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Overriding values dynamically

This example shows how values in an Artillery script can be changed dynamically.

A typical use-case is running Artillery in CI and being able to change the load generated dynamically, e.g. by overriding Input Parameters to a job in Jenkins or AWS CodeBuild.

The example test script defines 3 environments with different load phases:

  • smoke - a low TPS short phase for smoke testing, with hardcoded values
  • preprod - a higher TPS longer phase for preprod testing, with hardcoded values
  • dynamic - a load phase that can be set at runtime

Running the example

Run the test at low TPS with the smoke config environment:

artillery run -e smoke test.yaml

Run the test at higher TPS with the preprod environment:

artillery run -e preprod test.yaml

If the test script is used in a Jenkins job, those environment names could be an input themselves to allow the user to choose between pre-configured load profiles.

Finally, to override the load phase completely at runtime we need to set ARRIVAL_RATE and DURATION environment variables before running Artillery, such as:

ARRIVAL_RATE=20 DURATION=600 artillery run -e dynamic test.yaml