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qrc_shaders.cpp
114 lines (100 loc) · 4.46 KB
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qrc_shaders.cpp
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/****************************************************************************
** Resource object code
**
** Created by: The Resource Compiler for Qt version 5.12.3
**
** WARNING! All changes made in this file will be lost!
*****************************************************************************/
static const unsigned char qt_resource_data[] = {
// /Users/danil/Desktop/Program/2 course/RubiksCube/vshader.glsl
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// /Users/danil/Desktop/Program/2 course/RubiksCube/fshader.glsl
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0xd,0xa,
};
static const unsigned char qt_resource_name[] = {
// vshader.glsl
0x0,0xc,
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// fshader.glsl
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};
static const unsigned char qt_resource_struct[] = {
// :
0x0,0x0,0x0,0x0,0x0,0x2,0x0,0x0,0x0,0x2,0x0,0x0,0x0,0x1,
0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,
// :/fshader.glsl
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// :/vshader.glsl
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0x0,0x0,0x1,0x72,0x67,0xdc,0xc5,0x47,
};
#ifdef QT_NAMESPACE
# define QT_RCC_PREPEND_NAMESPACE(name) ::QT_NAMESPACE::name
# define QT_RCC_MANGLE_NAMESPACE0(x) x
# define QT_RCC_MANGLE_NAMESPACE1(a, b) a##_##b
# define QT_RCC_MANGLE_NAMESPACE2(a, b) QT_RCC_MANGLE_NAMESPACE1(a,b)
# define QT_RCC_MANGLE_NAMESPACE(name) QT_RCC_MANGLE_NAMESPACE2( \
QT_RCC_MANGLE_NAMESPACE0(name), QT_RCC_MANGLE_NAMESPACE0(QT_NAMESPACE))
#else
# define QT_RCC_PREPEND_NAMESPACE(name) name
# define QT_RCC_MANGLE_NAMESPACE(name) name
#endif
#ifdef QT_NAMESPACE
namespace QT_NAMESPACE {
#endif
bool qRegisterResourceData(int, const unsigned char *, const unsigned char *, const unsigned char *);
bool qUnregisterResourceData(int, const unsigned char *, const unsigned char *, const unsigned char *);
#ifdef QT_NAMESPACE
}
#endif
int QT_RCC_MANGLE_NAMESPACE(qInitResources_shaders)();
int QT_RCC_MANGLE_NAMESPACE(qInitResources_shaders)()
{
QT_RCC_PREPEND_NAMESPACE(qRegisterResourceData)
(0x2, qt_resource_struct, qt_resource_name, qt_resource_data);
return 1;
}
int QT_RCC_MANGLE_NAMESPACE(qCleanupResources_shaders)();
int QT_RCC_MANGLE_NAMESPACE(qCleanupResources_shaders)()
{
QT_RCC_PREPEND_NAMESPACE(qUnregisterResourceData)
(0x2, qt_resource_struct, qt_resource_name, qt_resource_data);
return 1;
}
namespace {
struct initializer {
initializer() { QT_RCC_MANGLE_NAMESPACE(qInitResources_shaders)(); }
~initializer() { QT_RCC_MANGLE_NAMESPACE(qCleanupResources_shaders)(); }
} dummy;
}