-
Notifications
You must be signed in to change notification settings - Fork 29
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Missing Recipes #55
Comments
for 1.8.8? |
Sorry I meant of the mod. Running 1.7.10 Minecraft and 7.1.3 of BuildCraft Compat. |
the recipes in nei are not easely showable for those as they use nbt, NEI doesn't realy handle nbt differences very well (same as nei not always being able to tell the difference between the different TE machine frames) |
The TE machine frames you could toggle between though to see the recipe at least I think right (or it would cycle automatically I can't remember)? Any way to make basic gate and those missing chipset recipes do that? |
you should atleast see them, look through the recipe types and they should be there |
If I click on "Basic Gate" for example it takes me to Integration Table and shows me stuff that makes vs the needed recipe in the Assembly Table. There is no next page or anything to even click on to see other possible recipes. And something like "redstone comp" chipset doesn't show any recipes at all when I click on it in NEI. |
are you using a modpack or anything that might have changed recipes?- |
No, it seems like it is just the assembly table recipes that are missing for our pack. I can see all the integration table ones just fine. Thanks for helping btw, you are extremely fast in responses! |
no problem, could you provide a complete modlist? |
|
hmm i do see minetweaker in there, could you take that out for a sec and see if that helps? if it does then there's a script in the pack causing the recipe removal |
I found the issue
Setting this to true breaks the chipset and gate (and probably other custom BC crafting) recipes. |
It works fine if I use the config in main.cfg
So I will just leave the config in compat enabled. Is the config in compat even necessary? The config in the main file does basically the same thing. |
oh i see the issue, the compat one to hide the recipes doesn't hide the facede recipes, it prevents the registration of the assembly table recipe handler |
Recipes for items like basic Gate and redstone comp chipset are not available yet. When you click on the gate it takes you to the assembly table recipe combination. Running latest version as of 17Dec2015.
The text was updated successfully, but these errors were encountered: