Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Add V Rising to BepInEx feed (key request) #46

Open
1 task done
decaprime opened this issue May 12, 2023 · 0 comments
Open
1 task done

Add V Rising to BepInEx feed (key request) #46

decaprime opened this issue May 12, 2023 · 0 comments

Comments

@decaprime
Copy link

Game name

V Rising

Request type

Adding a new game to the feed

Target frameworks, package dependencies

netstandard2.1
This package has no dependencies

Allowed assembly names

*

Contact details

@deca#9999

Additional information

V Rising is a DOTS and IL2CPP game

More context on our current state:

I've maintained a package at https://www.nuget.org/packages/VRising.Unhollowed.Client along with others for our modding community historically. This has been functional for CI/CD as the game client hadn't changed and we collectively were using a ~year old BepInEx build #567. I'm preparing our community for the game's first huge update also in about a year an that includes IL2CPP updates requiring us to update BepInEx and IL2CppInterop to non-master checkpoints. In getting us prepared for this new update I'd like to move to using this feed/service for game assemblies to keep things aligned.

Package ownership agreement

  • I acknowledge and agree to the above rules
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

1 participant