Retrieving polyhedral surface from 3D mesh #6804
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Dear all, I am using CGAL to generate a 3D mesh for a geophysical model. So far, I have followed example 4.3.2 Remeshing a Polyhedral Domain with Surfaces, which is quite similar in structure to what I need, and Now I am wondering whether there is any standard way to retrieve the facets of the input polyhedra within the output mesh. I need to know these facets to impose boundary conditions in a finite element analysis that I create the mesh for. I guess that I should be able to figure out the corresponding facets brute force from the output mesh since I know the input polyhedra. However, if there was a standard way to do so within the meshing process, for instance a vertex marker or something similar, I would greatly prefer that. So far, I have not found a method like this in the documentation and hence I wanted to ask: is there a standard method to keep track of input vertices in the Thanks a lot for the work put into the library and I'd be happy to learn if such a feature exists (even if that just means that I have to figure out the facets after mesh generation). Best |
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Hi,
check
facets_in_complex_begin()