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I think this runs on top of yt-dlp.exe, like a wrapper, because you need to specify yt-dlp.exe path. So you cant just run an .exe file on Android or IOS. At least in my understanding you could build a webservice though and then download the info from an intermediate server that runs it for you
Hi,
I have an app that may run on windows, Android and IOS,
how to use YoutubeDLSharp cross-platform?
And if I only need links of videos, may I omit path or download of FFmpeg?
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