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I've had this issue for a while, but I only found that Rubidium was the cause. With Rubidium installed, the textures are slightly enlarged before being mapped to models. This is most prominently seen in blocks, and I'm unsure if it applies to items as well. It is not a connected textures issue, since the vinteum-infused stone and chimerite sandstone do not have connected texture compatibility. I also noticed this when staring at the bottom of a zero-ticking piston, so it's not a modded block issue. The gallery below shows some screenshots I took.
When I take off Rubidium, the textures are their proper size, however, my frames were so bad I couldn't get a good screenshot.
The text was updated successfully, but these errors were encountered:
Running Rubidium 1.20.1 0.7.1a
I've had this issue for a while, but I only found that Rubidium was the cause. With Rubidium installed, the textures are slightly enlarged before being mapped to models. This is most prominently seen in blocks, and I'm unsure if it applies to items as well. It is not a connected textures issue, since the vinteum-infused stone and chimerite sandstone do not have connected texture compatibility. I also noticed this when staring at the bottom of a zero-ticking piston, so it's not a modded block issue. The gallery below shows some screenshots I took.
When I take off Rubidium, the textures are their proper size, however, my frames were so bad I couldn't get a good screenshot.
The text was updated successfully, but these errors were encountered: