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Lag Simulator

Show how internet lag affects performance. Based of off Living With Lag experiments with Oculus Rift and Raspberry Pi.

This demo uses WebGL and the rear-camera of your phone. It's meant for use with Google Cardboard. With Google Cardboard, you do not need a build of Firefox or Chrome that supports WebVR.

It probably works with Oculus Rift, but you will need to find a way to put a camera/computer on your head. With Oculus Rift, you probably need a browser with WebVR support.

Uses WebVR Boilerplate for base template.

Issues

  • Assumes that last camera detected is the rear camera.
  • Camera zoom is set a little bit too far in.
  • Needs a way to adjust lag.

About

Pull in HTML5 Video. Display it in VR. Simulate lag.

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