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I was able to implement it also thanks to the help of @PRINPRIN. In the right click menu there are the two items "Auto resize windows height" and "Click Through". Added shortcut CTRL+SHIFT+T to switch the "Click Through" status. |
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For those interested, |
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For those interested, |
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For those interested, |
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For those interested, |
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It would be very useful to add to the ExtraWindows extension the property of being click through, so that if the window is above a program (such as a VN) if under its area there are elements that can be selected in the game, it is not necessary to reposition the window to access it.
I have done some tests and I have seen that the QT library allows it, but my knowledge of the cpp is too low to be able to fully implement it.
In the PrettyWindow structure constructor I have inserted these two lines and the window becomes click through:
Since I have done nothing else, to resize and move the window, you have to remove the extension click through, load the original one, you have to change the position and then replace the extension, but still it is enough to test the benefits.
It would take something to be able to switch from classic mode to click through and vice versa.
But the addition that would make this change really versatile, is adding the automatic window resize when in click through mode.
The width should remain unchanged and can only be changed with the mouse, while the height adjusts to the exact number of lines of the displayed text. In this way, being click through, the scroll bar never appears and the text is always all on the screen.
Regards
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