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Performance issue on Magpie-v0.11.1-x64 #1004
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Magpie is not designed for 3D games. Due to differences in hardware and software, there can be significant discrepancies in latency and performance. I suggest you try using Lossless Scaling instead.
This is one of the limitations of the GDI capture method—it's generally ineffective for 3D games. |
I encountered similar issues. For me, I was using magpie to scale my game (Warframe) from windows 1080p, to fill up my 4k monitor. In version 11.1, it uses ~110W of gpu power to scale it up using Bicubic! |
Thank you for the reply. I have decided to stick with 0.9.1 and the older render system. The new one performs very poorly. |
I use 0.9.1 and it performs pretty well.... |
Program(Game) 游戏名
Dying Light 2, Call Of Duty etc
Capture method 捕获模式
Graphics
Related screenshot (optional) 相关截图(可选)
No response
Other information (optional) 补充信息(可选)
No response
Log files 日志文件
Looking for some help. I am using Magpie because I think it's really good. However, having a slight performance issue.
I setup my game (ONLY tried Dying Light 2 and Call Of Duty MW23/Vanguard) and it's really annoying me.
The gameplay feels laggy. I am upscaling from 1080p to 4K and the FPS is actually quite good. But the lag is there. And no it's not input lag. I have vsync turned off, tried limiting my FPS. Also tried different capture methods. I have tried disabling "DirectFlip" to no avail.
And another issue too. I was reading through the "issues" page and saw someone say TRY GDI to lower latency. However, when enabling GDI/DWMSHARED - it upscales fine but the image is still. Like there's no movement in the actual game. When I unscale the game is fine. Am I missing something?
When I capture the gameplay with OBS. There's no lag, it's really smooth.
5600X, 32GB 3600 and a 6750XT are my specs! Using 24.5.1 driver from AMD.
Can someone help me?
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