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Fatal Exception: NSInvalidArgumentException #186
Comments
Could you symbolicate your crash so we can better analyze the stack traces? |
Hi @thomasmso, Thanks for the quick response. If you are asking how this crash happens, unfortunately we can't reproduce it on our side. We can see crashes only on Crashlytics. I have also added screenshot which you can see crash versions. |
@archengineer - I'm not asking how the crash happens, but to symbolicate the crash (https://firebase.google.com/docs/crashlytics/get-deobfuscated-reports?platform=ios) |
Hi @thomasmso, Here is the one of the symbolicated crash. Incident Identifier: 99E848C7-371A-4097-8B49-60A5A4B55A83 Date/Time: 2023-01-18 22:19:32.1285 +0300 Exception Type: EXC_CRASH (SIGABRT) Last Exception Backtrace: Kernel Triage: Thread 0 name: Thread 1 name: Thread 2 name: Thread 3 name: Thread 4 name: Thread 5 name: Thread 6 name: Thread 7 name: Thread 8 name: Thread 9 name: Thread 10 name: Thread 11 name: Thread 12 name: Thread 13 name: Thread 14 name: Thread 15 name: Thread 16 name: Thread 17 name: Thread 18 name: Thread 19 name: Thread 20 name: Thread 21 name: Thread 22 name: Thread 23 name: Thread 24: Thread 25 name: Thread 26: Thread 27 name: Thread 28 name: Thread 29 name: Thread 30 name: Thread 31 name: Thread 32 name: Thread 33: Thread 34: Thread 35: Thread 36: Thread 37: Thread 38: Thread 39: Thread 40 name: Thread 41 name: Thread 42 name: Thread 43: Thread 44 name: Thread 45: Thread 46: Thread 47: Thread 0 crashed with ARM Thread State (64-bit): Binary Images: EOF |
Unfortunately, it's still not symbolicated. The crash seems to be related to:
but it's hard to tell the source |
we might have the same issue on 11.5.5.
|
That's a different crash, and we've fixed it via server-side shortly after it started appearing. |
This issue is stale because it has been open for 30 days with no activity. |
Hi,
We've been seeing "NSInvalidArgumentException" crash for a long time on Crashlytics.
Last week I saw that Applovin solved this issue and wrote it on the changelog -> https://github.com/AppLovin/AppLovin-MAX-SDK-iOS/releases/tag/release_11_5_4
So I have updated ApplovinMax to 5.6.1 (Android: 11.6.0 - iOS: 11.6.0).
But crahses increased rather than solved for the previous week.
Do you have any information about this crash ?
Regards.
Unity Version: 2020.3.38f1
Applovin Version: 5.6.1
Example StackTrace:
Crashlytics - Stack trace
Application: com.loop.nft.non.fungible.pet
Platform: apple
Version: 1505 (1505)
Issue: 2b86673610f3a1cfe024f247868efed0
Session: cb72abf70b654381a4581ffad2c6473c_DNE_0_v2
Date: Wed Jan 18 2023 11:19:32 GMT+0300 (GMT+03:00)
Fatal Exception: NSInvalidArgumentException
0 CoreFoundation 0x92c80 (Missing UUID 55c76f8ebcc93a4c9f6216eac0ba8ab8)
1 libobjc.A.dylib 0x14ee4 objc_exception_throw
2 CoreFoundation 0x163708 (Missing UUID 55c76f8ebcc93a4c9f6216eac0ba8ab8)
3 UIKitCore 0xeaf20c -[UIResponder doesNotRecognizeSelector:]
4 CoreFoundation 0x2c56c (Missing UUID 55c76f8ebcc93a4c9f6216eac0ba8ab8)
5 CoreFoundation 0x2b77c (Missing UUID 55c76f8ebcc93a4c9f6216eac0ba8ab8)
6 CoreFoundation 0x2922c (Missing UUID 55c76f8ebcc93a4c9f6216eac0ba8ab8)
7 CoreFoundation 0xbe850 (Missing UUID 55c76f8ebcc93a4c9f6216eac0ba8ab8)
8 CoreFoundation 0x93b68 (Missing UUID 55c76f8ebcc93a4c9f6216eac0ba8ab8)
9 CoreFoundation 0x3dfc0 (Missing UUID 55c76f8ebcc93a4c9f6216eac0ba8ab8)
10 Foundation 0x1a00c (Missing UUID 3f1763e110b63144b223e031482cbf46)
11 UIKitCore 0x3b6c08 -[UIScene _invalidate]
12 UIKitCore 0x54365c -[UIWindowScene _invalidate]
13 UIKitCore 0x2adf34 -[UIApplication workspace:willDestroyScene:withTransitionContext:completion:]
14 UIKitCore 0x2451a0 -[UIApplicationSceneClientAgent scene:willInvalidateWithEvent:completion:]
15 FrontBoardServices 0x1d9d8 -[FBSScene _callOutQueue_agent_willDestroyWithTransitionContext:completion:]
16 FrontBoardServices 0x25810 __84-[FBSWorkspaceScenesClient _queue_invalidateScene:withTransitionContext:completion:]_block_invoke_2
17 FrontBoardServices 0x9bdc -[FBSWorkspace _calloutQueue_executeCalloutFromSource:withBlock:]
18 FrontBoardServices 0x1b470 __84-[FBSWorkspaceScenesClient _queue_invalidateScene:withTransitionContext:completion:]_block_invoke
19 libdispatch.dylib 0x64094 _dispatch_client_callout
20 libdispatch.dylib 0x7150 _dispatch_block_invoke_direct$VARIANT$mp
21 FrontBoardServices 0xb2ac FBSSERIALQUEUE_IS_CALLING_OUT_TO_A_BLOCK
22 FrontBoardServices 0xa7c0 -[FBSSerialQueue _targetQueue_performNextIfPossible]
23 FrontBoardServices 0xe960 -[FBSSerialQueue _performNextFromRunLoopSource]
24 CoreFoundation 0xb3468 (Missing UUID 55c76f8ebcc93a4c9f6216eac0ba8ab8)
25 CoreFoundation 0xc3598 (Missing UUID 55c76f8ebcc93a4c9f6216eac0ba8ab8)
26 CoreFoundation 0x5774 (Missing UUID 55c76f8ebcc93a4c9f6216eac0ba8ab8)
27 CoreFoundation 0xae48 (Missing UUID 55c76f8ebcc93a4c9f6216eac0ba8ab8)
28 CoreFoundation 0x1e194 (Missing UUID 55c76f8ebcc93a4c9f6216eac0ba8ab8)
29 GraphicsServices 0x1988 GSEventRunModal
30 UIKitCore 0x4e5a88 -[UIApplication _run]
31 UIKitCore 0x27efc8 UIApplicationMain
32 UnityFramework 0x175bc -[UnityFramework runUIApplicationMainWithArgc:argv:] + 96 (main.mm:96)
33 Pethereum 0xb710 main + 28 (main.mm:28)
34 ??? 0x1027544d0 (Missing)
Crashed: com.google.firebase.crashlytics.ios.exception
0 FirebaseCrashlytics 0x1eea8 FIRCLSProcessRecordAllThreads + 393 (FIRCLSProcess.c:393)
1 FirebaseCrashlytics 0x1f288 FIRCLSProcessRecordAllThreads + 424 (FIRCLSProcess.c:424)
2 FirebaseCrashlytics 0x164d4 FIRCLSHandler + 34 (FIRCLSHandler.m:34)
3 FirebaseCrashlytics 0x111a8 __FIRCLSExceptionRecord_block_invoke + 232 (FIRCLSException.mm:232)
4 libdispatch.dylib 0x64094 _dispatch_client_callout + 16
5 libdispatch.dylib 0x11964 _dispatch_lane_barrier_sync_invoke_and_complete + 52
6 FirebaseCrashlytics 0x101b4 FIRCLSExceptionRecord + 234 (FIRCLSException.mm:234)
7 FirebaseCrashlytics 0x10cc8 FIRCLSExceptionRecordNSException + 126 (FIRCLSException.mm:126)
8 FirebaseCrashlytics 0xfe0c FIRCLSTerminateHandler() + 398 (FIRCLSException.mm:398)
9 libc++abi.dylib 0x10280 + 16
10 libc++abi.dylib 0x10228 std::terminate() + 60
11 libobjc.A.dylib 0x2846c objc::DenseMapBase<objc::DenseMap<objc_class*, PendingInitialize*, objc::DenseMapValueInfo<PendingInitialize*>, objc::DenseMapInfo<objc_class*>, objc::detail::DenseMapPair<objc_class*, PendingInitialize*> >, objc_class*, PendingInitialize*, objc::DenseMapValueInfo<PendingInitialize*>, objc::DenseMapInfo<objc_class*>, objc::detail::DenseMapPair<objc_class*, PendingInitialize*> >::FatalCorruptHashTables(objc::detail::DenseMapPair<objc_class*, PendingInitialize*> const*, unsigned int) const + 10
12 libdispatch.dylib 0x640a8 _dispatch_client_callout + 36
13 libdispatch.dylib 0x7150 _dispatch_block_invoke_direct$VARIANT$mp + 220
14 FrontBoardServices 0xb2ac FBSSERIALQUEUE_IS_CALLING_OUT_TO_A_BLOCK + 40
15 FrontBoardServices 0xa7c0 -[FBSSerialQueue _targetQueue_performNextIfPossible] + 176
16 FrontBoardServices 0xe960 -[FBSSerialQueue _performNextFromRunLoopSource] + 24
17 CoreFoundation 0xb3468 + 24
18 CoreFoundation 0xc3598 + 204
19 CoreFoundation 0x5774 + 256
20 CoreFoundation 0xae48 + 768
21 CoreFoundation 0x1e194 CFRunLoopRunSpecific + 572
22 GraphicsServices 0x1988 GSEventRunModal + 160
23 UIKitCore 0x4e5a88 -[UIApplication _run] + 1080
24 UIKitCore 0x27efc8 UIApplicationMain + 336
25 UnityFramework 0x175bc -[UnityFramework runUIApplicationMainWithArgc:argv:] + 96 (main.mm:96)
26 Pethereum 0xb710 main + 28 (main.mm:28)
27 ??? 0x1027544d0 (Missing)
com.apple.uikit.eventfetch-thread
0 libsystem_kernel.dylib 0xaac mach_msg_trap + 8
1 libsystem_kernel.dylib 0x107c mach_msg + 72
2 CoreFoundation 0x6cc8 + 368
3 CoreFoundation 0xafd0 + 1160
4 CoreFoundation 0x1e194 CFRunLoopRunSpecific + 572
5 Foundation 0x17eac + 232
6 Foundation 0x56fd0 + 88
7 UIKitCore 0x464ef4 -[UIEventFetcher threadMain] + 512
8 Foundation 0x64bdc + 792
9 libsystem_pthread.dylib 0x3348 _pthread_start + 116
10 libsystem_pthread.dylib 0x1948 thread_start + 8
GC Finalizer
0 libsystem_kernel.dylib 0x1484 __psynch_cvwait + 8
1 libsystem_pthread.dylib 0x9bd4 + 1240
2 UnityFramework 0x1d78880 il2cpp::os::posix::PosixWaitObject::Wait(unsigned int, bool) + 120 (PosixWaitObject.cpp:120)
3 UnityFramework 0x1d48e70 il2cpp::gc::FinalizerThread(void*) + 431 (BoehmGC.cpp:431)
4 UnityFramework 0x1d6f158 il2cpp::os::Thread::RunWrapper(void*) + 183 (Thread.cpp:183)
5 UnityFramework 0x1d71448 il2cpp::os::ThreadImpl::ThreadStartWrapper(void*) + 127 (ThreadImpl.cpp:127)
6 libsystem_pthread.dylib 0x3348 _pthread_start + 116
7 libsystem_pthread.dylib 0x1948 thread_start + 8
Job.Worker 0
0 libsystem_kernel.dylib 0xae8 semaphore_wait_trap + 8
1 libdispatch.dylib 0x4960 _dispatch_sema4_wait$VARIANT$mp + 24
2 libdispatch.dylib 0x4fb0 _dispatch_semaphore_wait_slow + 148
3 UnityFramework 0x19c4e74 UnityClassic::Baselib_SystemSemaphore_Acquire(UnityClassic::Baselib_SystemSemaphore_Handle) + 36 (Baselib_SystemSemaphore_DarwinApi.inl.h:36)
4 UnityFramework 0x14e03a8 JobQueue::ProcessJobs(JobQueue::ThreadInfo*, void*) + 33 (Baselib_CappedSemaphore_SemaphoreBased.inl.h:33)
5 UnityFramework 0x14df8c0 JobQueue::WorkLoop(void*) + 1034 (JobQueue.cpp:1034)
6 UnityFramework 0x1585154 Thread::RunThreadWrapper(void*) + 81 (Thread.cpp:81)
7 libsystem_pthread.dylib 0x3348 _pthread_start + 116
8 libsystem_pthread.dylib 0x1948 thread_start + 8
Background Job.Worker 0
0 libsystem_kernel.dylib 0xae8 semaphore_wait_trap + 8
1 libdispatch.dylib 0x4960 _dispatch_sema4_wait$VARIANT$mp + 24
2 libdispatch.dylib 0x4fb0 _dispatch_semaphore_wait_slow + 148
3 UnityFramework 0x19c4e74 UnityClassic::Baselib_SystemSemaphore_Acquire(UnityClassic::Baselib_SystemSemaphore_Handle) + 36 (Baselib_SystemSemaphore_DarwinApi.inl.h:36)
4 UnityFramework 0x14e03a8 JobQueue::ProcessJobs(JobQueue::ThreadInfo*, void*) + 33 (Baselib_CappedSemaphore_SemaphoreBased.inl.h:33)
5 UnityFramework 0x14df8c0 JobQueue::WorkLoop(void*) + 1034 (JobQueue.cpp:1034)
6 UnityFramework 0x1585154 Thread::RunThreadWrapper(void*) + 81 (Thread.cpp:81)
7 libsystem_pthread.dylib 0x3348 _pthread_start + 116
8 libsystem_pthread.dylib 0x1948 thread_start + 8
Background Job.Worker 1
0 libsystem_kernel.dylib 0xae8 semaphore_wait_trap + 8
1 libdispatch.dylib 0x4960 _dispatch_sema4_wait$VARIANT$mp + 24
2 libdispatch.dylib 0x4fb0 _dispatch_semaphore_wait_slow + 148
3 UnityFramework 0x19c4e74 UnityClassic::Baselib_SystemSemaphore_Acquire(UnityClassic::Baselib_SystemSemaphore_Handle) + 36 (Baselib_SystemSemaphore_DarwinApi.inl.h:36)
4 UnityFramework 0x14e03a8 JobQueue::ProcessJobs(JobQueue::ThreadInfo*, void*) + 33 (Baselib_CappedSemaphore_SemaphoreBased.inl.h:33)
5 UnityFramework 0x14df8c0 JobQueue::WorkLoop(void*) + 1034 (JobQueue.cpp:1034)
6 UnityFramework 0x1585154 Thread::RunThreadWrapper(void*) + 81 (Thread.cpp:81)
7 libsystem_pthread.dylib 0x3348 _pthread_start + 116
8 libsystem_pthread.dylib 0x1948 thread_start + 8
Background Job.Worker 2
0 libsystem_kernel.dylib 0xae8 semaphore_wait_trap + 8
1 libdispatch.dylib 0x4960 _dispatch_sema4_wait$VARIANT$mp + 24
2 libdispatch.dylib 0x4fb0 _dispatch_semaphore_wait_slow + 148
