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customizedAI.ini
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customizedAI.ini
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;Comments are anything following a semicolon
[GMST]
;Combat AI Changes-from PISE
fAIDodgeDecisionBase:20 ;Vanilla-10
fAIDodgeFavorLeftRightMult:2.25 ;Vanilla-2
fAIFleeHealthMult:24 ;Vanilla-20
fAIUseMagicToleranceDegrees:3.5 ;Vanilla-5
fAIUseWeaponToleranceDegrees:7.5 ;Vanilla-10
fAIDodgeVerticalRangedAttackMult:0.25 ;Vanilla-0.10
fCombatAngleTolerance:0.35 ;Vanilla-1
fCombatAttackChanceBlockingMultMax:1 ;Vanilla-0.67
fCombatAttackChanceBlockingMultMin:0.35 ;Vanilla-0.2
fCombatBashChanceMax:0.4 ;Vanilla-1
fCombatBashChanceMin:0.05 ;Vanilla-0
fCombatBlockAttackChanceMin:0.15 ;Vanilla-0
fCombatBlockAttackReachMult:1.8 ;Vanilla-1.5
fCombatBlockAttackStrikeAngleMult:1.5 ;Vanilla-1.25
fCombatCastConcentrationOffensiveMagicCastTimeMin:1 ;Vanilla-4
fCombatCastConcentrationOffensiveMagicWaitTimeMin:0.15 ;Vanilla-0.5
fCombatCastImmediateOffensiveMagicChanceMax:1 ;Vanilla-0.75
fCombatCastImmediateOffensiveMagicChanceMin:0.15 ;Vanilla-0.05
fCombatDetectionNoticedDistanceLimit:1280 ;Vanilla-768
fCombatDetectionNoticedTimeLimit:15 ;Vanilla-10
fCombatDisarmedFindBetterWeaponInitialTime:0.35 ;Vanilla-1
fCombatDisarmedFindBetterWeaponTime:1 ;Vanilla-2.5
fCombatDodgeAcceptableThreatScoreMult:0.75 ;Vanilla-0.5
fCombatDodgeAnticipateThreatTime:2 ;Vanilla-2
fCombatDodgeChanceMin:0.2 ;Vanilla-0
fCombatDodgeMovingReactionTime:0.1 ;Vanilla-0.25
fCombatDodgeReactionTime:0.05 ;Vanilla-0.15
fCombatFindBetterWeaponTime:1.5 ;Vanilla-5
fCombatFiringArcStationaryTurnMult:1.1 ;Vanilla-0.75
fCombatFlightMinimumRange:1280 ;Vanilla-1536
fCombatHoverAngleLimit:45 ;Vanilla-35
fCombatHoverAngleMax:35 ;Vanilla-20
fCombatHoverTimeMax:20 ;Vanilla-15
fCombatHoverTimeMin:2.5 ;Vanilla-5.5
fCombatInventoryMinEquipTimeShout:2 ;Vanilla-3
fCombatInventoryMinEquipTimeTorch:3 ;Vanilla-5
fCombatInventoryMinEquipTimeMagic:2 ;Vanilla-3
fCombatInventoryMinEquipTimeStaff:3 ;Vanilla-5
fCombatInventoryMinEquipTimeBlock:3 ;Vanilla-5
fCombatInventoryMinEquipTimeWeapon:3 ;Vanilla-5
fCombatInventoryRangedScoreMult:1.25 ;Vanilla-2
fCombatMagicDrinkPotionWaitTime:1.25 ;Vanilla-3
fCombatMagicDualCastChance:0.4 ;Vanilla-0.33
fCombatMagicDualCastInterruptTime:1.5 ;Vanilla-2.5
fCombatMagicArmorMinCastTime:6 ;Vanilla-15
fCombatMagicConcentrationMinCastTime:1 ;Vanilla-2
fCombatMagicDefaultMinCastTime:0.5 ;Vanilla-1
fCombatMagicInvisibilityMinCastTime:6 ;Vanilla-15
fCombatMagicLightMinCastTime:6 ;Vanilla-10
fCombatMagicOffensiveMinCastTime:1.25 ;Vanilla-3
fCombatMagicParalyzeMinCastTime:1 ;Vanilla-2
fCombatMagicSummonMinCastTime:6 ;Vanilla-15
fCombatMagicTargetEffectMinCastTime:4 ;Vanilla-10
fCombatMagicWardMinCastTime:0.75 ;Vanilla-1.5
fCombatMagicDisarmRestrictTime:8 ;Vanilla-30
fCombatMagicParalyzeRestrictTime:8 ;Vanilla-30
fCombatMagicSummonRestrictTime:5 ;Vanilla-30
