diff --git a/BepInEx.InputHotkeyBlock/BepInEx.InputHotkeyBlock.csproj b/BepInEx.InputHotkeyBlock/BepInEx.InputHotkeyBlock.csproj
new file mode 100644
index 0000000..09942fc
--- /dev/null
+++ b/BepInEx.InputHotkeyBlock/BepInEx.InputHotkeyBlock.csproj
@@ -0,0 +1,62 @@
+
+
+
+
+ Debug
+ AnyCPU
+ {31BD63CB-75D9-4AA1-B97D-31F9DE3DDAEE}
+ Library
+ Properties
+ BepInEx.InputHotkeyBlock
+ BepInEx.InputHotkeyBlock
+ v3.5
+ 512
+ true
+
+
+ false
+ none
+ false
+ ..\bin\
+ DEBUG;TRACE
+ prompt
+ 4
+
+
+ none
+ true
+ ..\bin\
+ TRACE
+ prompt
+ 4
+
+
+
+ ..\lib\0Harmony.dll
+ False
+
+
+ ..\lib\BepInEx.dll
+ False
+
+
+
+
+
+
+
+
+ ..\lib\UnityEngine.dll
+ False
+
+
+ ..\lib\UnityEngine.UI.dll
+ False
+
+
+
+
+
+
+
+
\ No newline at end of file
diff --git a/BepInEx.InputHotkeyBlock/InputHotkeyBlock.cs b/BepInEx.InputHotkeyBlock/InputHotkeyBlock.cs
new file mode 100644
index 0000000..4b5455a
--- /dev/null
+++ b/BepInEx.InputHotkeyBlock/InputHotkeyBlock.cs
@@ -0,0 +1,73 @@
+using HarmonyLib;
+using System;
+using UnityEngine;
+using UnityEngine.EventSystems;
+using UnityEngine.UI;
+
+namespace BepInEx
+{
+ ///
+ /// Intercepts GetKey to prevent plugin hotkeys from firing while typing in an input field
+ ///
+ [BepInPlugin(GUID, PluginName, Version)]
+ public class InputHotkeyBlock : BaseUnityPlugin
+ {
+ public const string GUID = "BepInEx.InputHotkeyBlock";
+ public const string PluginName = "Input Hotkey Block";
+ public const string Version = "1.3";
+
+ private static Type TMPInputFieldType;
+
+ internal void Main()
+ {
+ //Try to get the type of the TextMeshPro InputField, if present
+ TMPInputFieldType = Type.GetType("TMPro.TMP_InputField, Unity.TextMeshPro");
+ if (TMPInputFieldType == null)
+ TMPInputFieldType = Type.GetType("TMPro.TMP_InputField, TextMeshPro-1.0.55.56.0b12");
+
+ Harmony.CreateAndPatchAll(typeof(Hooks));
+ }
+
+ ///
+ /// Check if an input field is selected
+ ///
+ private static bool HotkeyBlock()
+ {
+ //UI elements from some mods
+ if (GUIUtility.keyboardControl > 0)
+ return false;
+
+ if (EventSystem.current?.currentSelectedGameObject != null)
+ {
+ //TextMeshPro InputField
+ if (TMPInputFieldType != null)
+ if (EventSystem.current.currentSelectedGameObject.GetComponent(TMPInputFieldType) != null)
+ return false;
+
+ //Other InputFields
+ if (EventSystem.current.currentSelectedGameObject.GetComponent() != null)
+ return false;
+ }
+ return true;
+ }
+
+ ///
+ /// GetKey hooks. When HotkeyBlock returns false the GetKey functions will be prevented from running.
+ ///
+ internal static partial class Hooks
+ {
+ [HarmonyPrefix, HarmonyPatch(typeof(Input), nameof(Input.GetKey), typeof(KeyCode))]
+ internal static bool GetKeyCode() => HotkeyBlock();
+ [HarmonyPrefix, HarmonyPatch(typeof(Input), nameof(Input.GetKey), typeof(string))]
+ internal static bool GetKeyString() => HotkeyBlock();
+ [HarmonyPrefix, HarmonyPatch(typeof(Input), nameof(Input.GetKeyDown), typeof(KeyCode))]
+ internal static bool GetKeyDownCode() => HotkeyBlock();
+ [HarmonyPrefix, HarmonyPatch(typeof(Input), nameof(Input.GetKeyDown), typeof(string))]
+ internal static bool GetKeyDownString() => HotkeyBlock();
+ [HarmonyPrefix, HarmonyPatch(typeof(Input), nameof(Input.GetKeyUp), typeof(KeyCode))]
+ internal static bool GetKeyUpCode() => HotkeyBlock();
+ [HarmonyPrefix, HarmonyPatch(typeof(Input), nameof(Input.GetKeyUp), typeof(string))]
+ internal static bool GetKeyUpString() => HotkeyBlock();
+ }
+ }
+}
diff --git a/BepInEx.InputHotkeyBlock/Properties/AssemblyInfo.cs b/BepInEx.InputHotkeyBlock/Properties/AssemblyInfo.cs
new file mode 100644
index 0000000..f3edaf1
--- /dev/null
+++ b/BepInEx.InputHotkeyBlock/Properties/AssemblyInfo.cs
@@ -0,0 +1,36 @@
+using System.Reflection;
+using System.Runtime.InteropServices;
+using static BepInEx.InputHotkeyBlock;
+
+// General Information about an assembly is controlled through the following
+// set of attributes. Change these attribute values to modify the information
+// associated with an assembly.
+[assembly: AssemblyTitle("BepInEx.InputHotkeyBlock")]
+[assembly: AssemblyDescription(PluginName)]
+[assembly: AssemblyConfiguration("")]
+[assembly: AssemblyCompany("")]
+[assembly: AssemblyProduct("BepInEx.InputHotkeyBlock")]
+[assembly: AssemblyCopyright("Copyright © 2020")]
+[assembly: AssemblyTrademark("")]
+[assembly: AssemblyCulture("")]
+
+// Setting ComVisible to false makes the types in this assembly not visible
+// to COM components. If you need to access a type in this assembly from
+// COM, set the ComVisible attribute to true on that type.
+[assembly: ComVisible(false)]
+
+// The following GUID is for the ID of the typelib if this project is exposed to COM
+[assembly: Guid("31bd63cb-75d9-4aa1-b97d-31f9de3ddaee")]
+
+// Version information for an assembly consists of the following four values:
+//
+// Major Version
+// Minor Version
+// Build Number
+// Revision
+//
+// You can specify all the values or you can default the Build and Revision Numbers
+// by using the '*' as shown below:
+// [assembly: AssemblyVersion("1.0.*")]
+[assembly: AssemblyVersion(Version)]
+[assembly: AssemblyFileVersion(Version)]
\ No newline at end of file
diff --git a/BepInEx.Utility.sln b/BepInEx.Utility.sln
index e675e21..b387e6a 100644
--- a/BepInEx.Utility.sln
+++ b/BepInEx.Utility.sln
@@ -11,6 +11,8 @@ Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "BepInEx.EnableResize", "Bep
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "BepInEx.EnableFullScreenToggle", "BepInEx.EnableFullScreenToggle\BepInEx.EnableFullScreenToggle.csproj", "{D7B4A73A-1C1A-4C52-8FA6-3B52C2240C29}"
EndProject
+Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "BepInEx.InputHotkeyBlock", "BepInEx.InputHotkeyBlock\BepInEx.InputHotkeyBlock.csproj", "{31BD63CB-75D9-4AA1-B97D-31F9DE3DDAEE}"
+EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU
@@ -33,6 +35,10 @@ Global
{D7B4A73A-1C1A-4C52-8FA6-3B52C2240C29}.Debug|Any CPU.Build.0 = Debug|Any CPU
{D7B4A73A-1C1A-4C52-8FA6-3B52C2240C29}.Release|Any CPU.ActiveCfg = Release|Any CPU
{D7B4A73A-1C1A-4C52-8FA6-3B52C2240C29}.Release|Any CPU.Build.0 = Release|Any CPU
+ {31BD63CB-75D9-4AA1-B97D-31F9DE3DDAEE}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
+ {31BD63CB-75D9-4AA1-B97D-31F9DE3DDAEE}.Debug|Any CPU.Build.0 = Debug|Any CPU
+ {31BD63CB-75D9-4AA1-B97D-31F9DE3DDAEE}.Release|Any CPU.ActiveCfg = Release|Any CPU
+ {31BD63CB-75D9-4AA1-B97D-31F9DE3DDAEE}.Release|Any CPU.Build.0 = Release|Any CPU
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE