Releases: AppleBlox/appleblox
Switches Fix
Sorry! Switches were not working. This release fixes that
(Contains changes from 0.5.3 about the new FastFlags)
Full Changelog: 0.5.3...0.5.4
🛡 VirusTotal GitHub Action analysis:
Performances fixes & new FastFlags
This release fixes a performance issue with grayscale on WebKit (making the app seem like it was running at 20fps~) and brings new FastFlags (graphics, visual, UI, and utility)
Full Changelog: 0.5.1...0.5.3
🛡 VirusTotal GitHub Action analysis:
Version label
This small releases adds a label showing the current version of the app.
This should hopefully be useful to debug.
Full Changelog: 0.5.0...0.5.1
Bloxstrap SDK addons & better logs watching
This releases introduces some features, bug fixes, and stability.
For the users
- A feature not present in the base BloxstrapSDK has been added. You can now allow games to control your window. Currently, the implementation is based on a fork of Bloxstrap for the game Project: Afternight. By enabling this feature, games can move, resize, and enter or exit fullscreen. Here is an exemple
- VirusTotal automatic scanning of releases. This is to add another layer of trust and safety and prevent potential malicious npm libraries or binaries.
For the developpers
- Logs are now watched instead of being fetched every 500ms. Now, there shouldn't be anymore delay.
- A new binary (library) as added called window_manager. This is a c++ script made to move, resize and enter or exit fullscreen in Roblox. It can be used from the
Roblox.Window
class (see below). - Roblox functions have been grouped in the
Roblox
class. Things like:Roblox.Window.move(100,200)
,Roblox.Instance.start()
, etc...
Thanks again for using the app and don't forget to leave a ⭐ ^^
Full Changelog: 0.4.2...0.5.0
Minor update fix
Sorry for the really small release. This just fix the link in the updater popup.
Full Changelog: 0.4.1...0.4.2
Play button changes
This is a small release, that makes it so the "play" button becomes blue when Roblox is active. Also a little change to the Server detail notification.
Full Changelog: 0.4.0...0.4.1
Roblox Launching & DiscordRPC 100%
In this release, Roblox is now launched correctly without crashes. The DiscordRPC is now also complete.
For the users
- Roblox can now be launched from
/Users/<user>/Applications/
or/Applications
#4 - The game you play is detected and shown on your Discord profile
- The app can now notify you of the location of the server you joined
- Bloxstrap SDK compatiblity: Games can now set your Discord RPC
- Added a Credits tab
For the devs
- Overall better code (a lot of parts have been cleaned, silly things still remain of course)
- New wrappers for AbloxWatchdog and DiscordRPC
AbloxWatchdog
has replaced theprocess_manager
and is way more reliable at killing leftover process when the app quits.
DiscordRPC
got some fixes and more stability - The launch process was changed to instead watch the log files at
~/Library/Logs/Roblox
instead of redirecting Roblox'sstdOut
to a temporary file (this caused crashes before)
(if you like this project and want it to go further, don't forget to give a ⭐ :D)
Full Changelog: 0.3.2...0.4.0
Permissions & RPC
This releases fixes some permission issues by using shell commands to bypass MacOS's security (it prevented in some case of writing in the Roblox app bundle). RPC is now also operational (not for games still) and should be reliable (quits when the app quits, etc...)
Full Changelog: 0.2.4...0.3.2
Settings & Bundle Fix
This pre-releases fixes:
Application
- Settings not saved, and not applied to Roblox when launched
- Some functions in the app modifying the app bundle, which could cause MacOS errors
- Debugging tools in the Misc tab (Save logs to file)
GitHub
- Improved workflow file
Full Changelog: 0.2.2...0.2.4
Thanks to all the people who gave feedback and help me make this app better ^^
0.2.2
This pre-release shoudl fix issue #1 and launching the app as reported by u/Batterydude6000
Full Changelog: 0.2.0...0.2.2