fCombatMagicReanimateRestrictTime:5 ;Vanilla-30
fCombatOffensiveBashChanceMax:0.15 ;Vanilla-0.05
fCombatOffensiveBashChanceMin:0.03 ;Vanilla-0
fCombatPerchAttackTimeMin:1.5 ;Vanilla-4
fCombatRangedAimVariance:0.2 ;Vanilla-0.9
fCombatSearchInteriorRadiusMin:1536 ;Vanilla-768
fCombatSearchInteriorRadiusMax:2048 ;Vanilla-1280
fCombatSearchWanderDistance:1024 ;Vanilla-512
fCombatSpecialAttackChanceMin:0.1 ;Vanilla-0
fCombatMagicArmorDistanceMax:768 ;Vanilla-512
fCombatMagicArmorDistanceMin:128 ;Vanilla-256
fCombatMagicBoundItemDistance:1536 ;Vanilla-1024
fCombatMagicCloakDistanceMax:512 ;Vanilla-384
fCombatMagicDisarmDistance:192 ;Vanilla-256
fCombatMagicParalyzeDistance:192 ;Vanilla-384
fCombatSurroundDistanceMax:512 ;Vanilla-384
fCombatSurroundDistanceMin:96 ;Vanilla-128
fCombatOrbitDistance:3600 ;Vanilla-4000
fCombatOrbitTimeMax:15 ;Vanilla-12
fCombatOrbitTimeMin:1.5 ;Vanilla-3
fAIEnergyLevelBase:20 ;Vanilla-0
fAIShoutRetryDelaySeconds:2 ;Vanilla-4
fCombatAcquireWeaponDisarmedDistanceMin:256 ;Vanilla-512
fCombatAcquireWeaponDisarmedDistanceMax:1024 ;Vanilla-2048
fCombatAcquireWeaponCloseDistanceMax:640 ;Vanilla-768
fCombatAcquireWeaponCloseDistanceMin:192 ;Vanilla-256
fCombatAcquireWeaponSearchFailedDelay:1.5 ;Vanilla-5
fCombatAcquireWeaponSearchSuccessDelay:3 ;Vanilla-15
fCombatAimProjectileRandomOffset:2 ;Vanilla-16
fCombatAimTrackTargetUpdateTime:0.25 ;Vanilla-0.33
fCombatAreaStandardFlyingRadiusMult:1.5 ;Vanilla-2
fCombatCoverMinimumActiveRange:384 ;Vanilla-512
fCombatCoverMinimumRange:512 ;Vanilla-768
fCombatCoverMaxRangeMult:2 ;Vanilla-1.5
fCombatCoverRangeMaxActiveMult:2 ;Vanilla-1.25
fCombatCoverRangeMinActiveMult:0.4 ;Vanilla-0.5
fCombatCoverSearchFailedDelay:1 ;Vanilla-5
fCombatCoverRangeMaxBufferDistance:1024 ;Vanilla-768
fCombatCoverRangeMinBufferDistance:384 ;Vanilla-512
fCombatCoverWaitTimeMax:8 ;Vanilla-5
fCombatCoverWaitTimeMid:3 ;Vanilla-2.5
fCombatCoverWaitTimeMin:0.75 ;Vanilla-1.5
fCombatDiveBombChanceMin:0.1 ;Vanilla-0
fCombatFallbackChanceMin:0.05 ;Vanilla-0
fCombatFallbackDistanceMin:64 ;Vanilla-96
fCombatFallbackDistanceMax:384 ;Vanilla-256
fCombatFallbackWaitTimeMax:2 ;Vanilla-1.5
fCombatFallbackWaitTimeMin:0.4 ;Vanilla-0.75
fCombatInventoryMeleeEquipRange:320 ;Vanilla-256
fCombatRestoreHealthPercentMax:0.7 ;Vanilla-0.5
fCombatRestoreHealthPercentMin:0 ;Vanilla-0
fCombatRestoreHealthRestrictTime:4 ;Vanilla-15
fCombatRestoreMagickaPercentMin:0 ;Vanilla-0.25
fCombatRestoreMagickaRestrictTime:4 ;Vanilla-10
fDeadReactionDistance:512 ;Vanilla-400
fCombatRestoreMagickaPercentMax:0.7 ;Vanilla-0.4
fAIShoutToleranceDegrees:3 ;Vanilla-5
iAICombatRestoreHealthPercentage:75 ;Vanilla-60
fAIShoutMinAimSeconds:0.5 ;Vanilla-2
;Sneak Changes - From PISE
fSneakBaseValue:-13 ;Vanilla-(-15)
fSneakSoundsMult:1.25 ;Vanilla-1
fSneakSoundLosMult:0.28 ;Vanilla-0.3
fSneakLightMult:0.52 ;Vanilla-0.33
fSneakMaxDistance:2800 ;Vanilla-2500
fSneakExteriorDistanceMult:1.875 ;Vanilla-2.1