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Download (Binaries)

Direkt link to the latest Version: BeneOverlay v1.2.2

Table of Contents

About

BeneOverlay by BeneSim is free software distributed under the GNU General Public License, Version 3. It was designed to enhance the experience for viewers of flight sim streams. Often times it is very hard to see some of the interesting data of the current flight, like altitude, heading and speed. In fact, if you are not inside the virtual cockpit it might even be impossible to get hold of these information.

This is where BeneOverlay comes into play. It uses the FSUIPC SDK to communicate with your favorite flight sim and extracts all the important data and embeds them into a website. By simply including this website into your preferred streaming client you're viewers are always aware of what's going on in the sim.

Prerequisites

Since BeneOverlay uses the FSUIPC SDK to communicate with the flight sim, you need to have FSUIPC (FSX/P3D) or XPUIPC (XP10/11) installed. The unregistered version of FSUIPC is sufficient.

Installation

I created a video that explains the installation process in detail. To view it just click on the image below.

BeneOverlay - Installation & Setup Guide

BeneOverlay ships as a *.zip file. Simply unzip the file to a directory of your liking. No installation required. Once unzipped run BeneOverlay.exe. On first start it will create a html folder. Within this html folder are the *.html files you want to include in your streaming software.

  • widgets.html This is the main widget. It displays all kinds of information like heading, altitude, speed etc.
  • progress.html Displays your departure and arrival airport. The distance between those airports and the distance to go as well as the ETA.
  • landing.html Displays you vertical speed, pitch, bank and speed on touchdown
  • *.html All other file are the individual widgets found in widgets.html. If you prefer to include and position each widget individually feel free to do so.

BeneOverlay has been extensively tested with OBS Studio, thus I highly recommend to use it as your streaming software.

OBS Studio Setup

In order to render *.html files in OBS Studio you need the BrowserPlugin. In recent versions of OBS Studio the BrowserPlugin will be installed by default.

Adding the BeneOverlay *.html files is straight forward. With OBS Studio opened locate the Sources tab and click on Add (indicated by a +). Select Browser Source, select Create new, chose a meaningful name e.g. beneoverlay-widgets and click on OK.

In the config dialog check Local file and browse to the html file you want to add e.g. widgets.html. Now select and copy the contents of the Local file field. Uncheck Local file and paste the previously copied file path into the URL field.
Technically all *.html files of BeneOverlay can be included as local files. However, the landing.html must not be included as a local file, else selecting a background image would have no effect.
Now enter the desired width and height of the widget and click OK. I recommend to chose the size generously. Scaling of the widgets should be performed within the BeneOverlay software itself and not within OBS Studio using the Icon Size and Font settings.

A final step would be to drag the widgets on the scene to the positions you prefer.

Usage

The GUI should be pretty self explanatory. I might include a manual in future versions. If you need help using the software feel free to contact me. The best place would be my discord server.

BeneSim Discord Server

License

BeneOverlay is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version.

BeneOverlay is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.

You should have received a copy of the GNU General Public License along with BeneOverlay. If not, see http://www.gnu.org/licenses/.