Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

[BUG] Lag at Villages #210

Open
Fyoncle opened this issue Sep 21, 2024 · 2 comments
Open

[BUG] Lag at Villages #210

Fyoncle opened this issue Sep 21, 2024 · 2 comments
Assignees
Labels
bug Something isn't working

Comments

@Fyoncle
Copy link

Fyoncle commented Sep 21, 2024

Describe the bug
When getting close to any CTOV village, specifically visible when shaders on, i start getting fps drops up to 20 to 30, not sure if thats relateed to my PC or not.

To Reproduce
Steps to reproduce the behaviour:

  1. Install Elysium Days 5.3.0 Modpack
  2. Create a world and find a village (theres minimum 2 villages at spawn always, idk why the hell its that common bruh)
  3. Look around in the village and you'll lag. More visible when shaders enabled.
  4. See the error

Expected behaviour
To not lag.

Minecraft Version
1.20.1

CTOV Version
v3.4.6

Did you install Lithostitched?(1.20+)
Yes

Log
https://mclo.gs/eAaQ8Jq

@Fyoncle Fyoncle added the bug Something isn't working label Sep 21, 2024
@ChoiceTheorem ChoiceTheorem added this to the Complex refinement milestone Sep 29, 2024
@Fyoncle
Copy link
Author

Fyoncle commented Oct 2, 2024

https://youtu.be/1QO-u3Lm5cU?t=13

As shown in this YouTuber's video, on my modpack when she looks around in the village, the FPS goes down to average of 10 FPS, but when she doesn't look to any CTOV village, it is stable at 40 FPS.

@SettingDust
Copy link
Contributor

Can your provide a spark profiling?

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
bug Something isn't working
Projects
None yet
Development

No branches or pull requests

3 participants