3 UnityFramework 0x19c4e74 UnityClassic::Baselib_SystemSemaphore_Acquire(UnityClassic::Baselib_SystemSemaphore_Handle) + 36 (Baselib_SystemSemaphore_DarwinApi.inl.h:36)
4 UnityFramework 0x14e03a8 JobQueue::ProcessJobs(JobQueue::ThreadInfo*, void*) + 33 (Baselib_CappedSemaphore_SemaphoreBased.inl.h:33)
5 UnityFramework 0x14df8c0 JobQueue::WorkLoop(void*) + 1034 (JobQueue.cpp:1034)
6 UnityFramework 0x1585154 Thread::RunThreadWrapper(void*) + 81 (Thread.cpp:81)
7 libsystem_pthread.dylib 0x3348 _pthread_start + 116
8 libsystem_pthread.dylib 0x1948 thread_start + 8
Background Job.Worker 3
0 libsystem_kernel.dylib 0xae8 semaphore_wait_trap + 8
1 libdispatch.dylib 0x4960 _dispatch_sema4_wait$VARIANT$mp + 24
2 libdispatch.dylib 0x4fb0 _dispatch_semaphore_wait_slow + 148
3 UnityFramework 0x19c4e74 UnityClassic::Baselib_SystemSemaphore_Acquire(UnityClassic::Baselib_SystemSemaphore_Handle) + 36 (Baselib_SystemSemaphore_DarwinApi.inl.h:36)
4 UnityFramework 0x14e03a8 JobQueue::ProcessJobs(JobQueue::ThreadInfo*, void*) + 33 (Baselib_CappedSemaphore_SemaphoreBased.inl.h:33)
5 UnityFramework 0x14df8c0 JobQueue::WorkLoop(void*) + 1034 (JobQueue.cpp:1034)
6 UnityFramework 0x1585154 Thread::RunThreadWrapper(void*) + 81 (Thread.cpp:81)
7 libsystem_pthread.dylib 0x3348 _pthread_start + 116
8 libsystem_pthread.dylib 0x1948 thread_start + 8
Background Job.Worker 4
0 libsystem_kernel.dylib 0xae8 semaphore_wait_trap + 8
1 libdispatch.dylib 0x4960 _dispatch_sema4_wait$VARIANT$mp + 24
2 libdispatch.dylib 0x4fb0 _dispatch_semaphore_wait_slow + 148
3 UnityFramework 0x19c4e74 UnityClassic::Baselib_SystemSemaphore_Acquire(UnityClassic::Baselib_SystemSemaphore_Handle) + 36 (Baselib_SystemSemaphore_DarwinApi.inl.h:36)
4 UnityFramework 0x14e03a8 JobQueue::ProcessJobs(JobQueue::ThreadInfo*, void*) + 33 (Baselib_CappedSemaphore_SemaphoreBased.inl.h:33)
5 UnityFramework 0x14df8c0 JobQueue::WorkLoop(void*) + 1034 (JobQueue.cpp:1034)
6 UnityFramework 0x1585154 Thread::RunThreadWrapper(void*) + 81 (Thread.cpp:81)
7 libsystem_pthread.dylib 0x3348 _pthread_start + 116
8 libsystem_pthread.dylib 0x1948 thread_start + 8
Background Job.Worker 5
0 libsystem_kernel.dylib 0xae8 semaphore_wait_trap + 8
1 libdispatch.dylib 0x4960 _dispatch_sema4_wait$VARIANT$mp + 24
2 libdispatch.dylib 0x4fb0 _dispatch_semaphore_wait_slow + 148
3 UnityFramework 0x19c4e74 UnityClassic::Baselib_SystemSemaphore_Acquire(UnityClassic::Baselib_SystemSemaphore_Handle) + 36 (Baselib_SystemSemaphore_DarwinApi.inl.h:36)
4 UnityFramework 0x14e03a8 JobQueue::ProcessJobs(JobQueue::ThreadInfo*, void*) + 33 (Baselib_CappedSemaphore_SemaphoreBased.inl.h:33)
5 UnityFramework 0x14df8c0 JobQueue::WorkLoop(void*) + 1034 (JobQueue.cpp:1034)
6 UnityFramework 0x1585154 Thread::RunThreadWrapper(void*) + 81 (Thread.cpp:81)
7 libsystem_pthread.dylib 0x3348 _pthread_start + 116
8 libsystem_pthread.dylib 0x1948 thread_start + 8
Background Job.Worker 6
0 libsystem_kernel.dylib 0xae8 semaphore_wait_trap + 8
1 libdispatch.dylib 0x4960 _dispatch_sema4_wait$VARIANT$mp + 24
2 libdispatch.dylib 0x4fb0 _dispatch_semaphore_wait_slow + 148
3 UnityFramework 0x19c4e74 UnityClassic::Baselib_SystemSemaphore_Acquire(UnityClassic::Baselib_SystemSemaphore_Handle) + 36 (Baselib_SystemSemaphore_DarwinApi.inl.h:36)
4 UnityFramework 0x14e03a8 JobQueue::ProcessJobs(JobQueue::ThreadInfo*, void*) + 33 (Baselib_CappedSemaphore_SemaphoreBased.inl.h:33)
5 UnityFramework 0x14df8c0 JobQueue::WorkLoop(void*) + 1034 (JobQueue.cpp:1034)
6 UnityFramework 0x1585154 Thread::RunThreadWrapper(void*) + 81 (Thread.cpp:81)
7 libsystem_pthread.dylib 0x3348 _pthread_start + 116
8 libsystem_pthread.dylib 0x1948 thread_start + 8
Background Job.Worker 7
0 libsystem_kernel.dylib 0xae8 semaphore_wait_trap + 8
1 libdispatch.dylib 0x4960 _dispatch_sema4_wait$VARIANT$mp + 24
2 libdispatch.dylib 0x4fb0 _dispatch_semaphore_wait_slow + 148
3 UnityFramework 0x19c4e74 UnityClassic::Baselib_SystemSemaphore_Acquire(UnityClassic::Baselib_SystemSemaphore_Handle) + 36 (Baselib_SystemSemaphore_DarwinApi.inl.h:36)
4 UnityFramework 0x14e03a8 JobQueue::ProcessJobs(JobQueue::ThreadInfo*, void*) + 33 (Baselib_CappedSemaphore_SemaphoreBased.inl.h:33)
5 UnityFramework 0x14df8c0 JobQueue::WorkLoop(void*) + 1034 (JobQueue.cpp:1034)
6 UnityFramework 0x1585154 Thread::RunThreadWrapper(void*) + 81 (Thread.cpp:81)
7 libsystem_pthread.dylib 0x3348 _pthread_start + 116
8 libsystem_pthread.dylib 0x1948 thread_start + 8
Background Job.Worker 8
0 libsystem_kernel.dylib 0xae8 semaphore_wait_trap + 8
1 libdispatch.dylib 0x4960 _dispatch_sema4_wait$VARIANT$mp + 24
2 libdispatch.dylib 0x4fb0 _dispatch_semaphore_wait_slow + 148
3 UnityFramework 0x19c4e74 UnityClassic::Baselib_SystemSemaphore_Acquire(UnityClassic::Baselib_SystemSemaphore_Handle) + 36 (Baselib_SystemSemaphore_DarwinApi.inl.h:36)
4 UnityFramework 0x14e03a8 JobQueue::ProcessJobs(JobQueue::ThreadInfo*, void*) + 33 (Baselib_CappedSemaphore_SemaphoreBased.inl.h:33)
5 UnityFramework 0x14df8c0 JobQueue::WorkLoop(void*) + 1034 (JobQueue.cpp:1034)
6 UnityFramework 0x1585154 Thread::RunThreadWrapper(void*) + 81 (Thread.cpp:81)
7 libsystem_pthread.dylib 0x3348 _pthread_start + 116
8 libsystem_pthread.dylib 0x1948 thread_start + 8
Background Job.Worker 9
0 libsystem_kernel.dylib 0xae8 semaphore_wait_trap + 8
1 libdispatch.dylib 0x4960 _dispatch_sema4_wait$VARIANT$mp + 24
2 libdispatch.dylib 0x4fb0 _dispatch_semaphore_wait_slow + 148
3 UnityFramework 0x19c4e74 UnityClassic::Baselib_SystemSemaphore_Acquire(UnityClassic::Baselib_SystemSemaphore_Handle) + 36 (Baselib_SystemSemaphore_DarwinApi.inl.h:36)
4 UnityFramework 0x14e03a8 JobQueue::ProcessJobs(JobQueue::ThreadInfo*, void*) + 33 (Baselib_CappedSemaphore_SemaphoreBased.inl.h:33)
