::Bebop.Runtime.BebopReader reader) {
- global::BorderlessGaming.Logic.Models.FavoriteType field0;
- field0 = System.Runtime.CompilerServices.Unsafe.As(ref System.Runtime.CompilerServices.Unsafe.AsRef(reader.ReadByte()));
- global::BorderlessGaming.Logic.Models.FavoriteSize field1;
- field1 = System.Runtime.CompilerServices.Unsafe.As(ref System.Runtime.CompilerServices.Unsafe.AsRef(reader.ReadByte()));
- string field2;
- field2 = reader.ReadString();
- global::BorderlessGaming.Logic.Models.ProcessRectangle field3;
- field3 = global::BorderlessGaming.Logic.Models.ProcessRectangle.__DecodeFrom(ref reader);
- int field4;
- field4 = reader.ReadInt32();
- int field5;
- field5 = reader.ReadInt32();
- int field6;
- field6 = reader.ReadInt32();
- int field7;
- field7 = reader.ReadInt32();
- bool field8;
- field8 = reader.ReadByte() != 0;
- int field9;
- field9 = reader.ReadInt32();
- int field10;
- field10 = reader.ReadInt32();
- int field11;
- field11 = reader.ReadInt32();
- int field12;
- field12 = reader.ReadInt32();
- bool field13;
- field13 = reader.ReadByte() != 0;
- bool field14;
- field14 = reader.ReadByte() != 0;
- bool field15;
- field15 = reader.ReadByte() != 0;
- bool field16;
- field16 = reader.ReadByte() != 0;
- bool field17;
- field17 = reader.ReadByte() != 0;
- bool field18;
- field18 = reader.ReadByte() != 0;
- return new global::BorderlessGaming.Logic.Models.Favorite {
- Type = field0,
- Size = field1,
- SearchText = field2,
- Screen = field3,
- OffsetLeft = field4,
- OffsetTop = field5,
- OffsetRight = field6,
- OffsetBottom = field7,
- ShouldMaximize = field8,
- PositionX = field9,
- PositionY = field10,
- PositionWidth = field11,
- PositionHeight = field12,
- RemoveMenus = field13,
- TopMost = field14,
- HideWindowsTaskbar = field15,
- HideMouseCursor = field16,
- DelayBorderless = field17,
- MuteInBackground = field18,
- };
+ var record = new global::BorderlessGaming.Logic.Models.AppSettings();
+ var length = reader.ReadRecordLength();
+ var end = unchecked((int) (reader.Position + length));
+ while (true) {
+ switch (reader.ReadByte()) {
+ case 0:
+ return record;
+ case 1:
+ record.SlowWindowDetection = reader.ReadByte() != 0;
+ break;
+ case 2:
+ record.ViewAllProcessDetails = reader.ReadByte() != 0;
+ break;
+ case 3:
+ record.RunOnStartup = reader.ReadByte() != 0;
+ break;
+ case 4:
+ record.UseGlobalHotkey = reader.ReadByte() != 0;
+ break;
+ case 5:
+ record.UseMouseLockHotKey = reader.ReadByte() != 0;
+ break;
+ case 6:
+ record.UseMouseHideHotKey = reader.ReadByte() != 0;
+ break;
+ case 7:
+ record.StartMinimized = reader.ReadByte() != 0;
+ break;
+ case 8:
+ record.HideBalloonTips = reader.ReadByte() != 0;
+ break;
+ case 9:
+ record.CloseToTray = reader.ReadByte() != 0;
+ break;
+ case 10:
+ record.CheckForUpdates = reader.ReadByte() != 0;
+ break;
+ case 11:
+ record.DisableSteamIntegration = reader.ReadByte() != 0;
+ break;
+ case 12:
+ record.Culture = reader.ReadString();
+ break;
+ default:
+ reader.Position = end;
+ return record;
+ }
+ }
}
#endregion
#region Equality
- public bool Equals(global::BorderlessGaming.Logic.Models.Favorite other) {
+ public bool Equals(global::BorderlessGaming.Logic.Models.AppSettings other) {
if (ReferenceEquals(null, other)) {
return false;
}
if (ReferenceEquals(this, other)) {
return true;
}
- return Type == other.Type && Size == other.Size && SearchText == other.SearchText && Screen == other.Screen && OffsetLeft == other.OffsetLeft && OffsetTop == other.OffsetTop && OffsetRight == other.OffsetRight && OffsetBottom == other.OffsetBottom && ShouldMaximize == other.ShouldMaximize && PositionX == other.PositionX && PositionY == other.PositionY && PositionWidth == other.PositionWidth && PositionHeight == other.PositionHeight && RemoveMenus == other.RemoveMenus && TopMost == other.TopMost && HideWindowsTaskbar == other.HideWindowsTaskbar && HideMouseCursor == other.HideMouseCursor && DelayBorderless == other.DelayBorderless && MuteInBackground == other.MuteInBackground;
+ return SlowWindowDetection == other.SlowWindowDetection && ViewAllProcessDetails == other.ViewAllProcessDetails && RunOnStartup == other.RunOnStartup && UseGlobalHotkey == other.UseGlobalHotkey && UseMouseLockHotKey == other.UseMouseLockHotKey && UseMouseHideHotKey == other.UseMouseHideHotKey && StartMinimized == other.StartMinimized && HideBalloonTips == other.HideBalloonTips && CloseToTray == other.CloseToTray && CheckForUpdates == other.CheckForUpdates && DisableSteamIntegration == other.DisableSteamIntegration && Culture == other.Culture;
}
public override bool Equals(object obj) {
@@ -630,7 +663,7 @@ public override bool Equals(object obj) {
if (ReferenceEquals(this, obj)) {
return true;
}
- if (obj is not global::BorderlessGaming.Logic.Models.Favorite baseType) {
+ if (obj is not global::BorderlessGaming.Logic.Models.AppSettings baseType) {
return false;
}
return Equals(baseType);
@@ -638,82 +671,68 @@ public override bool Equals(object obj) {
public override int GetHashCode() {
int hash = 1;
- hash ^= Type.GetHashCode();
- hash ^= Size.GetHashCode();
- hash ^= SearchText.GetHashCode();
- hash ^= Screen.GetHashCode();
- hash ^= OffsetLeft.GetHashCode();
- hash ^= OffsetTop.GetHashCode();
- hash ^= OffsetRight.GetHashCode();
- hash ^= OffsetBottom.GetHashCode();
- hash ^= ShouldMaximize.GetHashCode();
- hash ^= PositionX.GetHashCode();
- hash ^= PositionY.GetHashCode();
- hash ^= PositionWidth.GetHashCode();
- hash ^= PositionHeight.GetHashCode();
- hash ^= RemoveMenus.GetHashCode();
- hash ^= TopMost.GetHashCode();
- hash ^= HideWindowsTaskbar.GetHashCode();
- hash ^= HideMouseCursor.GetHashCode();
- hash ^= DelayBorderless.GetHashCode();
- hash ^= MuteInBackground.GetHashCode();
+ if (SlowWindowDetection is not null) hash ^= SlowWindowDetection.Value.GetHashCode();
+ if (ViewAllProcessDetails is not null) hash ^= ViewAllProcessDetails.Value.GetHashCode();
+ if (RunOnStartup is not null) hash ^= RunOnStartup.Value.GetHashCode();
+ if (UseGlobalHotkey is not null) hash ^= UseGlobalHotkey.Value.GetHashCode();
+ if (UseMouseLockHotKey is not null) hash ^= UseMouseLockHotKey.Value.GetHashCode();
+ if (UseMouseHideHotKey is not null) hash ^= UseMouseHideHotKey.Value.GetHashCode();
+ if (StartMinimized is not null) hash ^= StartMinimized.Value.GetHashCode();
+ if (HideBalloonTips is not null) hash ^= HideBalloonTips.Value.GetHashCode();
+ if (CloseToTray is not null) hash ^= CloseToTray.Value.GetHashCode();
+ if (CheckForUpdates is not null) hash ^= CheckForUpdates.Value.GetHashCode();
+ if (DisableSteamIntegration is not null) hash ^= DisableSteamIntegration.Value.GetHashCode();
+ if (Culture is not null) hash ^= Culture.GetHashCode();
return hash;
}
- public static bool operator ==(global::BorderlessGaming.Logic.Models.Favorite left, global::BorderlessGaming.Logic.Models.Favorite right) => Equals(left, right);
- public static bool operator !=(global::BorderlessGaming.Logic.Models.Favorite left, global::BorderlessGaming.Logic.Models.Favorite right) => !Equals(left, right);
+ public static bool operator ==(global::BorderlessGaming.Logic.Models.AppSettings left, global::BorderlessGaming.Logic.Models.AppSettings right) => Equals(left, right);
+ public static bool operator !=(global::BorderlessGaming.Logic.Models.AppSettings left, global::BorderlessGaming.Logic.Models.AppSettings right) => !Equals(left, right);
#endregion
}
- [global::System.CodeDom.Compiler.GeneratedCode("bebopc", "2.7.4")]
- [global::Bebop.Attributes.BebopRecord(global::Bebop.Runtime.BebopKind.Struct)]
- public partial class UserPreferences : global::Bebop.Runtime.BaseBebopRecord, global::System.IEquatable {
+ [global::System.CodeDom.Compiler.GeneratedCode("bebopc", "2.8.7")]
+ [global::Bebop.Attributes.BebopRecord(global::Bebop.Runtime.BebopKind.Struct, true)]
+ public partial class RuntimeException : global::Bebop.Runtime.BaseBebopRecord, global::System.IEquatable {
///
public sealed override int MaxByteCount => GetMaxByteCount();
///
public sealed override int ByteCount => GetByteCount();
[global::System.Diagnostics.CodeAnalysis.NotNull, global::System.Diagnostics.CodeAnalysis.DisallowNull]
- public global::BorderlessGaming.Logic.Models.Favorite[] Favorites { get; set; }
+ public string Reason { get; init; }
[global::System.Diagnostics.CodeAnalysis.NotNull, global::System.Diagnostics.CodeAnalysis.DisallowNull]
- public string[] HiddenProcesses { get; set; }
+ public string InnerReason { get; init; }
[global::System.Diagnostics.CodeAnalysis.NotNull, global::System.Diagnostics.CodeAnalysis.DisallowNull]
- public global::BorderlessGaming.Logic.Models.AppSettings Settings { get; set; }
+ public string Type { get; init; }
+ [global::System.Diagnostics.CodeAnalysis.NotNull, global::System.Diagnostics.CodeAnalysis.DisallowNull]
+ public string StackTrace { get; init; }
///
///
- public UserPreferences() : base() { }
+ public RuntimeException() : base() { }
///
///
- ///
+ ///
///
- ///
+ ///
///
- ///
+ ///
///
- public UserPreferences([global::System.Diagnostics.CodeAnalysis.NotNull, global::System.Diagnostics.CodeAnalysis.DisallowNull] global::BorderlessGaming.Logic.Models.Favorite[] favorites, [global::System.Diagnostics.CodeAnalysis.NotNull, global::System.Diagnostics.CodeAnalysis.DisallowNull] string[] hiddenProcesses, [global::System.Diagnostics.CodeAnalysis.NotNull, global::System.Diagnostics.CodeAnalysis.DisallowNull] global::BorderlessGaming.Logic.Models.AppSettings settings) => (Favorites, HiddenProcesses, Settings) = (favorites, hiddenProcesses, settings);
- public UserPreferences([global::System.Diagnostics.CodeAnalysis.NotNull, global::System.Diagnostics.CodeAnalysis.DisallowNull] UserPreferences original) => (Favorites, HiddenProcesses, Settings) = (original.Favorites, original.HiddenProcesses, original.Settings);
- public void Deconstruct([global::System.Diagnostics.CodeAnalysis.NotNull, global::System.Diagnostics.CodeAnalysis.DisallowNull] out global::BorderlessGaming.Logic.Models.Favorite[] favorites, [global::System.Diagnostics.CodeAnalysis.NotNull, global::System.Diagnostics.CodeAnalysis.DisallowNull] out string[] hiddenProcesses, [global::System.Diagnostics.CodeAnalysis.NotNull, global::System.Diagnostics.CodeAnalysis.DisallowNull] out global::BorderlessGaming.Logic.Models.AppSettings settings) => (favorites, hiddenProcesses, settings) = (Favorites, HiddenProcesses, Settings);
+ ///
+ ///
+ public RuntimeException([global::System.Diagnostics.CodeAnalysis.NotNull, global::System.Diagnostics.CodeAnalysis.DisallowNull] string reason, [global::System.Diagnostics.CodeAnalysis.NotNull, global::System.Diagnostics.CodeAnalysis.DisallowNull] string innerReason, [global::System.Diagnostics.CodeAnalysis.NotNull, global::System.Diagnostics.CodeAnalysis.DisallowNull] string type, [global::System.Diagnostics.CodeAnalysis.NotNull, global::System.Diagnostics.CodeAnalysis.DisallowNull] string stackTrace) => (Reason, InnerReason, Type, StackTrace) = (reason, innerReason, type, stackTrace);
+ public RuntimeException([global::System.Diagnostics.CodeAnalysis.NotNull, global::System.Diagnostics.CodeAnalysis.DisallowNull] RuntimeException original) => (Reason, InnerReason, Type, StackTrace) = (original.Reason, original.InnerReason, original.Type, original.StackTrace);
+ public void Deconstruct([global::System.Diagnostics.CodeAnalysis.NotNull, global::System.Diagnostics.CodeAnalysis.DisallowNull] out string reason, [global::System.Diagnostics.CodeAnalysis.NotNull, global::System.Diagnostics.CodeAnalysis.DisallowNull] out string innerReason, [global::System.Diagnostics.CodeAnalysis.NotNull, global::System.Diagnostics.CodeAnalysis.DisallowNull] out string type, [global::System.Diagnostics.CodeAnalysis.NotNull, global::System.Diagnostics.CodeAnalysis.DisallowNull] out string stackTrace) => (reason, innerReason, type, stackTrace) = (Reason, InnerReason, Type, StackTrace);
/// Calculates the maximum number of bytes produced by encoding the current record.
[global::System.Runtime.CompilerServices.MethodImpl(global::Bebop.Runtime.BebopConstants.HotPath)]
private protected int GetMaxByteCount() {
int byteCount = 0;
- {
- var length0 = unchecked((uint)Favorites.Length);
- byteCount += sizeof(uint);
- for (var i0 = 0; i0 < length0; i0++) {
- byteCount += Favorites[i0].MaxByteCount;
- }
- }
- {
- var length0 = unchecked((uint)HiddenProcesses.Length);
- byteCount += sizeof(uint);
- for (var i0 = 0; i0 < length0; i0++) {
- byteCount += sizeof(uint) + global::System.Text.Encoding.UTF8.GetMaxByteCount(HiddenProcesses[i0].Length);
- }
- }
- byteCount += Settings.MaxByteCount;
+ byteCount += sizeof(uint) + global::System.Text.Encoding.UTF8.GetMaxByteCount(Reason.Length);
+ byteCount += sizeof(uint) + global::System.Text.Encoding.UTF8.GetMaxByteCount(InnerReason.Length);
+ byteCount += sizeof(uint) + global::System.Text.Encoding.UTF8.GetMaxByteCount(Type.Length);
+ byteCount += sizeof(uint) + global::System.Text.Encoding.UTF8.GetMaxByteCount(StackTrace.Length);
return byteCount;
}
@@ -722,21 +741,10 @@ private protected int GetMaxByteCount() {
[global::System.Runtime.CompilerServices.MethodImpl(global::Bebop.Runtime.BebopConstants.HotPath)]
private protected int GetByteCount() {
int byteCount = 0;
- {
- var length0 = unchecked((uint)Favorites.Length);
- byteCount += sizeof(uint);
- for (var i0 = 0; i0 < length0; i0++) {
- byteCount += Favorites[i0].ByteCount;
- }
- }
- {
- var length0 = unchecked((uint)HiddenProcesses.Length);
- byteCount += sizeof(uint);
- for (var i0 = 0; i0 < length0; i0++) {
- byteCount += sizeof(uint) + global::System.Text.Encoding.UTF8.GetByteCount(HiddenProcesses[i0]);
- }
- }
- byteCount += Settings.ByteCount;
+ byteCount += sizeof(uint) + global::System.Text.Encoding.UTF8.GetByteCount(Reason);
+ byteCount += sizeof(uint) + global::System.Text.Encoding.UTF8.GetByteCount(InnerReason);
+ byteCount += sizeof(uint) + global::System.Text.Encoding.UTF8.GetByteCount(Type);
+ byteCount += sizeof(uint) + global::System.Text.Encoding.UTF8.GetByteCount(StackTrace);
return byteCount;
}
@@ -747,7 +755,7 @@ public sealed override byte[] Encode() {
return writer.ToArray();
}
[global::System.Runtime.CompilerServices.MethodImpl(global::Bebop.Runtime.BebopConstants.HotPath)]
- public static byte[] Encode(global::BorderlessGaming.Logic.Models.UserPreferences record) {
+ public static byte[] Encode(global::BorderlessGaming.Logic.Models.RuntimeException record) {
var writer = global::Bebop.Runtime.BebopWriter.Create();
__EncodeInto(record, ref writer);
return writer.ToArray();
@@ -760,7 +768,7 @@ public sealed override byte[] Encode(int initialCapacity) {
return writer.ToArray();
}
[global::System.Runtime.CompilerServices.MethodImpl(global::Bebop.Runtime.BebopConstants.HotPath)]
- public static byte[] Encode(global::BorderlessGaming.Logic.Models.UserPreferences record, int initialCapacity) {
+ public static byte[] Encode(global::BorderlessGaming.Logic.Models.RuntimeException record, int initialCapacity) {
var writer = global::Bebop.Runtime.BebopWriter.Create(initialCapacity);
__EncodeInto(record, ref writer);
return writer.ToArray();
@@ -773,7 +781,7 @@ public static byte[] Encode(global::BorderlessGaming.Logic.Models.UserPreference
return writer.ToImmutableArray();
}
[global::System.Runtime.CompilerServices.MethodImpl(global::Bebop.Runtime.BebopConstants.HotPath)]
- public static global::System.Collections.Immutable.ImmutableArray EncodeImmutably(global::BorderlessGaming.Logic.Models.UserPreferences record) {
+ public static global::System.Collections.Immutable.ImmutableArray EncodeImmutably(global::BorderlessGaming.Logic.Models.RuntimeException record) {
var writer = global::Bebop.Runtime.BebopWriter.Create();
__EncodeInto(record, ref writer);
return writer.ToImmutableArray();
@@ -786,7 +794,7 @@ public static byte[] Encode(global::BorderlessGaming.Logic.Models.UserPreference
return writer.ToImmutableArray();
}
[global::System.Runtime.CompilerServices.MethodImpl(global::Bebop.Runtime.BebopConstants.HotPath)]
- public static global::System.Collections.Immutable.ImmutableArray EncodeImmutably(global::BorderlessGaming.Logic.Models.UserPreferences record, int initialCapacity) {
+ public static global::System.Collections.Immutable.ImmutableArray EncodeImmutably(global::BorderlessGaming.Logic.Models.RuntimeException record, int initialCapacity) {
var writer = global::Bebop.Runtime.BebopWriter.Create(initialCapacity);
__EncodeInto(record, ref writer);
return writer.ToImmutableArray();
@@ -798,38 +806,38 @@ public sealed override int EncodeIntoBuffer(byte[] outBuffer) {
return __EncodeInto(this, ref writer);
}
[global::System.Runtime.CompilerServices.MethodImpl(global::Bebop.Runtime.BebopConstants.HotPath)]
- public static int EncodeIntoBuffer(global::BorderlessGaming.Logic.Models.UserPreferences record, byte[] outBuffer) {
+ public static int EncodeIntoBuffer(global::BorderlessGaming.Logic.Models.RuntimeException record, byte[] outBuffer) {
var writer = global::Bebop.Runtime.BebopWriter.Create(outBuffer);
return __EncodeInto(record, ref writer);
}
#region Static Decode Methods
[global::System.Runtime.CompilerServices.MethodImpl(global::Bebop.Runtime.BebopConstants.HotPath)]
- public static global::BorderlessGaming.Logic.Models.UserPreferences Decode(byte[] record) {
+ public static global::BorderlessGaming.Logic.Models.RuntimeException Decode(byte[] record) {
var reader = global::Bebop.Runtime.BebopReader.From(record);
return __DecodeFrom(ref reader);
}
[global::System.Runtime.CompilerServices.MethodImpl(global::Bebop.Runtime.BebopConstants.HotPath)]
- public static global::BorderlessGaming.Logic.Models.UserPreferences Decode(global::System.ReadOnlySpan record) {
+ public static global::BorderlessGaming.Logic.Models.RuntimeException Decode(global::System.ReadOnlySpan record) {
var reader = global::Bebop.Runtime.BebopReader.From(record);
return __DecodeFrom(ref reader);
}
[global::System.Runtime.CompilerServices.MethodImpl(global::Bebop.Runtime.BebopConstants.HotPath)]
- public static global::BorderlessGaming.Logic.Models.UserPreferences Decode(global::System.ReadOnlyMemory record) {
+ public static global::BorderlessGaming.Logic.Models.RuntimeException Decode(global::System.ReadOnlyMemory record) {
var reader = global::Bebop.Runtime.BebopReader.From(record);
return __DecodeFrom(ref reader);
}
[global::System.Runtime.CompilerServices.MethodImpl(global::Bebop.Runtime.BebopConstants.HotPath)]
- public static global::BorderlessGaming.Logic.Models.UserPreferences Decode(global::System.ArraySegment record) {
+ public static global::BorderlessGaming.Logic.Models.RuntimeException Decode(global::System.ArraySegment record) {
var reader = global::Bebop.Runtime.BebopReader.From(record);
return __DecodeFrom(ref reader);
}
[global::System.Runtime.CompilerServices.MethodImpl(global::Bebop.Runtime.BebopConstants.HotPath)]
- public static global::BorderlessGaming.Logic.Models.UserPreferences Decode(global::System.Collections.Immutable.ImmutableArray record) {
+ public static global::BorderlessGaming.Logic.Models.RuntimeException Decode(global::System.Collections.Immutable.ImmutableArray record) {
var reader = global::Bebop.Runtime.BebopReader.From(record);
return __DecodeFrom(ref reader);
}
@@ -840,23 +848,12 @@ public static int EncodeIntoBuffer(global::BorderlessGaming.Logic.Models.UserPre
[global::System.Runtime.CompilerServices.MethodImpl(global::Bebop.Runtime.BebopConstants.HotPath)]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
- internal static int __EncodeInto(global::BorderlessGaming.Logic.Models.UserPreferences record, ref global::Bebop.Runtime.BebopWriter writer) {
+ internal static int __EncodeInto(global::BorderlessGaming.Logic.Models.RuntimeException record, ref global::Bebop.Runtime.BebopWriter writer) {
var before = writer.Length;
- {
- var length0 = unchecked((uint)record.Favorites.Length);
- writer.WriteUInt32(length0);
- for (var i0 = 0; i0 < length0; i0++) {
- global::BorderlessGaming.Logic.Models.Favorite.__EncodeInto(record.Favorites[i0], ref writer);
- }
- }
- {
- var length0 = unchecked((uint)record.HiddenProcesses.Length);
- writer.WriteUInt32(length0);
- for (var i0 = 0; i0 < length0; i0++) {
- writer.WriteString(record.HiddenProcesses[i0]);
- }
- }
- global::BorderlessGaming.Logic.Models.AppSettings.__EncodeInto(record.Settings, ref writer);
+ writer.WriteString(record.Reason);
+ writer.WriteString(record.InnerReason);
+ writer.WriteString(record.Type);
+ writer.WriteString(record.StackTrace);
var after = writer.Length;
return after - before;
}
@@ -866,47 +863,34 @@ internal static int __EncodeInto(global::BorderlessGaming.Logic.Models.UserPrefe
[global::System.Runtime.CompilerServices.MethodImpl(global::Bebop.Runtime.BebopConstants.HotPath)]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
- internal static global::BorderlessGaming.Logic.Models.UserPreferences __DecodeFrom(ref global::Bebop.Runtime.BebopReader reader) {
+ internal static global::BorderlessGaming.Logic.Models.RuntimeException __DecodeFrom(ref global::Bebop.Runtime.BebopReader reader) {
- global::BorderlessGaming.Logic.Models.Favorite[] field0;
- {
- var length0 = unchecked((int)reader.ReadUInt32());
- field0 = new global::BorderlessGaming.Logic.Models.Favorite[length0];
- for (var i0 = 0; i0 < length0; i0++) {
- global::BorderlessGaming.Logic.Models.Favorite x0;
- x0 = global::BorderlessGaming.Logic.Models.Favorite.__DecodeFrom(ref reader);
- field0[i0] = x0;
- }
- }
- string[] field1;
- {
- var length0 = unchecked((int)reader.ReadUInt32());
- field1 = new string[length0];
- for (var i0 = 0; i0 < length0; i0++) {
- string x0;
- x0 = reader.ReadString();
- field1[i0] = x0;
- }
- }
- global::BorderlessGaming.Logic.Models.AppSettings field2;
- field2 = global::BorderlessGaming.Logic.Models.AppSettings.__DecodeFrom(ref reader);
- return new global::BorderlessGaming.Logic.Models.UserPreferences {
- Favorites = field0,
- HiddenProcesses = field1,
- Settings = field2,
+ string field0;
+ field0 = reader.ReadString();
+ string field1;
+ field1 = reader.ReadString();
+ string field2;
+ field2 = reader.ReadString();
+ string field3;
+ field3 = reader.ReadString();
+ return new global::BorderlessGaming.Logic.Models.RuntimeException {
+ Reason = field0,
+ InnerReason = field1,
+ Type = field2,
+ StackTrace = field3,
};
}
#endregion
#region Equality
