diff --git a/FrostyEditor/ChangeLog.txt b/FrostyEditor/ChangeLog.txt index e07e5f80..49e9140b 100644 --- a/FrostyEditor/ChangeLog.txt +++ b/FrostyEditor/ChangeLog.txt @@ -1,4 +1,16 @@ -v1.0.6.3 (Beta 1) +v1.0.6.3 (Beta 2) +-------- +- Fixed crashing issues when launching +- Added MenuExtension support to ModManager (#311) +- Added ReadOnly Star Wars Squadrons profile (#301) +- Added full Battlefield V profile (#301) +- Added Math expressions in number textboxes (#291) + +Plugin Changes +- Fixed issue with mesh importing composite meshes +- Fixed crashing issues when adding meshes to bundles (#313) + +v1.0.6.3 (Beta 1) -------- - Fixed crashing issues (#260, #261) - Fixed small UI inconsistencies (#265, #267, #268) diff --git a/FrostyPlugin/App.cs b/FrostyPlugin/App.cs index f3e829ee..69c5f215 100644 --- a/FrostyPlugin/App.cs +++ b/FrostyPlugin/App.cs @@ -20,7 +20,7 @@ public sealed class App public static ILogger Logger; public static HashSet WhitelistedBundles = new HashSet(); - public static readonly int Version = 1; + public static readonly int Version = 2; public static string ProfileSettingsPath => Environment.GetFolderPath(Environment.SpecialFolder.LocalApplicationData) + "/Frosty/" + ProfilesLibrary.ProfileName; public static string GlobalSettingsPath => Environment.GetFolderPath(Environment.SpecialFolder.LocalApplicationData) + "/Frosty";