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iOS Unexpected Failure during build process #201
Comments
Could you try de-integrating Fyber and seeing if that resolves your build? |
Didn't work |
Feel free to send a sample project over which reproduces the issue. We have not gotten this complaint with any other publishers. |
Seeing the same thing here. Old product. Many updates. Updated AppLovin and now have this issue.
|
Are you on Xcode 14? |
Xcode 14.2 (14C18) |
Are you able to reproduce in the demo app as well? |
I am unable to build it because it does not build my app if I open with xcodeproj file, instead I should open with xcodeworkspace but the demo app lucks that file |
I was able to get past this after doing 'clean build'. |
@SVell - the intention is to have publishers perform the CocoaPods installation, which is why we omitted the |
Can you tell for me that you fixed it how to ? |
This issue is stale because it has been open for 30 days with no activity. |
MAX SDK Version
11.7.1
Device/Platform Info
iOS
Current Behavior
After updating sdk to the latest version, an unexpected failure occurs during iOS build (near the end of the build). Build logs cannot identify the problem and just writes "Unexpected failure" in Unity Framework section. Detailed research gives me the log listed below (Additional Info)
Expected Behavior
No response
How to Reproduce
Reproduces every build on Intel based and M1 based Mackbooks that previously made build without any troubles (before SDK update)
Additional Info
The text was updated successfully, but these errors were encountered: