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main.cpp
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main.cpp
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#include "mbed.h"
#include "MMA8451Q.h"
#include "TextLCD.h"
#include "TSISensor.h"
#include "DebounceIn.h"
#include "Keypad.h"
#include "sMotor.h"
TextLCD lcd(PTE29, PTE30, PTE20, PTE21, PTE22, PTE23, TextLCD::LCD16x2);
SPI spi(PTD2, PTD3, PTD1);
DigitalOut cs(PTD0);
MMA8451Q ACC(PTE25, PTE24, 0x1D);
Keypad pad(PTA12, PTD4, PTA2, PTA1, PTC9, PTC8, PTA5, PTA4);
TSISensor tsi;
DebounceIn button(PTA13);
PwmOut buzzer(PTD5);
sMotor motor(PTB11, PTB10, PTB9, PTB8);
void display_score(int distance);
int draw_catcher(int y_axis, int sensitivity);
void Init_MAX7219(void);
void draw(int *figure);
void SPI_Write2(unsigned char digit, unsigned char data);
void generate_stream(char line, int difficulty, int sensitivity, int speed);
void clear_dot(void);
int swipe(void);
void floating_dot(int sensitivity, int *mem);
void add_dot(int *memory, int row, int col);
void delete_dot(int *memory, int row, int col);
char read_char(void);
int take_iput(void);
void jump(void);
int calculate_score(int *memory, int *figure);
int take_input(void);
unsigned char random_lines[] =
{2, 1, 5, 5, 3, 8, 4, 7, 5, 3, 6, 8,
3, 5, 4, 6, 1, 8, 1, 6, 3, 4, 5, 2};
int state = 0;
int main(void)
{
motor.step(5, 1, 800);
Init_MAX7219();
buzzer.period(0.005);
int swipe_or_jump;
menu:
while(button.read() == 1)
{
lcd.cls();
if (state == 0)
{
lcd.printf(" WELCOME TO THE ");
lcd.locate(0, 1);
lcd.printf(" DOTGAME ");
swipe_or_jump = swipe();
wait(1);
}
else if (state == 1)
{
lcd.printf("Catch The Stream");
lcd.locate(0, 1);
lcd.printf("Press To Start");
swipe_or_jump = swipe();
if (swipe_or_jump == 1)
{
goto startCatch;
}
wait(1);
}
else if (state == -1)
{
lcd.printf("DrawMe If U CAN");
lcd.locate(0, 1);
lcd.printf("Press To Start");
swipe_or_jump = swipe();
if (swipe_or_jump == 1)
{
goto start;
}
wait(1);
}
}
start:
lcd.cls();
lcd.printf("Sensitivity (1 - 9):");
int sensitivity = 12 - take_input();
wait(1);
lcd.cls();
lcd.printf("Easy(1)notEasy(2):");
lcd.locate(0, 1);
lcd.printf("Difficult(3):");
int difficulty_level = take_input();
wait(1);
lcd.cls();
int memory[] = {0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00};
int difficult[] = {0x01, 0x10, 0x01, 0x20, 0x04, 0x80, 0x40, 0x01};
int easy[] = {0x81, 0x00, 0x18, 0x24, 0x24, 0x18, 0x00, 0x81};
int intermediate[] = {0x81, 0x42, 0x18, 0x00, 0x00, 0x18, 0xA5, 0x00};
int *figure;
switch(difficulty_level)
{
case 1:
figure = easy; break;
case 2:
figure = intermediate; break;
case 3:
figure = difficult; break;
}
buzzer.write(0.5);
wait(0.5);
buzzer.write(0.0);
draw(figure);
wait(3);
clear_dot();
int row, col, y_acc, x_acc;
while(1)
{
while (button.read() == 1)
{
y_acc = (int) (100 * ACC.getAccY());
x_acc = (int) (100 * ACC.getAccX());
if (y_acc > sensitivity * 3)
{
row = 8;
}
else if (y_acc > sensitivity * 2)
{
row = 7;
}
else if (y_acc > sensitivity * 1)
{
row = 6;
}
else if (y_acc > 0)
{
row = 5;
}
else if (y_acc > sensitivity * -1)
{
row = 4;
}
else if (y_acc > sensitivity * -2)
{
row = 3;
}
else if (y_acc > sensitivity * -3)
{
row = 2;
}
else
{
row = 1;
}
if (x_acc > sensitivity * 3)
{
col = 1;
}
else if (x_acc > sensitivity * 2)
{
col = 2;
}
else if (x_acc > sensitivity * 1)
{
col = 3;
}
else if (x_acc > 0)
{
col = 4;
}
else if (x_acc > sensitivity * -1)
{
col = 5;
}
else if (x_acc > sensitivity * -2)
{
col = 6;
}
else if (x_acc > sensitivity * -3)
{
col = 7;
}
else
{
col = 8;
}
if (tsi.readPercentage() != 0)
{
goto drawn;
}
add_dot(memory, row, col);
draw(memory);
wait(0.15);
delete_dot(memory, row, col);
draw(memory);
}
buzzer.write(0.5);
wait(0.05);
buzzer.write(0.0);
add_dot(memory, row, col);
draw(memory);
wait(0.5);
}
drawn:
int score;
score = calculate_score(memory, figure);
lcd.cls();
lcd.printf("Calculating...");
wait(1);
lcd.cls();
lcd.printf("Score = %d", score);
int i;
for (i = 0; i < 5; i++)
{
draw(memory);
wait(1);
draw(figure);
wait(1);
}
clear_dot();
prompt:
lcd.cls();
lcd.printf("Main Menu(1)");
lcd.locate(0, 1);
lcd.printf("Try Again(2):");
int choice = take_input();
wait(1);
lcd.cls();
if (choice == 1)
{
goto menu;
}
else if (choice == 2)
{
goto start;
}
else
{
lcd.printf("invalid choice!");
wait(1);
lcd.cls();
goto prompt;
}
startCatch:
int y;
int line_guess;
char random = 0;
int current_score = 50;
int max_score = 50;
int missed = 0;
lcd.cls();
lcd.printf("Sensitivity (1 - 9):");
sensitivity = 12 - take_input();
wait(1);
lcd.cls();
lcd.printf("Starting...:");
wait(1);
buzzer.write(0.5);
wait(1);
buzzer.write(0.0);
lcd.cls();
//int timer = 0;
while (1)
{
lcd.cls();
clear_dot();
if (random > 15)
random = 0;
else
random++;
lcd.printf("Score: ");
display_score(current_score);
if (current_score < 50)
{
generate_stream(random_lines[random], 2, sensitivity, 25);
}
else if (current_score < 100)
{
generate_stream(random_lines[random], 2, sensitivity, 20);
}
else if (current_score < 150)
{
generate_stream(random_lines[random], 2, sensitivity, 18);
}
else if (current_score < 200)
{
generate_stream(random_lines[random], 2, sensitivity, 16);
}
else if (current_score < 250)
{
generate_stream(random_lines[random], 2, sensitivity, 14);
}
else if (current_score < 300)
{
generate_stream(random_lines[random], 2, sensitivity, 12);
}
else if (current_score < 350)
{
generate_stream(random_lines[random], 2, sensitivity, 10);
}
else if (current_score < 400)
{
generate_stream(random_lines[random], 2, sensitivity, 8);
}
else if (current_score < 450)
{
generate_stream(random_lines[random], 2, sensitivity, 6);
}
else
{
generate_stream(random_lines[random], 2, sensitivity, 4);
}
y = (int) (100 * ACC.getAccY());
line_guess = draw_catcher(y, sensitivity);
if (random_lines[random] == line_guess)
{
current_score = current_score + 10;
missed = 0;
if (current_score > max_score)
{
max_score = current_score;
}
}
else if (current_score > 10 && missed < 3)
{
current_score = current_score - 20;
missed++;
buzzer.write(0.5);
wait(0.03);
buzzer.write(0.0);
}
else
{
lcd.cls();
lcd.printf("GAME OVER");
lcd.locate(0, 1);
lcd.printf("Max Score: %d", max_score);
if (max_score > 160)
{
motor.step(128, 1, 800);
wait(2);
motor.step(128, 0, 800);
}
else
{
motor.step(128, 0, 800);
wait(2);
motor.step(128, 1, 800);
}
wait(5);
goto ask;
}
//timer++;
}
ask:
lcd.cls();
lcd.printf("Main Menu(1)");
lcd.locate(0, 1);
lcd.printf("Try Again(2):");
choice = take_input();
wait(1);
lcd.cls();
if (choice == 1)
{
goto menu;
}
else if (choice == 2)
{
goto startCatch;
}
else
{
lcd.printf("invalid choice!");
wait(1);
lcd.cls();
goto ask;
}
}
/*This function displays the distance on the LCD*/
void display_score(int distance)
{
int first_digit = distance % 10;
int second_digit = (distance / 10) % 10;
int third_digit = distance / 100;
if (third_digit != 0)
{
lcd.putc(third_digit + '0');
lcd.putc(second_digit + '0');
}
else if (second_digit != 0)
{
lcd.putc(second_digit + '0');
}
lcd.putc(first_digit + '0');
}
void SPI_Write2(unsigned char digit, unsigned char data)
{
cs = 0;
spi.write(digit); //address of digit reg
spi.write(data); // LED sequence
cs = 1;
}
/// MAX7219 initialisation
void Init_MAX7219(void)
{
cs = 1;
SPI_Write2(0x09, 0x00); // Decoding off
SPI_Write2(0x0A, 0x08); // Brightness to intermediate
SPI_Write2(0x0B, 0x07); // Scan limit = 7
SPI_Write2(0x0C, 0x01); // Normal operation mode
SPI_Write2(0x0F, 0x0F); // Enable display test
wait_ms(500); // 500 ms delay
SPI_Write2(0x01, 0x00); // Clear row 0.
SPI_Write2(0x02, 0x00); // Clear row 1.
SPI_Write2(0x03, 0x00); // Clear row 2.
SPI_Write2(0x04, 0x00); // Clear row 3.
SPI_Write2(0x05, 0x00); // Clear row 4.
SPI_Write2(0x06, 0x00); // Clear row 5.
SPI_Write2(0x07, 0x00); // Clear row 6.
SPI_Write2(0x08, 0x00); // Clear row 7.
SPI_Write2(0x0F, 0x00); // Disable display test
wait_ms(500); // 500 ms delay
}
int draw_catcher(int y_axis, int sensitivity)
{
if (y_axis > sensitivity * 4)
{
SPI_Write2(1, 0x00);
return -1;
}
else if (y_axis > sensitivity * 3)
{
SPI_Write2(1, 0x01);
return 1;
}
else if (y_axis > sensitivity * 2)
{
SPI_Write2(1, 0x02);
return 2;
}
else if (y_axis > sensitivity * 1)
{
SPI_Write2(1, 0x04);
return 3;
}
else if (y_axis > 0)
{
SPI_Write2(1, 0x08);
return 4;
}
else if (y_axis > sensitivity * -1)
{
SPI_Write2(1, 0x10);
return 5;
}
else if (y_axis > sensitivity * -2)
{
SPI_Write2(1, 0x20);
return 6;
}
else if (y_axis > sensitivity * -3)
{
SPI_Write2(1, 0x40);
return 7;
}
else if (y_axis > sensitivity * -4)
{
SPI_Write2(1, 0x80);
return 8;
}
else
{
SPI_Write2(1, 0x00);
return -1;
}
}
void generate_stream(char line, int difficulty, int sensitivity, int speed)
{
int data;
float duration = speed / 100.0;
int y_acc;
switch (line)
{
case 1:
data = 0x01; break;
case 2:
data = 0x02; break;
case 3:
data = 0x04; break;
case 4:
data = 0x08; break;
case 5:
data = 0x10; break;
case 6:
data = 0x20; break;
case 7:
data = 0x40; break;
case 8:
data = 0x80; break;
}
int i;
for (i = 8; i > 1; i--)
{
SPI_Write2(i, data);
if (difficulty == 2)
{
y_acc = (int) (100 * ACC.getAccY());
draw_catcher(y_acc, sensitivity);
}
wait(duration);
}
}
void clear_dot(void)
{
int i;
for (i = 8; i > 0; i--)
{
SPI_Write2(i, 0x00);
}
}
int swipe(void)
{
int tsi_1, tsi_2;
while(true)
{
if (tsi.readPercentage() != 0)
{
tsi_1 = (int) (100 * tsi.readPercentage());
wait(0.3);
tsi_2 = (int) (100 * tsi.readPercentage());
if (tsi_1 > tsi_2 && state > -1)