- public bool Equals(global::BorderlessGaming.Logic.Models.UserPreferences other) {
+ public bool Equals(global::BorderlessGaming.Logic.Models.RuntimeException other) {
if (ReferenceEquals(null, other)) {
return false;
}
if (ReferenceEquals(this, other)) {
return true;
}
- return (Favorites is null ? other.Favorites is null : other.Favorites is not null && global::System.Linq.Enumerable.SequenceEqual(Favorites, other.Favorites)) && (HiddenProcesses is null ? other.HiddenProcesses is null : other.HiddenProcesses is not null && global::System.Linq.Enumerable.SequenceEqual(HiddenProcesses, other.HiddenProcesses)) && Settings == other.Settings;
+ return Reason == other.Reason && InnerReason == other.InnerReason && Type == other.Type && StackTrace == other.StackTrace;
}
public override bool Equals(object obj) {
@@ -916,7 +900,7 @@ public override bool Equals(object obj) {
if (ReferenceEquals(this, obj)) {
return true;
}
- if (obj is not global::BorderlessGaming.Logic.Models.UserPreferences baseType) {
+ if (obj is not global::BorderlessGaming.Logic.Models.RuntimeException baseType) {
return false;
}
return Equals(baseType);
@@ -924,59 +908,67 @@ public override bool Equals(object obj) {
public override int GetHashCode() {
int hash = 1;
- hash ^= Favorites.GetHashCode();
- hash ^= HiddenProcesses.GetHashCode();
- hash ^= Settings.GetHashCode();
+ hash ^= Reason.GetHashCode();
+ hash ^= InnerReason.GetHashCode();
+ hash ^= Type.GetHashCode();
+ hash ^= StackTrace.GetHashCode();
return hash;
}
- public static bool operator ==(global::BorderlessGaming.Logic.Models.UserPreferences left, global::BorderlessGaming.Logic.Models.UserPreferences right) => Equals(left, right);
- public static bool operator !=(global::BorderlessGaming.Logic.Models.UserPreferences left, global::BorderlessGaming.Logic.Models.UserPreferences right) => !Equals(left, right);
+ public static bool operator ==(global::BorderlessGaming.Logic.Models.RuntimeException left, global::BorderlessGaming.Logic.Models.RuntimeException right) => Equals(left, right);
+ public static bool operator !=(global::BorderlessGaming.Logic.Models.RuntimeException left, global::BorderlessGaming.Logic.Models.RuntimeException right) => !Equals(left, right);
#endregion
}
- [global::System.CodeDom.Compiler.GeneratedCode("bebopc", "2.7.4")]
+ [global::System.CodeDom.Compiler.GeneratedCode("bebopc", "2.8.7")]
[global::Bebop.Attributes.BebopRecord(global::Bebop.Runtime.BebopKind.Struct)]
- public partial class ProcessRectangle : global::Bebop.Runtime.BaseBebopRecord, global::System.IEquatable {
+ public partial class UserPreferences : global::Bebop.Runtime.BaseBebopRecord, global::System.IEquatable {
///
public sealed override int MaxByteCount => GetMaxByteCount();
///
public sealed override int ByteCount => GetByteCount();
[global::System.Diagnostics.CodeAnalysis.NotNull, global::System.Diagnostics.CodeAnalysis.DisallowNull]
- public int X { get; set; }
- [global::System.Diagnostics.CodeAnalysis.NotNull, global::System.Diagnostics.CodeAnalysis.DisallowNull]
- public int Y { get; set; }
+ public global::BorderlessGaming.Logic.Models.Favorite[] Favorites { get; set; }
[global::System.Diagnostics.CodeAnalysis.NotNull, global::System.Diagnostics.CodeAnalysis.DisallowNull]
- public int Width { get; set; }
+ public string[] HiddenProcesses { get; set; }
[global::System.Diagnostics.CodeAnalysis.NotNull, global::System.Diagnostics.CodeAnalysis.DisallowNull]
- public int Height { get; set; }
+ public global::BorderlessGaming.Logic.Models.AppSettings Settings { get; set; }
///
///
- public ProcessRectangle() : base() { }
+ public UserPreferences() : base() { }
///
///
- ///
- ///
- ///
+ ///
///
- ///
+ ///
///
- ///
+ ///
///
- public ProcessRectangle([global::System.Diagnostics.CodeAnalysis.NotNull, global::System.Diagnostics.CodeAnalysis.DisallowNull] int x, [global::System.Diagnostics.CodeAnalysis.NotNull, global::System.Diagnostics.CodeAnalysis.DisallowNull] int y, [global::System.Diagnostics.CodeAnalysis.NotNull, global::System.Diagnostics.CodeAnalysis.DisallowNull] int width, [global::System.Diagnostics.CodeAnalysis.NotNull, global::System.Diagnostics.CodeAnalysis.DisallowNull] int height) => (X, Y, Width, Height) = (x, y, width, height);
- public ProcessRectangle([global::System.Diagnostics.CodeAnalysis.NotNull, global::System.Diagnostics.CodeAnalysis.DisallowNull] ProcessRectangle original) => (X, Y, Width, Height) = (original.X, original.Y, original.Width, original.Height);
- public void Deconstruct([global::System.Diagnostics.CodeAnalysis.NotNull, global::System.Diagnostics.CodeAnalysis.DisallowNull] out int x, [global::System.Diagnostics.CodeAnalysis.NotNull, global::System.Diagnostics.CodeAnalysis.DisallowNull] out int y, [global::System.Diagnostics.CodeAnalysis.NotNull, global::System.Diagnostics.CodeAnalysis.DisallowNull] out int width, [global::System.Diagnostics.CodeAnalysis.NotNull, global::System.Diagnostics.CodeAnalysis.DisallowNull] out int height) => (x, y, width, height) = (X, Y, Width, Height);
+ public UserPreferences([global::System.Diagnostics.CodeAnalysis.NotNull, global::System.Diagnostics.CodeAnalysis.DisallowNull] global::BorderlessGaming.Logic.Models.Favorite[] favorites, [global::System.Diagnostics.CodeAnalysis.NotNull, global::System.Diagnostics.CodeAnalysis.DisallowNull] string[] hiddenProcesses, [global::System.Diagnostics.CodeAnalysis.NotNull, global::System.Diagnostics.CodeAnalysis.DisallowNull] global::BorderlessGaming.Logic.Models.AppSettings settings) => (Favorites, HiddenProcesses, Settings) = (favorites, hiddenProcesses, settings);
+ public UserPreferences([global::System.Diagnostics.CodeAnalysis.NotNull, global::System.Diagnostics.CodeAnalysis.DisallowNull] UserPreferences original) => (Favorites, HiddenProcesses, Settings) = (original.Favorites, original.HiddenProcesses, original.Settings);
+ public void Deconstruct([global::System.Diagnostics.CodeAnalysis.NotNull, global::System.Diagnostics.CodeAnalysis.DisallowNull] out global::BorderlessGaming.Logic.Models.Favorite[] favorites, [global::System.Diagnostics.CodeAnalysis.NotNull, global::System.Diagnostics.CodeAnalysis.DisallowNull] out string[] hiddenProcesses, [global::System.Diagnostics.CodeAnalysis.NotNull, global::System.Diagnostics.CodeAnalysis.DisallowNull] out global::BorderlessGaming.Logic.Models.AppSettings settings) => (favorites, hiddenProcesses, settings) = (Favorites, HiddenProcesses, Settings);
/// Calculates the maximum number of bytes produced by encoding the current record.
[global::System.Runtime.CompilerServices.MethodImpl(global::Bebop.Runtime.BebopConstants.HotPath)]
private protected int GetMaxByteCount() {
int byteCount = 0;
- byteCount += sizeof(int);
- byteCount += sizeof(int);
- byteCount += sizeof(int);
- byteCount += sizeof(int);
+ {
+ var length0 = unchecked((uint)Favorites.Length);
+ byteCount += sizeof(uint);
+ for (var i0 = 0; i0 < length0; i0++) {
+ byteCount += Favorites[i0].MaxByteCount;
+ }
+ }
+ {
+ var length0 = unchecked((uint)HiddenProcesses.Length);
+ byteCount += sizeof(uint);
+ for (var i0 = 0; i0 < length0; i0++) {
+ byteCount += sizeof(uint) + global::System.Text.Encoding.UTF8.GetMaxByteCount(HiddenProcesses[i0].Length);
+ }
+ }
+ byteCount += Settings.MaxByteCount;
return byteCount;
}
@@ -985,10 +977,21 @@ private protected int GetMaxByteCount() {
[global::System.Runtime.CompilerServices.MethodImpl(global::Bebop.Runtime.BebopConstants.HotPath)]
private protected int GetByteCount() {
int byteCount = 0;
- byteCount += sizeof(int);
- byteCount += sizeof(int);
- byteCount += sizeof(int);
- byteCount += sizeof(int);
+ {
+ var length0 = unchecked((uint)Favorites.Length);
+ byteCount += sizeof(uint);
+ for (var i0 = 0; i0 < length0; i0++) {
+ byteCount += Favorites[i0].ByteCount;
+ }
+ }
+ {
+ var length0 = unchecked((uint)HiddenProcesses.Length);
+ byteCount += sizeof(uint);
+ for (var i0 = 0; i0 < length0; i0++) {
+ byteCount += sizeof(uint) + global::System.Text.Encoding.UTF8.GetByteCount(HiddenProcesses[i0]);
+ }
+ }
+ byteCount += Settings.ByteCount;
return byteCount;
}
@@ -999,7 +1002,7 @@ public sealed override byte[] Encode() {
return writer.ToArray();
}
[global::System.Runtime.CompilerServices.MethodImpl(global::Bebop.Runtime.BebopConstants.HotPath)]
- public static byte[] Encode(global::BorderlessGaming.Logic.Models.ProcessRectangle record) {
+ public static byte[] Encode(global::BorderlessGaming.Logic.Models.UserPreferences record) {
var writer = global::Bebop.Runtime.BebopWriter.Create();
__EncodeInto(record, ref writer);
return writer.ToArray();
@@ -1012,7 +1015,7 @@ public sealed override byte[] Encode(int initialCapacity) {
return writer.ToArray();
}
[global::System.Runtime.CompilerServices.MethodImpl(global::Bebop.Runtime.BebopConstants.HotPath)]
- public static byte[] Encode(global::BorderlessGaming.Logic.Models.ProcessRectangle record, int initialCapacity) {
+ public static byte[] Encode(global::BorderlessGaming.Logic.Models.UserPreferences record, int initialCapacity) {
var writer = global::Bebop.Runtime.BebopWriter.Create(initialCapacity);
__EncodeInto(record, ref writer);
return writer.ToArray();
@@ -1025,7 +1028,7 @@ public static byte[] Encode(global::BorderlessGaming.Logic.Models.ProcessRectang
return writer.ToImmutableArray();
}
[global::System.Runtime.CompilerServices.MethodImpl(global::Bebop.Runtime.BebopConstants.HotPath)]
- public static global::System.Collections.Immutable.ImmutableArray EncodeImmutably(global::BorderlessGaming.Logic.Models.ProcessRectangle record) {
+ public static global::System.Collections.Immutable.ImmutableArray EncodeImmutably(global::BorderlessGaming.Logic.Models.UserPreferences record) {
var writer = global::Bebop.Runtime.BebopWriter.Create();
__EncodeInto(record, ref writer);
return writer.ToImmutableArray();
@@ -1038,7 +1041,7 @@ public static byte[] Encode(global::BorderlessGaming.Logic.Models.ProcessRectang
return writer.ToImmutableArray();
}
[global::System.Runtime.CompilerServices.MethodImpl(global::Bebop.Runtime.BebopConstants.HotPath)]
- public static global::System.Collections.Immutable.ImmutableArray EncodeImmutably(global::BorderlessGaming.Logic.Models.ProcessRectangle record, int initialCapacity) {
+ public static global::System.Collections.Immutable.ImmutableArray EncodeImmutably(global::BorderlessGaming.Logic.Models.UserPreferences record, int initialCapacity) {
var writer = global::Bebop.Runtime.BebopWriter.Create(initialCapacity);
__EncodeInto(record, ref writer);
return writer.ToImmutableArray();
@@ -1050,38 +1053,38 @@ public sealed override int EncodeIntoBuffer(byte[] outBuffer) {
return __EncodeInto(this, ref writer);
}
[global::System.Runtime.CompilerServices.MethodImpl(global::Bebop.Runtime.BebopConstants.HotPath)]
- public static int EncodeIntoBuffer(global::BorderlessGaming.Logic.Models.ProcessRectangle record, byte[] outBuffer) {
+ public static int EncodeIntoBuffer(global::BorderlessGaming.Logic.Models.UserPreferences record, byte[] outBuffer) {
var writer = global::Bebop.Runtime.BebopWriter.Create(outBuffer);
return __EncodeInto(record, ref writer);
}
#region Static Decode Methods
[global::System.Runtime.CompilerServices.MethodImpl(global::Bebop.Runtime.BebopConstants.HotPath)]
- public static global::BorderlessGaming.Logic.Models.ProcessRectangle Decode(byte[] record) {
+ public static global::BorderlessGaming.Logic.Models.UserPreferences Decode(byte[] record) {
var reader = global::Bebop.Runtime.BebopReader.From(record);
return __DecodeFrom(ref reader);
}
[global::System.Runtime.CompilerServices.MethodImpl(global::Bebop.Runtime.BebopConstants.HotPath)]
- public static global::BorderlessGaming.Logic.Models.ProcessRectangle Decode(global::System.ReadOnlySpan record) {
+ public static global::BorderlessGaming.Logic.Models.UserPreferences Decode(global::System.ReadOnlySpan record) {
var reader = global::Bebop.Runtime.BebopReader.From(record);
return __DecodeFrom(ref reader);
}
[global::System.Runtime.CompilerServices.MethodImpl(global::Bebop.Runtime.BebopConstants.HotPath)]
- public static global::BorderlessGaming.Logic.Models.ProcessRectangle Decode(global::System.ReadOnlyMemory record) {
+ public static global::BorderlessGaming.Logic.Models.UserPreferences Decode(global::System.ReadOnlyMemory record) {
var reader = global::Bebop.Runtime.BebopReader.From(record);
return __DecodeFrom(ref reader);
}
[global::System.Runtime.CompilerServices.MethodImpl(global::Bebop.Runtime.BebopConstants.HotPath)]
- public static global::BorderlessGaming.Logic.Models.ProcessRectangle Decode(global::System.ArraySegment record) {
+ public static global::BorderlessGaming.Logic.Models.UserPreferences Decode(global::System.ArraySegment record) {
var reader = global::Bebop.Runtime.BebopReader.From(record);
return __DecodeFrom(ref reader);
}
[global::System.Runtime.CompilerServices.MethodImpl(global::Bebop.Runtime.BebopConstants.HotPath)]
- public static global::BorderlessGaming.Logic.Models.ProcessRectangle Decode(global::System.Collections.Immutable.ImmutableArray record) {
+ public static global::BorderlessGaming.Logic.Models.UserPreferences Decode(global::System.Collections.Immutable.ImmutableArray record) {
var reader = global::Bebop.Runtime.BebopReader.From(record);
return __DecodeFrom(ref reader);
}
@@ -1092,12 +1095,23 @@ public static int EncodeIntoBuffer(global::BorderlessGaming.Logic.Models.Process
[global::System.Runtime.CompilerServices.MethodImpl(global::Bebop.Runtime.BebopConstants.HotPath)]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
- internal static int __EncodeInto(global::BorderlessGaming.Logic.Models.ProcessRectangle record, ref global::Bebop.Runtime.BebopWriter writer) {
+ internal static int __EncodeInto(global::BorderlessGaming.Logic.Models.UserPreferences record, ref global::Bebop.Runtime.BebopWriter writer) {
var before = writer.Length;
- writer.WriteInt32(record.X);
- writer.WriteInt32(record.Y);
- writer.WriteInt32(record.Width);
- writer.WriteInt32(record.Height);
+ {
+ var length0 = unchecked((uint)record.Favorites.Length);
+ writer.WriteUInt32(length0);
+ for (var i0 = 0; i0 < length0; i0++) {
+ global::BorderlessGaming.Logic.Models.Favorite.__EncodeInto(record.Favorites[i0], ref writer);
+ }
+ }
+ {
+ var length0 = unchecked((uint)record.HiddenProcesses.Length);
+ writer.WriteUInt32(length0);
+ for (var i0 = 0; i0 < length0; i0++) {
+ writer.WriteString(record.HiddenProcesses[i0]);
+ }
+ }
+ global::BorderlessGaming.Logic.Models.AppSettings.__EncodeInto(record.Settings, ref writer);
var after = writer.Length;
return after - before;
}
@@ -1107,34 +1121,47 @@ internal static int __EncodeInto(global::BorderlessGaming.Logic.Models.ProcessRe
[global::System.Runtime.CompilerServices.MethodImpl(global::Bebop.Runtime.BebopConstants.HotPath)]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
- internal static global::BorderlessGaming.Logic.Models.ProcessRectangle __DecodeFrom(ref global::Bebop.Runtime.BebopReader reader) {
+ internal static global::BorderlessGaming.Logic.Models.UserPreferences __DecodeFrom(ref global::Bebop.Runtime.BebopReader reader) {
- int field0;
- field0 = reader.ReadInt32();
- int field1;
- field1 = reader.ReadInt32();
- int field2;
- field2 = reader.ReadInt32();
- int field3;
- field3 = reader.ReadInt32();
- return new global::BorderlessGaming.Logic.Models.ProcessRectangle {
- X = field0,
- Y = field1,
- Width = field2,
- Height = field3,
+ global::BorderlessGaming.Logic.Models.Favorite[] field0;
+ {
+ var length0 = unchecked((int)reader.ReadUInt32());
+ field0 = new global::BorderlessGaming.Logic.Models.Favorite[length0];
+ for (var i0 = 0; i0 < length0; i0++) {
+ global::BorderlessGaming.Logic.Models.Favorite x0;
+ x0 = global::BorderlessGaming.Logic.Models.Favorite.__DecodeFrom(ref reader);
+ field0[i0] = x0;
+ }
+ }
+ string[] field1;
+ {
+ var length0 = unchecked((int)reader.ReadUInt32());
+ field1 = new string[length0];
+ for (var i0 = 0; i0 < length0; i0++) {
+ string x0;
+ x0 = reader.ReadString();
+ field1[i0] = x0;
+ }
+ }
+ global::BorderlessGaming.Logic.Models.AppSettings field2;
+ field2 = global::BorderlessGaming.Logic.Models.AppSettings.__DecodeFrom(ref reader);
+ return new global::BorderlessGaming.Logic.Models.UserPreferences {
+ Favorites = field0,
+ HiddenProcesses = field1,
+ Settings = field2,
};
}
#endregion
#region Equality
- public bool Equals(global::BorderlessGaming.Logic.Models.ProcessRectangle other) {
+ public bool Equals(global::BorderlessGaming.Logic.Models.UserPreferences other) {
if (ReferenceEquals(null, other)) {
return false;
}
if (ReferenceEquals(this, other)) {
return true;
}
- return X == other.X && Y == other.Y && Width == other.Width && Height == other.Height;
+ return (Favorites is null ? other.Favorites is null : other.Favorites is not null && global::System.Linq.Enumerable.SequenceEqual(Favorites, other.Favorites)) && (HiddenProcesses is null ? other.HiddenProcesses is null : other.HiddenProcesses is not null && global::System.Linq.Enumerable.SequenceEqual(HiddenProcesses, other.HiddenProcesses)) && Settings == other.Settings;
}
public override bool Equals(object obj) {
@@ -1144,7 +1171,7 @@ public override bool Equals(object obj) {
if (ReferenceEquals(this, obj)) {
return true;
}
- if (obj is not global::BorderlessGaming.Logic.Models.ProcessRectangle baseType) {
+ if (obj is not global::BorderlessGaming.Logic.Models.UserPreferences baseType) {
return false;
}
return Equals(baseType);
@@ -1152,138 +1179,152 @@ public override bool Equals(object obj) {
public override int GetHashCode() {
int hash = 1;
- hash ^= X.GetHashCode();
- hash ^= Y.GetHashCode();
- hash ^= Width.GetHashCode();
- hash ^= Height.GetHashCode();
+ hash ^= Favorites.GetHashCode();
+ hash ^= HiddenProcesses.GetHashCode();
+ hash ^= Settings.GetHashCode();
return hash;
}
- public static bool operator ==(global::BorderlessGaming.Logic.Models.ProcessRectangle left, global::BorderlessGaming.Logic.Models.ProcessRectangle right) => Equals(left, right);
- public static bool operator !=(global::BorderlessGaming.Logic.Models.ProcessRectangle left, global::BorderlessGaming.Logic.Models.ProcessRectangle right) => !Equals(left, right);
+ public static bool operator ==(global::BorderlessGaming.Logic.Models.UserPreferences left, global::BorderlessGaming.Logic.Models.UserPreferences right) => Equals(left, right);
+ public static bool operator !=(global::BorderlessGaming.Logic.Models.UserPreferences left, global::BorderlessGaming.Logic.Models.UserPreferences right) => !Equals(left, right);
#endregion
}
- [global::System.CodeDom.Compiler.GeneratedCode("bebopc", "2.7.4")]
- [global::Bebop.Attributes.BebopRecord(global::Bebop.Runtime.BebopKind.Message)]
- public partial class AppSettings : global::Bebop.Runtime.BaseBebopRecord, global::System.IEquatable {
- #nullable enable
+ [global::System.CodeDom.Compiler.GeneratedCode("bebopc", "2.8.7")]
+ [global::Bebop.Attributes.BebopRecord(global::Bebop.Runtime.BebopKind.Enum)]
+ public enum FavoriteSize : byte {
+ Invalid = 0,
+ FullScreen = 1,
+ SpecificSize = 2,
+ NoChange = 3
+ }
+
+ [global::System.CodeDom.Compiler.GeneratedCode("bebopc", "2.8.7")]
+ [global::Bebop.Attributes.BebopRecord(global::Bebop.Runtime.BebopKind.Enum)]
+ public enum FavoriteType : byte {
+ Invalid = 0,
+ Process = 1,
+ Title = 2,
+ Regex = 3
+ }
+
+ [global::System.CodeDom.Compiler.GeneratedCode("bebopc", "2.8.7")]
+ [global::Bebop.Attributes.BebopRecord(global::Bebop.Runtime.BebopKind.Struct)]
+ public partial class Favorite : global::Bebop.Runtime.BaseBebopRecord, global::System.IEquatable {
///
public sealed override int MaxByteCount => GetMaxByteCount();
///
public sealed override int ByteCount => GetByteCount();
- [global::System.Diagnostics.CodeAnalysis.MaybeNull, global::System.Diagnostics.CodeAnalysis.AllowNull]
- public bool? SlowWindowDetection { get; set; }
- [global::System.Diagnostics.CodeAnalysis.MaybeNull, global::System.Diagnostics.CodeAnalysis.AllowNull]
- public bool? ViewAllProcessDetails { get; set; }
- [global::System.Diagnostics.CodeAnalysis.MaybeNull, global::System.Diagnostics.CodeAnalysis.AllowNull]
- public bool? RunOnStartup { get; set; }
- [global::System.Diagnostics.CodeAnalysis.MaybeNull, global::System.Diagnostics.CodeAnalysis.AllowNull]
- public bool? UseGlobalHotkey { get; set; }
- [global::System.Diagnostics.CodeAnalysis.MaybeNull, global::System.Diagnostics.CodeAnalysis.AllowNull]
- public bool? UseMouseLockHotKey { get; set; }
- [global::System.Diagnostics.CodeAnalysis.MaybeNull, global::System.Diagnostics.CodeAnalysis.AllowNull]
- public bool? UseMouseHideHotKey { get; set; }
- [global::System.Diagnostics.CodeAnalysis.MaybeNull, global::System.Diagnostics.CodeAnalysis.AllowNull]
- public bool? StartMinimized { get; set; }
- [global::System.Diagnostics.CodeAnalysis.MaybeNull, global::System.Diagnostics.CodeAnalysis.AllowNull]
- public bool? HideBalloonTips { get; set; }
- [global::System.Diagnostics.CodeAnalysis.MaybeNull, global::System.Diagnostics.CodeAnalysis.AllowNull]
- public bool? CloseToTray { get; set; }
- [global::System.Diagnostics.CodeAnalysis.MaybeNull, global::System.Diagnostics.CodeAnalysis.AllowNull]
- public bool? CheckForUpdates { get; set; }
- [global::System.Diagnostics.CodeAnalysis.MaybeNull, global::System.Diagnostics.CodeAnalysis.AllowNull]
- public bool? DisableSteamIntegration { get; set; }
- [global::System.Diagnostics.CodeAnalysis.MaybeNull, global::System.Diagnostics.CodeAnalysis.AllowNull]
- public string? Culture { get; set; }
+ [global::System.Diagnostics.CodeAnalysis.NotNull, global::System.Diagnostics.CodeAnalysis.DisallowNull]
+ public global::BorderlessGaming.Logic.Models.FavoriteType Type { get; set; }
+ [global::System.Diagnostics.CodeAnalysis.NotNull, global::System.Diagnostics.CodeAnalysis.DisallowNull]
+ public global::BorderlessGaming.Logic.Models.FavoriteSize Size { get; set; }
+ [global::System.Diagnostics.CodeAnalysis.NotNull, global::System.Diagnostics.CodeAnalysis.DisallowNull]
+ public string SearchText { get; set; }
+ [global::System.Diagnostics.CodeAnalysis.NotNull, global::System.Diagnostics.CodeAnalysis.DisallowNull]
+ public global::BorderlessGaming.Logic.Models.ProcessRectangle Screen { get; set; }
+ [global::System.Diagnostics.CodeAnalysis.NotNull, global::System.Diagnostics.CodeAnalysis.DisallowNull]
+ public int OffsetLeft { get; set; }
+ [global::System.Diagnostics.CodeAnalysis.NotNull, global::System.Diagnostics.CodeAnalysis.DisallowNull]
+ public int OffsetTop { get; set; }
+ [global::System.Diagnostics.CodeAnalysis.NotNull, global::System.Diagnostics.CodeAnalysis.DisallowNull]
+ public int OffsetRight { get; set; }
+ [global::System.Diagnostics.CodeAnalysis.NotNull, global::System.Diagnostics.CodeAnalysis.DisallowNull]
+ public int OffsetBottom { get; set; }
+ [global::System.Diagnostics.CodeAnalysis.NotNull, global::System.Diagnostics.CodeAnalysis.DisallowNull]
+ public bool ShouldMaximize { get; set; }
+ [global::System.Diagnostics.CodeAnalysis.NotNull, global::System.Diagnostics.CodeAnalysis.DisallowNull]
+ public int PositionX { get; set; }
+ [global::System.Diagnostics.CodeAnalysis.NotNull, global::System.Diagnostics.CodeAnalysis.DisallowNull]
+ public int PositionY { get; set; }
+ [global::System.Diagnostics.CodeAnalysis.NotNull, global::System.Diagnostics.CodeAnalysis.DisallowNull]
+ public int PositionWidth { get; set; }
+ [global::System.Diagnostics.CodeAnalysis.NotNull, global::System.Diagnostics.CodeAnalysis.DisallowNull]
+ public int PositionHeight { get; set; }
+ [global::System.Diagnostics.CodeAnalysis.NotNull, global::System.Diagnostics.CodeAnalysis.DisallowNull]
+ public bool RemoveMenus { get; set; }
+ [global::System.Diagnostics.CodeAnalysis.NotNull, global::System.Diagnostics.CodeAnalysis.DisallowNull]
+ public bool TopMost { get; set; }
+ [global::System.Diagnostics.CodeAnalysis.NotNull, global::System.Diagnostics.CodeAnalysis.DisallowNull]
+ public bool HideWindowsTaskbar { get; set; }
+ [global::System.Diagnostics.CodeAnalysis.NotNull, global::System.Diagnostics.CodeAnalysis.DisallowNull]
+ public bool HideMouseCursor { get; set; }
+ [global::System.Diagnostics.CodeAnalysis.NotNull, global::System.Diagnostics.CodeAnalysis.DisallowNull]
+ public bool DelayBorderless { get; set; }
+ [global::System.Diagnostics.CodeAnalysis.NotNull, global::System.Diagnostics.CodeAnalysis.DisallowNull]
+ public bool MuteInBackground { get; set; }
///
///
- public AppSettings() : base() { }
+ public Favorite() : base() { }
///
///
- ///
+ ///
///
- ///
+ ///
///
- ///
+ ///
///
- ///
+ ///
///
- ///
+ ///
///
- ///
+ ///
///
- ///
+ ///
///
- ///
+ ///
///
- ///
+ ///
///
- ///
+ ///
///
- ///
+ ///
///
- ///
+ ///
///
- public AppSettings([global::System.Diagnostics.CodeAnalysis.MaybeNull, global::System.Diagnostics.CodeAnalysis.AllowNull] bool? slowWindowDetection, [global::System.Diagnostics.CodeAnalysis.MaybeNull, global::System.Diagnostics.CodeAnalysis.AllowNull] bool? viewAllProcessDetails, [global::System.Diagnostics.CodeAnalysis.MaybeNull, global::System.Diagnostics.CodeAnalysis.AllowNull] bool? runOnStartup, [global::System.Diagnostics.CodeAnalysis.MaybeNull, global::System.Diagnostics.CodeAnalysis.AllowNull] bool? useGlobalHotkey, [global::System.Diagnostics.CodeAnalysis.MaybeNull, global::System.Diagnostics.CodeAnalysis.AllowNull] bool? useMouseLockHotKey, [global::System.Diagnostics.CodeAnalysis.MaybeNull, global::System.Diagnostics.CodeAnalysis.AllowNull] bool? useMouseHideHotKey, [global::System.Diagnostics.CodeAnalysis.MaybeNull, global::System.Diagnostics.CodeAnalysis.AllowNull] bool? startMinimized, [global::System.Diagnostics.CodeAnalysis.MaybeNull, global::System.Diagnostics.CodeAnalysis.AllowNull] bool? hideBalloonTips, [global::System.Diagnostics.CodeAnalysis.MaybeNull, global::System.Diagnostics.CodeAnalysis.AllowNull] bool? closeToTray, [global::System.Diagnostics.CodeAnalysis.MaybeNull, global::System.Diagnostics.CodeAnalysis.AllowNull] bool? checkForUpdates, [global::System.Diagnostics.CodeAnalysis.MaybeNull, global::System.Diagnostics.CodeAnalysis.AllowNull] bool? disableSteamIntegration, [global::System.Diagnostics.CodeAnalysis.MaybeNull, global::System.Diagnostics.CodeAnalysis.AllowNull] string? culture) => (SlowWindowDetection, ViewAllProcessDetails, RunOnStartup, UseGlobalHotkey, UseMouseLockHotKey, UseMouseHideHotKey, StartMinimized, HideBalloonTips, CloseToTray, CheckForUpdates, DisableSteamIntegration, Culture) = (slowWindowDetection, viewAllProcessDetails, runOnStartup, useGlobalHotkey, useMouseLockHotKey, useMouseHideHotKey, startMinimized, hideBalloonTips, closeToTray, checkForUpdates, disableSteamIntegration, culture);
- public AppSettings([global::System.Diagnostics.CodeAnalysis.MaybeNull, global::System.Diagnostics.CodeAnalysis.AllowNull] AppSettings? original) => (SlowWindowDetection, ViewAllProcessDetails, RunOnStartup, UseGlobalHotkey, UseMouseLockHotKey, UseMouseHideHotKey, StartMinimized, HideBalloonTips, CloseToTray, CheckForUpdates, DisableSteamIntegration, Culture) = (original?.SlowWindowDetection, original?.ViewAllProcessDetails, original?.RunOnStartup, original?.UseGlobalHotkey, original?.UseMouseLockHotKey, original?.UseMouseHideHotKey, original?.StartMinimized, original?.HideBalloonTips, original?.CloseToTray, original?.CheckForUpdates, original?.DisableSteamIntegration, original?.Culture);
- public void Deconstruct([global::System.Diagnostics.CodeAnalysis.MaybeNull, global::System.Diagnostics.CodeAnalysis.AllowNull] out bool? slowWindowDetection, [global::System.Diagnostics.CodeAnalysis.MaybeNull, global::System.Diagnostics.CodeAnalysis.AllowNull] out bool? viewAllProcessDetails, [global::System.Diagnostics.CodeAnalysis.MaybeNull, global::System.Diagnostics.CodeAnalysis.AllowNull] out bool? runOnStartup, [global::System.Diagnostics.CodeAnalysis.MaybeNull, global::System.Diagnostics.CodeAnalysis.AllowNull] out bool? useGlobalHotkey, [global::System.Diagnostics.CodeAnalysis.MaybeNull, global::System.Diagnostics.CodeAnalysis.AllowNull] out bool? useMouseLockHotKey, [global::System.Diagnostics.CodeAnalysis.MaybeNull, global::System.Diagnostics.CodeAnalysis.AllowNull] out bool? useMouseHideHotKey, [global::System.Diagnostics.CodeAnalysis.MaybeNull, global::System.Diagnostics.CodeAnalysis.AllowNull] out bool? startMinimized, [global::System.Diagnostics.CodeAnalysis.MaybeNull, global::System.Diagnostics.CodeAnalysis.AllowNull] out bool? hideBalloonTips, [global::System.Diagnostics.CodeAnalysis.MaybeNull, global::System.Diagnostics.CodeAnalysis.AllowNull] out bool? closeToTray, [global::System.Diagnostics.CodeAnalysis.MaybeNull, global::System.Diagnostics.CodeAnalysis.AllowNull] out bool? checkForUpdates, [global::System.Diagnostics.CodeAnalysis.MaybeNull, global::System.Diagnostics.CodeAnalysis.AllowNull] out bool? disableSteamIntegration, [global::System.Diagnostics.CodeAnalysis.MaybeNull, global::System.Diagnostics.CodeAnalysis.AllowNull] out string? culture) => (slowWindowDetection, viewAllProcessDetails, runOnStartup, useGlobalHotkey, useMouseLockHotKey, useMouseHideHotKey, startMinimized, hideBalloonTips, closeToTray, checkForUpdates, disableSteamIntegration, culture) = (SlowWindowDetection, ViewAllProcessDetails, RunOnStartup, UseGlobalHotkey, UseMouseLockHotKey, UseMouseHideHotKey, StartMinimized, HideBalloonTips, CloseToTray, CheckForUpdates, DisableSteamIntegration, Culture);
+ ///
+ ///
+ ///
+ ///
+ ///
+ ///
+ ///
+ ///
+ ///
+ ///
+ ///
+ ///
+ ///
+ ///
+ public Favorite([global::System.Diagnostics.CodeAnalysis.NotNull, global::System.Diagnostics.CodeAnalysis.DisallowNull] global::BorderlessGaming.Logic.Models.FavoriteType type, [global::System.Diagnostics.CodeAnalysis.NotNull, global::System.Diagnostics.CodeAnalysis.DisallowNull] global::BorderlessGaming.Logic.Models.FavoriteSize size, [global::System.Diagnostics.CodeAnalysis.NotNull, global::System.Diagnostics.CodeAnalysis.DisallowNull] string searchText, [global::System.Diagnostics.CodeAnalysis.NotNull, global::System.Diagnostics.CodeAnalysis.DisallowNull] global::BorderlessGaming.Logic.Models.ProcessRectangle screen, [global::System.Diagnostics.CodeAnalysis.NotNull, global::System.Diagnostics.CodeAnalysis.DisallowNull] int offsetLeft, [global::System.Diagnostics.CodeAnalysis.NotNull, global::System.Diagnostics.CodeAnalysis.DisallowNull] int offsetTop, [global::System.Diagnostics.CodeAnalysis.NotNull, global::System.Diagnostics.CodeAnalysis.DisallowNull] int offsetRight, [global::System.Diagnostics.CodeAnalysis.NotNull, global::System.Diagnostics.CodeAnalysis.DisallowNull] int offsetBottom, [global::System.Diagnostics.CodeAnalysis.NotNull, global::System.Diagnostics.CodeAnalysis.DisallowNull] bool shouldMaximize, [global::System.Diagnostics.CodeAnalysis.NotNull, global::System.Diagnostics.CodeAnalysis.DisallowNull] int positionX, [global::System.Diagnostics.CodeAnalysis.NotNull, global::System.Diagnostics.CodeAnalysis.DisallowNull] int positionY, [global::System.Diagnostics.CodeAnalysis.NotNull, global::System.Diagnostics.CodeAnalysis.DisallowNull] int positionWidth, [global::System.Diagnostics.CodeAnalysis.NotNull, global::System.Diagnostics.CodeAnalysis.DisallowNull] int positionHeight, [global::System.Diagnostics.CodeAnalysis.NotNull, global::System.Diagnostics.CodeAnalysis.DisallowNull] bool removeMenus, [global::System.Diagnostics.CodeAnalysis.NotNull, global::System.Diagnostics.CodeAnalysis.DisallowNull] bool topMost, [global::System.Diagnostics.CodeAnalysis.NotNull, global::System.Diagnostics.CodeAnalysis.DisallowNull] bool hideWindowsTaskbar, [global::System.Diagnostics.CodeAnalysis.NotNull, global::System.Diagnostics.CodeAnalysis.DisallowNull] bool hideMouseCursor, [global::System.Diagnostics.CodeAnalysis.NotNull, global::System.Diagnostics.CodeAnalysis.DisallowNull] bool delayBorderless, [global::System.Diagnostics.CodeAnalysis.NotNull, global::System.Diagnostics.CodeAnalysis.DisallowNull] bool muteInBackground) => (Type, Size, SearchText, Screen, OffsetLeft, OffsetTop, OffsetRight, OffsetBottom, ShouldMaximize, PositionX, PositionY, PositionWidth, PositionHeight, RemoveMenus, TopMost, HideWindowsTaskbar, HideMouseCursor, DelayBorderless, MuteInBackground) = (type, size, searchText, screen, offsetLeft, offsetTop, offsetRight, offsetBottom, shouldMaximize, positionX, positionY, positionWidth, positionHeight, removeMenus, topMost, hideWindowsTaskbar, hideMouseCursor, delayBorderless, muteInBackground);
+ public Favorite([global::System.Diagnostics.CodeAnalysis.NotNull, global::System.Diagnostics.CodeAnalysis.DisallowNull] Favorite original) => (Type, Size, SearchText, Screen, OffsetLeft, OffsetTop, OffsetRight, OffsetBottom, ShouldMaximize, PositionX, PositionY, PositionWidth, PositionHeight, RemoveMenus, TopMost, HideWindowsTaskbar, HideMouseCursor, DelayBorderless, MuteInBackground) = (original.Type, original.Size, original.SearchText, original.Screen, original.OffsetLeft, original.OffsetTop, original.OffsetRight, original.OffsetBottom, original.ShouldMaximize, original.PositionX, original.PositionY, original.PositionWidth, original.PositionHeight, original.RemoveMenus, original.TopMost, original.HideWindowsTaskbar, original.HideMouseCursor, original.DelayBorderless, original.MuteInBackground);
+ public void Deconstruct([global::System.Diagnostics.CodeAnalysis.NotNull, global::System.Diagnostics.CodeAnalysis.DisallowNull] out global::BorderlessGaming.Logic.Models.FavoriteType type, [global::System.Diagnostics.CodeAnalysis.NotNull, global::System.Diagnostics.CodeAnalysis.DisallowNull] out global::BorderlessGaming.Logic.Models.FavoriteSize size, [global::System.Diagnostics.CodeAnalysis.NotNull, global::System.Diagnostics.CodeAnalysis.DisallowNull] out string searchText, [global::System.Diagnostics.CodeAnalysis.NotNull, global::System.Diagnostics.CodeAnalysis.DisallowNull] out global::BorderlessGaming.Logic.Models.ProcessRectangle screen, [global::System.Diagnostics.CodeAnalysis.NotNull, global::System.Diagnostics.CodeAnalysis.DisallowNull] out int offsetLeft, [global::System.Diagnostics.CodeAnalysis.NotNull, global::System.Diagnostics.CodeAnalysis.DisallowNull] out int offsetTop, [global::System.Diagnostics.CodeAnalysis.NotNull, global::System.Diagnostics.CodeAnalysis.DisallowNull] out int offsetRight, [global::System.Diagnostics.CodeAnalysis.NotNull, global::System.Diagnostics.CodeAnalysis.DisallowNull] out int offsetBottom, [global::System.Diagnostics.CodeAnalysis.NotNull, global::System.Diagnostics.CodeAnalysis.DisallowNull] out bool shouldMaximize, [global::System.Diagnostics.CodeAnalysis.NotNull, global::System.Diagnostics.CodeAnalysis.DisallowNull] out int positionX, [global::System.Diagnostics.CodeAnalysis.NotNull, global::System.Diagnostics.CodeAnalysis.DisallowNull] out int positionY, [global::System.Diagnostics.CodeAnalysis.NotNull, global::System.Diagnostics.CodeAnalysis.DisallowNull] out int positionWidth, [global::System.Diagnostics.CodeAnalysis.NotNull, global::System.Diagnostics.CodeAnalysis.DisallowNull] out int positionHeight, [global::System.Diagnostics.CodeAnalysis.NotNull, global::System.Diagnostics.CodeAnalysis.DisallowNull] out bool removeMenus, [global::System.Diagnostics.CodeAnalysis.NotNull, global::System.Diagnostics.CodeAnalysis.DisallowNull] out bool topMost, [global::System.Diagnostics.CodeAnalysis.NotNull, global::System.Diagnostics.CodeAnalysis.DisallowNull] out bool hideWindowsTaskbar, [global::System.Diagnostics.CodeAnalysis.NotNull, global::System.Diagnostics.CodeAnalysis.DisallowNull] out bool hideMouseCursor, [global::System.Diagnostics.CodeAnalysis.NotNull, global::System.Diagnostics.CodeAnalysis.DisallowNull] out bool delayBorderless, [global::System.Diagnostics.CodeAnalysis.NotNull, global::System.Diagnostics.CodeAnalysis.DisallowNull] out bool muteInBackground) => (type, size, searchText, screen, offsetLeft, offsetTop, offsetRight, offsetBottom, shouldMaximize, positionX, positionY, positionWidth, positionHeight, removeMenus, topMost, hideWindowsTaskbar, hideMouseCursor, delayBorderless, muteInBackground) = (Type, Size, SearchText, Screen, OffsetLeft, OffsetTop, OffsetRight, OffsetBottom, ShouldMaximize, PositionX, PositionY, PositionWidth, PositionHeight, RemoveMenus, TopMost, HideWindowsTaskbar, HideMouseCursor, DelayBorderless, MuteInBackground);
/// Calculates the maximum number of bytes produced by encoding the current record.
[global::System.Runtime.CompilerServices.MethodImpl(global::Bebop.Runtime.BebopConstants.HotPath)]
private protected int GetMaxByteCount() {
int byteCount = 0;
- byteCount += 5;
- if (SlowWindowDetection is not null) {
- byteCount += sizeof(byte);
- byteCount += sizeof(bool);
- }
- if (ViewAllProcessDetails is not null) {
- byteCount += sizeof(byte);
- byteCount += sizeof(bool);
- }
- if (RunOnStartup is not null) {
- byteCount += sizeof(byte);
- byteCount += sizeof(bool);
- }
- if (UseGlobalHotkey is not null) {
- byteCount += sizeof(byte);
- byteCount += sizeof(bool);
- }
- if (UseMouseLockHotKey is not null) {
- byteCount += sizeof(byte);
- byteCount += sizeof(bool);
- }
- if (UseMouseHideHotKey is not null) {
- byteCount += sizeof(byte);
- byteCount += sizeof(bool);
- }
- if (StartMinimized is not null) {
- byteCount += sizeof(byte);
- byteCount += sizeof(bool);
- }
- if (HideBalloonTips is not null) {
- byteCount += sizeof(byte);
- byteCount += sizeof(bool);
- }
- if (CloseToTray is not null) {
- byteCount += sizeof(byte);
- byteCount += sizeof(bool);
- }
- if (CheckForUpdates is not null) {
- byteCount += sizeof(byte);
- byteCount += sizeof(bool);
- }
- if (DisableSteamIntegration is not null) {
- byteCount += sizeof(byte);
- byteCount += sizeof(bool);
- }
- if (Culture is not null) {
- byteCount += sizeof(byte);
- byteCount += sizeof(uint) + global::System.Text.Encoding.UTF8.GetMaxByteCount(Culture.Length);
- }
+ byteCount += sizeof(byte);
+ byteCount += sizeof(byte);
+ byteCount += sizeof(uint) + global::System.Text.Encoding.UTF8.GetMaxByteCount(SearchText.Length);
+ byteCount += Screen.MaxByteCount;
+ byteCount += sizeof(int);
+ byteCount += sizeof(int);
+ byteCount += sizeof(int);
+ byteCount += sizeof(int);
+ byteCount += sizeof(bool);
+ byteCount += sizeof(int);
+ byteCount += sizeof(int);
+ byteCount += sizeof(int);
+ byteCount += sizeof(int);
+ byteCount += sizeof(bool);
+ byteCount += sizeof(bool);
+ byteCount += sizeof(bool);
+ byteCount += sizeof(bool);
+ byteCount += sizeof(bool);
+ byteCount += sizeof(bool);
return byteCount;
}
@@ -1292,60 +1333,28 @@ private protected int GetMaxByteCount() {
[global::System.Runtime.CompilerServices.MethodImpl(global::Bebop.Runtime.BebopConstants.HotPath)]
private protected int GetByteCount() {
int byteCount = 0;
- byteCount += 5;
- if (SlowWindowDetection is not null) {
- byteCount += sizeof(byte);
- byteCount += sizeof(bool);
- }
- if (ViewAllProcessDetails is not null) {
- byteCount += sizeof(byte);
- byteCount += sizeof(bool);
- }
- if (RunOnStartup is not null) {
- byteCount += sizeof(byte);
- byteCount += sizeof(bool);
- }
- if (UseGlobalHotkey is not null) {
- byteCount += sizeof(byte);
- byteCount += sizeof(bool);
- }
- if (UseMouseLockHotKey is not null) {
- byteCount += sizeof(byte);
- byteCount += sizeof(bool);
- }
- if (UseMouseHideHotKey is not null) {
- byteCount += sizeof(byte);
- byteCount += sizeof(bool);
- }
- if (StartMinimized is not null) {
- byteCount += sizeof(byte);
- byteCount += sizeof(bool);
- }
- if (HideBalloonTips is not null) {
- byteCount += sizeof(byte);
- byteCount += sizeof(bool);
- }
- if (CloseToTray is not null) {
- byteCount += sizeof(byte);
- byteCount += sizeof(bool);
- }
- if (CheckForUpdates is not null) {
- byteCount += sizeof(byte);
- byteCount += sizeof(bool);
- }
- if (DisableSteamIntegration is not null) {
- byteCount += sizeof(byte);
- byteCount += sizeof(bool);
- }
- if (Culture is not null) {
- byteCount += sizeof(byte);
- byteCount += sizeof(uint) + global::System.Text.Encoding.UTF8.GetByteCount(Culture);
- }
+ byteCount += sizeof(byte);
+ byteCount += sizeof(byte);
+ byteCount += sizeof(uint) + global::System.Text.Encoding.UTF8.GetByteCount(SearchText);
+ byteCount += Screen.ByteCount;
+ byteCount += sizeof(int);
+ byteCount += sizeof(int);
+ byteCount += sizeof(int);
+ byteCount += sizeof(int);
+ byteCount += sizeof(bool);
+ byteCount += sizeof(int);
+ byteCount += sizeof(int);
+ byteCount += sizeof(int);
+ byteCount += sizeof(int);
+ byteCount += sizeof(bool);
+ byteCount += sizeof(bool);
+ byteCount += sizeof(bool);
+ byteCount += sizeof(bool);
+ byteCount += sizeof(bool);
+ byteCount += sizeof(bool);
return byteCount;
}
- #nullable disable
-
[global::System.Runtime.CompilerServices.MethodImpl(global::Bebop.Runtime.BebopConstants.HotPath)]
public sealed override byte[] Encode() {
var writer = global::Bebop.Runtime.BebopWriter.Create();
@@ -1353,7 +1362,7 @@ public sealed override byte[] Encode() {
return writer.ToArray();
}
[global::System.Runtime.CompilerServices.MethodImpl(global::Bebop.Runtime.BebopConstants.HotPath)]
- public static byte[] Encode(global::BorderlessGaming.Logic.Models.AppSettings record) {
+ public static byte[] Encode(global::BorderlessGaming.Logic.Models.Favorite record) {
var writer = global::Bebop.Runtime.BebopWriter.Create();
__EncodeInto(record, ref writer);
return writer.ToArray();
@@ -1366,7 +1375,7 @@ public sealed override byte[] Encode(int initialCapacity) {
return writer.ToArray();
}
[global::System.Runtime.CompilerServices.MethodImpl(global::Bebop.Runtime.BebopConstants.HotPath)]
- public static byte[] Encode(global::BorderlessGaming.Logic.Models.AppSettings record, int initialCapacity) {
+ public static byte[] Encode(global::BorderlessGaming.Logic.Models.Favorite record, int initialCapacity) {
var writer = global::Bebop.Runtime.BebopWriter.Create(initialCapacity);
__EncodeInto(record, ref writer);
return writer.ToArray();
@@ -1379,7 +1388,7 @@ public static byte[] Encode(global::BorderlessGaming.Logic.Models.AppSettings re
return writer.ToImmutableArray();
}
[global::System.Runtime.CompilerServices.MethodImpl(global::Bebop.Runtime.BebopConstants.HotPath)]
- public static global::System.Collections.Immutable.ImmutableArray EncodeImmutably(global::BorderlessGaming.Logic.Models.AppSettings record) {
+ public static global::System.Collections.Immutable.ImmutableArray EncodeImmutably(global::BorderlessGaming.Logic.Models.Favorite record) {
var writer = global::Bebop.Runtime.BebopWriter.Create();
__EncodeInto(record, ref writer);
return writer.ToImmutableArray();
@@ -1392,7 +1401,7 @@ public static byte[] Encode(global::BorderlessGaming.Logic.Models.AppSettings re
return writer.ToImmutableArray();
}
[global::System.Runtime.CompilerServices.MethodImpl(global::Bebop.Runtime.BebopConstants.HotPath)]
- public static global::System.Collections.Immutable.ImmutableArray EncodeImmutably(global::BorderlessGaming.Logic.Models.AppSettings record, int initialCapacity) {
+ public static global::System.Collections.Immutable.ImmutableArray EncodeImmutably(global::BorderlessGaming.Logic.Models.Favorite record, int initialCapacity) {
var writer = global::Bebop.Runtime.BebopWriter.Create(initialCapacity);
__EncodeInto(record, ref writer);
return writer.ToImmutableArray();
@@ -1404,38 +1413,38 @@ public sealed override int EncodeIntoBuffer(byte[] outBuffer) {
return __EncodeInto(this, ref writer);
}
[global::System.Runtime.CompilerServices.MethodImpl(global::Bebop.Runtime.BebopConstants.HotPath)]
- public static int EncodeIntoBuffer(global::BorderlessGaming.Logic.Models.AppSettings record, byte[] outBuffer) {
+ public static int EncodeIntoBuffer(global::BorderlessGaming.Logic.Models.Favorite record, byte[] outBuffer) {
var writer = global::Bebop.Runtime.BebopWriter.Create(outBuffer);
return __EncodeInto(record, ref writer);
}
#region Static Decode Methods
[global::System.Runtime.CompilerServices.MethodImpl(global::Bebop.Runtime.BebopConstants.HotPath)]
- public static global::BorderlessGaming.Logic.Models.AppSettings Decode(byte[] record) {
+ public static global::BorderlessGaming.Logic.Models.Favorite Decode(byte[] record) {
var reader = global::Bebop.Runtime.BebopReader.From(record);
return __DecodeFrom(ref reader);
}
[global::System.Runtime.CompilerServices.MethodImpl(global::Bebop.Runtime.BebopConstants.HotPath)]
- public static global::BorderlessGaming.Logic.Models.AppSettings Decode(global::System.ReadOnlySpan record) {
+ public static global::BorderlessGaming.Logic.Models.Favorite Decode(global::System.ReadOnlySpan record) {
var reader = global::Bebop.Runtime.BebopReader.From(record);
return __DecodeFrom(ref reader);
}
[global::System.Runtime.CompilerServices.MethodImpl(global::Bebop.Runtime.BebopConstants.HotPath)]
- public static global::BorderlessGaming.Logic.Models.AppSettings Decode(global::System.ReadOnlyMemory record) {
+ public static global::BorderlessGaming.Logic.Models.Favorite Decode(global::System.ReadOnlyMemory record) {
var reader = global::Bebop.Runtime.BebopReader.From(record);
return __DecodeFrom(ref reader);
}
[global::System.Runtime.CompilerServices.MethodImpl(global::Bebop.Runtime.BebopConstants.HotPath)]
- public static global::BorderlessGaming.Logic.Models.AppSettings Decode(global::System.ArraySegment record) {
+ public static global::BorderlessGaming.Logic.Models.Favorite Decode(global::System.ArraySegment record) {
var reader = global::Bebop.Runtime.BebopReader.From(record);
return __DecodeFrom(ref reader);
}
[global::System.Runtime.CompilerServices.MethodImpl(global::Bebop.Runtime.BebopConstants.HotPath)]
- public static global::BorderlessGaming.Logic.Models.AppSettings Decode(global::System.Collections.Immutable.ImmutableArray record) {
+ public static global::BorderlessGaming.Logic.Models.Favorite Decode(global::System.Collections.Immutable.ImmutableArray record) {
var reader = global::Bebop.Runtime.BebopReader.From(record);
return __DecodeFrom(ref reader);
}
@@ -1446,73 +1455,27 @@ public static int EncodeIntoBuffer(global::BorderlessGaming.Logic.Models.AppSett
[global::System.Runtime.CompilerServices.MethodImpl(global::Bebop.Runtime.BebopConstants.HotPath)]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
- internal static int __EncodeInto(global::BorderlessGaming.Logic.Models.AppSettings record, ref global::Bebop.Runtime.BebopWriter writer) {
+ internal static int __EncodeInto(global::BorderlessGaming.Logic.Models.Favorite record, ref global::Bebop.Runtime.BebopWriter writer) {
var before = writer.Length;
- var pos = writer.ReserveRecordLength();
- var start = writer.Length;
-
- if (record.SlowWindowDetection is not null) {
- writer.WriteByte(1);
- writer.WriteByte(record.SlowWindowDetection.Value);
- }
-
- if (record.ViewAllProcessDetails is not null) {
- writer.WriteByte(2);
- writer.WriteByte(record.ViewAllProcessDetails.Value);
- }
-
- if (record.RunOnStartup is not null) {
- writer.WriteByte(3);
- writer.WriteByte(record.RunOnStartup.Value);
- }
-
- if (record.UseGlobalHotkey is not null) {
- writer.WriteByte(4);
- writer.WriteByte(record.UseGlobalHotkey.Value);
- }
-
- if (record.UseMouseLockHotKey is not null) {
- writer.WriteByte(5);
- writer.WriteByte(record.UseMouseLockHotKey.Value);
- }
-
- if (record.UseMouseHideHotKey is not null) {
- writer.WriteByte(6);
- writer.WriteByte(record.UseMouseHideHotKey.Value);
- }
-
- if (record.StartMinimized is not null) {
- writer.WriteByte(7);
- writer.WriteByte(record.StartMinimized.Value);
- }
-
- if (record.HideBalloonTips is not null) {
- writer.WriteByte(8);
- writer.WriteByte(record.HideBalloonTips.Value);
- }
-
- if (record.CloseToTray is not null) {
- writer.WriteByte(9);
- writer.WriteByte(record.CloseToTray.Value);
- }
-
- if (record.CheckForUpdates is not null) {
- writer.WriteByte(10);
- writer.WriteByte(record.CheckForUpdates.Value);
- }
-
- if (record.DisableSteamIntegration is not null) {
- writer.WriteByte(11);
- writer.WriteByte(record.DisableSteamIntegration.Value);
- }
-
- if (record.Culture is not null) {
- writer.WriteByte(12);
- writer.WriteString(record.Culture);
- }
- writer.WriteByte(0);
- var end = writer.Length;
- writer.FillRecordLength(pos, unchecked((uint) unchecked(end - start)));
+ writer.WriteByte(System.Runtime.CompilerServices.Unsafe.As(ref System.Runtime.CompilerServices.Unsafe.AsRef(record.Type)));
+ writer.WriteByte(System.Runtime.CompilerServices.Unsafe.As(ref System.Runtime.CompilerServices.Unsafe.AsRef(record.Size)));
+ writer.WriteString(record.SearchText);
+ global::BorderlessGaming.Logic.Models.ProcessRectangle.__EncodeInto(record.Screen, ref writer);
+ writer.WriteInt32(record.OffsetLeft);
+ writer.WriteInt32(record.OffsetTop);
+ writer.WriteInt32(record.OffsetRight);
+ writer.WriteInt32(record.OffsetBottom);
+ writer.WriteByte(record.ShouldMaximize);
+ writer.WriteInt32(record.PositionX);
+ writer.WriteInt32(record.PositionY);
+ writer.WriteInt32(record.PositionWidth);
+ writer.WriteInt32(record.PositionHeight);
+ writer.WriteByte(record.RemoveMenus);
+ writer.WriteByte(record.TopMost);
+ writer.WriteByte(record.HideWindowsTaskbar);
+ writer.WriteByte(record.HideMouseCursor);
+ writer.WriteByte(record.DelayBorderless);
+ writer.WriteByte(record.MuteInBackground);
var after = writer.Length;
return after - before;
}
@@ -1522,68 +1485,79 @@ internal static int __EncodeInto(global::BorderlessGaming.Logic.Models.AppSettin
[global::System.Runtime.CompilerServices.MethodImpl(global::Bebop.Runtime.BebopConstants.HotPath)]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
- internal static global::BorderlessGaming.Logic.Models.AppSettings __DecodeFrom(ref global::Bebop.Runtime.BebopReader reader) {
+ internal static global::BorderlessGaming.Logic.Models.Favorite __DecodeFrom(ref global::Bebop.Runtime.BebopReader reader) {
- var record = new global::BorderlessGaming.Logic.Models.AppSettings();
- var length = reader.ReadRecordLength();
- var end = unchecked((int) (reader.Position + length));
- while (true) {
- switch (reader.ReadByte()) {
- case 0:
- return record;
- case 1:
- record.SlowWindowDetection = reader.ReadByte() != 0;
- break;
- case 2:
- record.ViewAllProcessDetails = reader.ReadByte() != 0;
- break;
- case 3:
- record.RunOnStartup = reader.ReadByte() != 0;
- break;
- case 4:
- record.UseGlobalHotkey = reader.ReadByte() != 0;
- break;
- case 5:
- record.UseMouseLockHotKey = reader.ReadByte() != 0;
- break;
- case 6:
- record.UseMouseHideHotKey = reader.ReadByte() != 0;
- break;
- case 7:
- record.StartMinimized = reader.ReadByte() != 0;
- break;
- case 8:
- record.HideBalloonTips = reader.ReadByte() != 0;
- break;
- case 9:
- record.CloseToTray = reader.ReadByte() != 0;
- break;
- case 10:
- record.CheckForUpdates = reader.ReadByte() != 0;
- break;
- case 11:
- record.DisableSteamIntegration = reader.ReadByte() != 0;
- break;
- case 12:
- record.Culture = reader.ReadString();
- break;
- default:
- reader.Position = end;
- return record;
- }
- }
+ global::BorderlessGaming.Logic.Models.FavoriteType field0;
+ field0 = System.Runtime.CompilerServices.Unsafe.As(ref System.Runtime.CompilerServices.Unsafe.AsRef(reader.ReadByte()));
+ global::BorderlessGaming.Logic.Models.FavoriteSize field1;
+ field1 = System.Runtime.CompilerServices.Unsafe.As(ref System.Runtime.CompilerServices.Unsafe.AsRef(reader.ReadByte()));
+ string field2;
+ field2 = reader.ReadString();
+ global::BorderlessGaming.Logic.Models.ProcessRectangle field3;
+ field3 = global::BorderlessGaming.Logic.Models.ProcessRectangle.__DecodeFrom(ref reader);
+ int field4;
+ field4 = reader.ReadInt32();
+ int field5;
+ field5 = reader.ReadInt32();
+ int field6;
+ field6 = reader.ReadInt32();
+ int field7;
+ field7 = reader.ReadInt32();
+ bool field8;
+ field8 = reader.ReadByte() != 0;
+ int field9;
+ field9 = reader.ReadInt32();
+ int field10;
+ field10 = reader.ReadInt32();
+ int field11;
+ field11 = reader.ReadInt32();
+ int field12;
+ field12 = reader.ReadInt32();
+ bool field13;
+ field13 = reader.ReadByte() != 0;
+ bool field14;
+ field14 = reader.ReadByte() != 0;
+ bool field15;
+ field15 = reader.ReadByte() != 0;
+ bool field16;
+ field16 = reader.ReadByte() != 0;
+ bool field17;
+ field17 = reader.ReadByte() != 0;
+ bool field18;
+ field18 = reader.ReadByte() != 0;
+ return new global::BorderlessGaming.Logic.Models.Favorite {
+ Type = field0,
+ Size = field1,
+ SearchText = field2,
+ Screen = field3,
+ OffsetLeft = field4,
+ OffsetTop = field5,
+ OffsetRight = field6,
+ OffsetBottom = field7,
+ ShouldMaximize = field8,
+ PositionX = field9,
+ PositionY = field10,
+ PositionWidth = field11,
+ PositionHeight = field12,
+ RemoveMenus = field13,
+ TopMost = field14,
+ HideWindowsTaskbar = field15,
+ HideMouseCursor = field16,
+ DelayBorderless = field17,
+ MuteInBackground = field18,
+ };
}
#endregion
#region Equality
- public bool Equals(global::BorderlessGaming.Logic.Models.AppSettings other) {
+ public bool Equals(global::BorderlessGaming.Logic.Models.Favorite other) {
if (ReferenceEquals(null, other)) {
return false;
}
if (ReferenceEquals(this, other)) {
return true;
}
- return SlowWindowDetection == other.SlowWindowDetection && ViewAllProcessDetails == other.ViewAllProcessDetails && RunOnStartup == other.RunOnStartup && UseGlobalHotkey == other.UseGlobalHotkey && UseMouseLockHotKey == other.UseMouseLockHotKey && UseMouseHideHotKey == other.UseMouseHideHotKey && StartMinimized == other.StartMinimized && HideBalloonTips == other.HideBalloonTips && CloseToTray == other.CloseToTray && CheckForUpdates == other.CheckForUpdates && DisableSteamIntegration == other.DisableSteamIntegration && Culture == other.Culture;
+ return Type == other.Type && Size == other.Size && SearchText == other.SearchText && Screen == other.Screen && OffsetLeft == other.OffsetLeft && OffsetTop == other.OffsetTop && OffsetRight == other.OffsetRight && OffsetBottom == other.OffsetBottom && ShouldMaximize == other.ShouldMaximize && PositionX == other.PositionX && PositionY == other.PositionY && PositionWidth == other.PositionWidth && PositionHeight == other.PositionHeight && RemoveMenus == other.RemoveMenus && TopMost == other.TopMost && HideWindowsTaskbar == other.HideWindowsTaskbar && HideMouseCursor == other.HideMouseCursor && DelayBorderless == other.DelayBorderless && MuteInBackground == other.MuteInBackground;
}
public override bool Equals(object obj) {
@@ -1593,7 +1567,7 @@ public override bool Equals(object obj) {
if (ReferenceEquals(this, obj)) {
return true;
}
- if (obj is not global::BorderlessGaming.Logic.Models.AppSettings baseType) {
+ if (obj is not global::BorderlessGaming.Logic.Models.Favorite baseType) {
return false;
}
return Equals(baseType);
@@ -1601,23 +1575,30 @@ public override bool Equals(object obj) {
public override int GetHashCode() {
int hash = 1;
- if (SlowWindowDetection is not null) hash ^= SlowWindowDetection.Value.GetHashCode();
- if (ViewAllProcessDetails is not null) hash ^= ViewAllProcessDetails.Value.GetHashCode();
- if (RunOnStartup is not null) hash ^= RunOnStartup.Value.GetHashCode();
- if (UseGlobalHotkey is not null) hash ^= UseGlobalHotkey.Value.GetHashCode();
- if (UseMouseLockHotKey is not null) hash ^= UseMouseLockHotKey.Value.GetHashCode();
- if (UseMouseHideHotKey is not null) hash ^= UseMouseHideHotKey.Value.GetHashCode();
- if (StartMinimized is not null) hash ^= StartMinimized.Value.GetHashCode();
- if (HideBalloonTips is not null) hash ^= HideBalloonTips.Value.GetHashCode();
- if (CloseToTray is not null) hash ^= CloseToTray.Value.GetHashCode();
- if (CheckForUpdates is not null) hash ^= CheckForUpdates.Value.GetHashCode();
- if (DisableSteamIntegration is not null) hash ^= DisableSteamIntegration.Value.GetHashCode();
- if (Culture is not null) hash ^= Culture.GetHashCode();
+ hash ^= Type.GetHashCode();
+ hash ^= Size.GetHashCode();
+ hash ^= SearchText.GetHashCode();
+ hash ^= Screen.GetHashCode();
+ hash ^= OffsetLeft.GetHashCode();
+ hash ^= OffsetTop.GetHashCode();
+ hash ^= OffsetRight.GetHashCode();
+ hash ^= OffsetBottom.GetHashCode();
+ hash ^= ShouldMaximize.GetHashCode();
+ hash ^= PositionX.GetHashCode();
+ hash ^= PositionY.GetHashCode();
+ hash ^= PositionWidth.GetHashCode();
+ hash ^= PositionHeight.GetHashCode();
+ hash ^= RemoveMenus.GetHashCode();
+ hash ^= TopMost.GetHashCode();
+ hash ^= HideWindowsTaskbar.GetHashCode();
+ hash ^= HideMouseCursor.GetHashCode();
+ hash ^= DelayBorderless.GetHashCode();
+ hash ^= MuteInBackground.GetHashCode();
return hash;
}
- public static bool operator ==(global::BorderlessGaming.Logic.Models.AppSettings left, global::BorderlessGaming.Logic.Models.AppSettings right) => Equals(left, right);
- public static bool operator !=(global::BorderlessGaming.Logic.Models.AppSettings left, global::BorderlessGaming.Logic.Models.AppSettings right) => !Equals(left, right);
+ public static bool operator ==(global::BorderlessGaming.Logic.Models.Favorite left, global::BorderlessGaming.Logic.Models.Favorite right) => Equals(left, right);
+ public static bool operator !=(global::BorderlessGaming.Logic.Models.Favorite left, global::BorderlessGaming.Logic.Models.Favorite right) => !Equals(left, right);
#endregion
}
diff --git a/BorderlessGaming/Logic/Models/UserPreferences.HiddenProcess.cs b/BorderlessGaming/Logic/Models/UserPreferences.HiddenProcess.cs
index 584ede1..94d6a6f 100644
--- a/BorderlessGaming/Logic/Models/UserPreferences.HiddenProcess.cs
+++ b/BorderlessGaming/Logic/Models/UserPreferences.HiddenProcess.cs
@@ -38,7 +38,8 @@ public partial class UserPreferences
"iw4 console",
"steam",
"origin",
- "uplay"
+ "uplay",
+ "msedge"
// Let them hide the rest manually
};
diff --git a/BorderlessGaming/Logic/Steam/SteamAPI.cs b/BorderlessGaming/Logic/Steam/SteamAPI.cs
index 63a720a..d643af5 100644
--- a/BorderlessGaming/Logic/Steam/SteamAPI.cs
+++ b/BorderlessGaming/Logic/Steam/SteamAPI.cs
@@ -30,7 +30,7 @@ public static void Init()
IsLoaded = true;
}
catch (Exception ex)
- {
+ {
Console.WriteLine("Failed to load Steam.");
ExceptionHandler.LogException(ex);
}
diff --git a/BorderlessGaming/Logic/Windows/ForegroundManager.cs b/BorderlessGaming/Logic/Windows/ForegroundManager.cs
index 998d739..4a5f078 100644
--- a/BorderlessGaming/Logic/Windows/ForegroundManager.cs
+++ b/BorderlessGaming/Logic/Windows/ForegroundManager.cs
@@ -5,6 +5,7 @@
using System.Linq;
using System.Runtime.InteropServices;
using System.Text;
+using BorderlessGaming.Logic.Extensions;
using BorderlessGaming.Logic.Models;
namespace BorderlessGaming.Logic.Windows
@@ -17,13 +18,13 @@ public static class ForegroundManager
public static void Subscribe()
{
_dele = WinEventProc;
- _mHhook = Native.SetWinEventHook(EventSystemForeground, EventSystemForeground, IntPtr.Zero, _dele, 0, 0, WineventOutofcontext);
+ _mHhook = Native.SetWinEventHook(EventSystemForeground, EventSystemForeground, IntPtr.Zero, _dele, 0, 0, WineventOutofcontext);
}
private const uint WineventOutofcontext = 0;
private const uint EventSystemForeground = 3;
-
+
public static void WinEventProc(IntPtr hWinEventHook, uint eventType, IntPtr hwnd, int idObject, int idChild, uint dwEventThread, uint dwmsEventTime)
{
if (UserPreferences.Instance.Favorites is not null)
@@ -32,15 +33,20 @@ public static void WinEventProc(IntPtr hWinEventHook, uint eventType, IntPtr hwn
{
var handle = Native.GetForegroundWindow();
Native.GetWindowThreadProcessId(handle, out uint processId);
- var details = new ProcessDetails(Process.GetProcessById((int)processId), handle);
+ var process = ProcessExtensions.GetProcessById((int)processId);
+ if (process is null)
+ {
+ return;
+ }
+ var details = new ProcessDetails(process, handle);
foreach (var fav in UserPreferences.Instance.Favorites.Where(favorite => favorite.IsRunning && favorite.MuteInBackground))
{
-
+
if (fav.Matches(details))
{
- if (Native.IsMuted((int) processId))
+ if (Native.IsMuted((int)processId))
{
- Native.UnMuteProcess((int) processId);
+ Native.UnMuteProcess((int)processId);
}
}
else
@@ -51,14 +57,14 @@ public static void WinEventProc(IntPtr hWinEventHook, uint eventType, IntPtr hwn
}
}
}
-
+
}
catch (Exception)
{
- //
+ //
}
}
-
+
}
}
}
\ No newline at end of file
diff --git a/BorderlessGaming/Logic/Windows/Windows.cs b/BorderlessGaming/Logic/Windows/Windows.cs
index 3d587b0..67fa1e6 100644
--- a/BorderlessGaming/Logic/Windows/Windows.cs
+++ b/BorderlessGaming/Logic/Windows/Windows.cs
@@ -2,6 +2,7 @@
using System.Collections.Generic;
using System.Diagnostics;
using System.Drawing;
+using BorderlessGaming.Logic.Extensions;
using BorderlessGaming.Logic.Models;
namespace BorderlessGaming.Logic.Windows
@@ -31,7 +32,7 @@ bool Del(IntPtr hwnd, uint lParam)
{
if (Native.GetWindowRect(ptr, out Native.Rect rect))
{
- if (((Rectangle) rect).IsEmpty)
+ if (((Rectangle)rect).IsEmpty)
{
continue;
}
@@ -43,7 +44,12 @@ bool Del(IntPtr hwnd, uint lParam)
}
uint processId;
Native.GetWindowThreadProcessId(ptr, out processId);
- callback(new ProcessDetails(Process.GetProcessById((int) processId), ptr)
+ var process = ProcessExtensions.GetProcessById((int)processId);
+ if (process is null)
+ {
+ continue;
+ }
+ callback(new ProcessDetails(process, ptr)
{
Manageable = true
});
@@ -77,7 +83,7 @@ private static bool GetMainWindowForProcess_EnumWindows(List ptrList, In
case 1:
if (Native.IsWindowVisible(hWndEnumerated))
{
- if ((uint) styleCurrentWindowStandard != 0)
+ if ((uint)styleCurrentWindowStandard != 0)
{
ptrList.Add(hWndEnumerated);
}
diff --git a/README.md b/README.md
index ceb8b05..cbe99c9 100644
--- a/README.md
+++ b/README.md
@@ -50,7 +50,7 @@ or if you're suffering from crashes or bugs submit information [here](https://gi
## Contact info
* **Twitter:** [@AndrewMD5](https://twitter.com/andrewmd5)
-* **Blog:** [blog.andrew.im](http://blog.andrew.im)
+* **Website:** [andrew.im](https://andrew.im)
# Join our Steam Group!
[Borderless Gaming on Steam](https://steamcommunity.com/app/388080/discussions/)
diff --git a/scripts/build-release.ps1 b/scripts/build-release.ps1
index 9904d80..4c8e19d 100644
--- a/scripts/build-release.ps1
+++ b/scripts/build-release.ps1
@@ -11,5 +11,5 @@ $projectXml.Save($csproj)
& bebopc
& dotnet restore "$cjproj"
-& dotnet publish "$csproj"
+& dotnet publish "$csproj" -c Release -r win-x64
& iscc "$root\Installers\BorderlessGaming_Standalone_Admin.iss"
\ No newline at end of file
diff --git a/version.xml b/version.xml
index e795c37..a9d0743 100644
--- a/version.xml
+++ b/version.xml
@@ -1,5 +1,5 @@
- 9.5.6
+ 10.0.0
https://github.com/Codeusa/Borderless-Gaming/releases/latest