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main.cpp
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main.cpp
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#include <iostream>
#include "includes/CharacterCreator.h"
#include <Windows.h>
#include <MMSystem.h>
#include "includes/Factions.h"
#include <map>
using namespace std;
int main() {
cout<<"Doctor Disco"<<endl;
Sleep(2000);
cout<<"Presents:"<<endl;
Sleep(3000);
cout<<"Fallout";
Sleep(2000);
cout<<":Motor City"<<endl;
PlaySound("C:\\Users\\Engineering\\Documents\\workspace\\Sound Files\\ACDCHTH.wav", NULL, SND_LOOP | SND_ASYNC);
Sleep(15000);
PlaySound(NULL,NULL,0);
cout<<"War, War never changes."<<endl;
Sleep(4000);
cout<<"Since the medieval era, when armies met in formation to destroy the other, war has been for resources. Gold, Diamonds, Slaves, and countless others."<<endl;
Sleep(8000);
std:cout<<"But, War,"<<endl;
Sleep(2500);
cout<<"War never changes"<<endl;
Sleep(2000);
cout<<"In the year 2077, the world's greatest war was fought. A final battle for resources. There were no victors."<<endl;
Sleep(5000);
cout<<"This battle lasted 2 hours. It was a massive display of destruction. Nuclear Weapons flew through the sky like birds."<<endl;
Sleep(2000);
cout<<"War, War never changes."<<endl;
PERSONALITY();
cout<<"You wake up in your bed, and catch a glimpse of the large WELCOME TO VAULT 25! banner."<<endl;
Faction TheDetroiters("The Detroiters");
TheDetroiters.Affinity = 50;
map <string, string> Detroiters_Members {
{"Leader", "Jacob Cryslus"},
{"", ""},
{"", ""},
{"Intelligence Officer", ""}
};
}