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NodeIdentMsh.cpp
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NodeIdentMsh.cpp
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#include "NodeIdentMsh.h"
/*
* To change this license header, choose License Headers in Project Properties.
* To change this template file, choose Tools | Templates
* and open the template in the editor.
*/
NodeIdentMsh::NodeIdentMsh(unsigned ident, unsigned elemTyp, unsigned nbTags, unsigned tag1, unsigned tag2) {
this->setIdent(ident);
this->setElemTyp(elemTyp);
this->setNbTags(nbTags);
this->setTag1(tag1);
this->setTag2(tag2);
}
unsigned NodeIdentMsh::getIdent() {
return this->ident;
}
NodeIdentMsh* NodeIdentMsh::setIdent(unsigned ident) {
this->ident = ident;
return this;
}
unsigned NodeIdentMsh::getElemTyp() {
return this->elemTyp;
}
NodeIdentMsh* NodeIdentMsh::setElemTyp(unsigned elemTyp) {
this->elemTyp = elemTyp;
return this;
}
unsigned NodeIdentMsh::getNbTags() {
return this->nbTags;
}
NodeIdentMsh* NodeIdentMsh::setNbTags(unsigned nbTags) {
this->nbTags = nbTags;
return this;
}
unsigned NodeIdentMsh::getTag1() {
return this->tag1;
}
NodeIdentMsh* NodeIdentMsh::setTag1(unsigned tag1) {
this->tag1 = tag1;
return this;
}
unsigned NodeIdentMsh::getTag2() {
return this->tag2;
}
NodeIdentMsh* NodeIdentMsh::setTag2(unsigned tag2) {
this->tag2 = tag2;
return this;
}