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Add Worlds Adrift #38

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mmjr-x opened this issue Jan 15, 2023 · 0 comments
Open
1 task done

Add Worlds Adrift #38

mmjr-x opened this issue Jan 15, 2023 · 0 comments

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@mmjr-x
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mmjr-x commented Jan 15, 2023

Game name

Worlds Adrift

Request type

Adding a new game to the feed

Target frameworks, package dependencies

  • netstandard20
    • Common.Logging, 2.0.0.0
  • net35
    • DoTween, 1.0.0.0
    • NSubstitute, 1.4.3.0
    • protobuf-net, 2.0.0.668
    • RSG.Promise, 1.2.0.0
    • SharpCompress, 0.8.2.0
  • net20
    • NHttp, 0.1.9.0

Allowed assembly names

  • Accessibility
  • Assembly-CSharp
  • Assembly-CSharp-firstpass
  • Assembly-UnityScript-firstpass
  • Boo.Lang
  • BossaECS
  • Cloo
  • ConfigurationManagement
  • Damaged.NTP
  • DOTween43
  • DOTween46
  • DOTween50
  • EasyAntiCheat.Client
  • EasyAntiCheat.Server
  • GameDBLibrary
  • GameDBLibraryUnity
  • Generated.Code
  • Improbable.UnityDll
  • Improbable.WorkerSdkCsharp
  • Improbable.WorkerSdkCsharp.Framework
  • Mono.Data.Sqlite
  • Mono.Data.Tds
  • Mono.Messaging
  • Mono.Posix
  • Mono.Security
  • Mono.Simd
  • Mono.Web
  • mscorlib
  • Newtonsoft.Json
  • P31RestKit
  • SpatialTranslator
  • TextMeshPro-5.6-1.0.56-Runtime
  • TriangulationLibrary
  • UnityEngine
  • UnityEngine.Networking
  • UnityEngine.UI
  • VivoxUnity
  • WASystems
  • WAUtilities
  • Zenject

Contact details

Discord: MMjr#0254

Additional information

I could not find the exact version match for the following libraries on nuget so I just included them in the allowed assembly name list, please let me know if I need to make any adjustments:

  • Accessibility
  • Boo.Lang
  • Cloo
  • Mono.Data.Sqlite
  • Mono.Posix
  • Newtonsoft.Json

I also included mscorlib since the version in the managed folder is the net20 version where as the game is net35. I don't know if this is correct though?

Also the UnityEngine assembly is available through the bepinex repository by including UnityEngine.Modules v5.6.4 for net35 however you have to only include the compile assets, for ease of use I chose to add it to the Allowed assembly names anyhow.

Please let me know what changes I need to use to have this approved? :)

Package ownership agreement

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