{
state--;
}
else if (tsi_1 < tsi_2 && state < 1)
{
state++;
}
return 0;
}
if (button.read() == 0)
{
return 1;
}
}
}
void floating_dot(int sensitivity, int *mem)
{
int row, col, y_acc, x_acc;
while (button.read() == 1)
{
y_acc = (int) (100 * ACC.getAccY());
x_acc = (int) (100 * ACC.getAccX());
if (y_acc > sensitivity * 3)
{
row = 8;
}
else if (y_acc > sensitivity * 2)
{
row = 7;
}
else if (y_acc > sensitivity * 1)
{
row = 6;
}
else if (y_acc > 0)
{
row = 5;
}
else if (y_acc > sensitivity * -1)
{
row = 4;
}
else if (y_acc > sensitivity * -2)
{
row = 3;
}
else if (y_acc > sensitivity * -3)
{
row = 2;
}
else
{
row = 1;
}
if (x_acc > sensitivity * 3)
{
col = 1;
}
else if (x_acc > sensitivity * 2)
{
col = 2;
}
else if (x_acc > sensitivity * 1)
{
col = 3;
}
else if (x_acc > 0)
{
col = 4;
}
else if (x_acc > sensitivity * -1)
{
col = 5;
}
else if (x_acc > sensitivity * -2)
{
col = 6;
}
else if (x_acc > sensitivity * -3)
{
col = 7;
}
else
{
col = 8;
}
add_dot(mem, row, col);
wait(0.1);
delete_dot(mem, row, col);
}
add_dot(mem, row, col);
}
void add_dot(int *memory, int row, int col)
{
int data;
col = 9 - col;
switch (row)
{
case 8:
data = 0x01; break;
case 7:
data = 0x02; break;
case 6:
data = 0x04; break;
case 5:
data = 0x08; break;
case 4:
data = 0x10; break;
case 3:
data = 0x20; break;
case 2:
data = 0x40; break;
case 1:
data = 0x80; break;
}
int store = memory[col - 1];
int bitStatus = (store & data) >> (8 - row);
if (bitStatus != 1)
{
memory[col - 1] = memory[col - 1] + data;
}
}
void draw(int *figure)
{
int i;
for (i = 0; i < 8; i++)
{
SPI_Write2(i + 1, figure[i]);
}
}
void delete_dot(int *memory, int row, int col)
{
int data;
col = 9 - col;
switch (row)
{
case 8:
data = 0x01; break;
case 7:
data = 0x02; break;
case 6:
data = 0x04; break;
case 5:
data = 0x08; break;
case 4:
data = 0x10; break;
case 3:
data = 0x20; break;
case 2:
data = 0x40; break;
case 1:
data = 0x80; break;
}
int store = memory[col - 1];
int bitStatus = (store & data) >> (8 - row);
if (bitStatus != 0)
{
memory[col - 1] = memory[col - 1] - data;
}
}
int take_input(void)
{
int input;
int key1 = read_char();
wait(0.5);
lcd.printf("%c", key1);
input = key1 - 48;
return input;
}
/*This function waits for a key and
returns the ASCII when a key pressed*/
char read_char(void)
{
int released = 1;
char key;
while(1)
{
key = pad.ReadKey();
if(key == '\0')
released = 1;
if((key != '\0') && (released == 1))
return key;
}
}
int calculate_score(int *memory, int *figure)
{
int row, col;
int data;
int check1, check2;
int memory_col, figure_col;
int score = 0;
for (row = 1; row < 9; row++)
{
switch (row)
{
case 8:
data = 0x01; break;
case 7:
data = 0x02; break;
case 6:
data = 0x04; break;
case 5:
data = 0x08; break;
case 4:
data = 0x10; break;
case 3:
data = 0x20; break;
case 2:
data = 0x40; break;
case 1:
data = 0x80; break;
}
for (col = 1; col < 9; col++)
{
memory_col = memory[col - 1];
figure_col = figure[col - 1];
check1 = (memory_col & data) >> (8 - row);
check2 = (figure_col & data) >> (8 - row);
if (check1 == 1 && check2 == 1)
{
score += 10;
}
else if (check2 == 0 && check1 == 1)
{
score -= 10;
}
}
}
return score;
}