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Support i3dm tile payloads #671
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Here's the cesium-native side of this: CesiumGS/cesium-native#458 |
Is there any new progress on this? I3DM is a format type that urgently needs support, I have been looking at this issue for almost two years, and I would appreciate it if you could give priority to implementing this. |
We haven't observed it to be urgent for most of our users, which is why it hasn't been prioritized. If it's especially urgent for you, @DevElves, we could discuss options for you to fund development of it. We also welcome contributions in the form of pull requests. |
This has been closed by #1371 and is available in the latest Cesium for Unreal release! |
Splitting up this old issue so we can more accurately track progress.
Add support for Instanced 3D Models.
Attempting to load i3dm tilesets results in errors like
[warning] [TileContentFactory.cpp:77] No loader registered for tile with content type '' and magic value 'i3dm'
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