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Support i3dm tile payloads #671

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argallegos opened this issue Oct 28, 2021 · 4 comments
Closed

Support i3dm tile payloads #671

argallegos opened this issue Oct 28, 2021 · 4 comments
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enhancement New feature or request

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@argallegos
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Splitting up this old issue so we can more accurately track progress.

Add support for Instanced 3D Models.

Attempting to load i3dm tilesets results in errors like [warning] [TileContentFactory.cpp:77] No loader registered for tile with content type '' and magic value 'i3dm'

@argallegos
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Here's the cesium-native side of this: CesiumGS/cesium-native#458

@kring kring added the enhancement New feature or request label May 9, 2022
@DevElves
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Is there any new progress on this? I3DM is a format type that urgently needs support, I have been looking at this issue for almost two years, and I would appreciate it if you could give priority to implementing this.

@kring
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kring commented Jun 15, 2023

We haven't observed it to be urgent for most of our users, which is why it hasn't been prioritized. If it's especially urgent for you, @DevElves, we could discuss options for you to fund development of it. We also welcome contributions in the form of pull requests.

@j9liu
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j9liu commented Jun 4, 2024

This has been closed by #1371 and is available in the latest Cesium for Unreal release!

@j9liu j9liu closed this as completed Jun 4, 2024
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4 participants