5 UnityFramework 0x14df8c0 JobQueue::WorkLoop(void*) + 1034 (JobQueue.cpp:1034)
6 UnityFramework 0x1585154 Thread::RunThreadWrapper(void*) + 81 (Thread.cpp:81)
7 libsystem_pthread.dylib 0x3348 _pthread_start + 116
8 libsystem_pthread.dylib 0x1948 thread_start + 8
Background Job.Worker 10
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1 libdispatch.dylib 0x4960 _dispatch_sema4_wait$VARIANT$mp + 24
2 libdispatch.dylib 0x4fb0 _dispatch_semaphore_wait_slow + 148
3 UnityFramework 0x19c4e74 UnityClassic::Baselib_SystemSemaphore_Acquire(UnityClassic::Baselib_SystemSemaphore_Handle) + 36 (Baselib_SystemSemaphore_DarwinApi.inl.h:36)
4 UnityFramework 0x14e03a8 JobQueue::ProcessJobs(JobQueue::ThreadInfo*, void*) + 33 (Baselib_CappedSemaphore_SemaphoreBased.inl.h:33)
5 UnityFramework 0x14df8c0 JobQueue::WorkLoop(void*) + 1034 (JobQueue.cpp:1034)
6 UnityFramework 0x1585154 Thread::RunThreadWrapper(void*) + 81 (Thread.cpp:81)
7 libsystem_pthread.dylib 0x3348 _pthread_start + 116
8 libsystem_pthread.dylib 0x1948 thread_start + 8
Background Job.Worker 11
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1 libdispatch.dylib 0x4960 _dispatch_sema4_wait$VARIANT$mp + 24
2 libdispatch.dylib 0x4fb0 _dispatch_semaphore_wait_slow + 148
3 UnityFramework 0x19c4e74 UnityClassic::Baselib_SystemSemaphore_Acquire(UnityClassic::Baselib_SystemSemaphore_Handle) + 36 (Baselib_SystemSemaphore_DarwinApi.inl.h:36)
4 UnityFramework 0x14e03a8 JobQueue::ProcessJobs(JobQueue::ThreadInfo*, void*) + 33 (Baselib_CappedSemaphore_SemaphoreBased.inl.h:33)
5 UnityFramework 0x14df8c0 JobQueue::WorkLoop(void*) + 1034 (JobQueue.cpp:1034)
6 UnityFramework 0x1585154 Thread::RunThreadWrapper(void*) + 81 (Thread.cpp:81)
7 libsystem_pthread.dylib 0x3348 _pthread_start + 116
8 libsystem_pthread.dylib 0x1948 thread_start + 8
Background Job.Worker 12
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1 libdispatch.dylib 0x4960 _dispatch_sema4_wait$VARIANT$mp + 24
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3 UnityFramework 0x19c4e74 UnityClassic::Baselib_SystemSemaphore_Acquire(UnityClassic::Baselib_SystemSemaphore_Handle) + 36 (Baselib_SystemSemaphore_DarwinApi.inl.h:36)
4 UnityFramework 0x14e03a8 JobQueue::ProcessJobs(JobQueue::ThreadInfo*, void*) + 33 (Baselib_CappedSemaphore_SemaphoreBased.inl.h:33)
5 UnityFramework 0x14df8c0 JobQueue::WorkLoop(void*) + 1034 (JobQueue.cpp:1034)
6 UnityFramework 0x1585154 Thread::RunThreadWrapper(void*) + 81 (Thread.cpp:81)
7 libsystem_pthread.dylib 0x3348 _pthread_start + 116
8 libsystem_pthread.dylib 0x1948 thread_start + 8
Background Job.Worker 13
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1 libdispatch.dylib 0x4960 _dispatch_sema4_wait$VARIANT$mp + 24
2 libdispatch.dylib 0x4fb0 _dispatch_semaphore_wait_slow + 148
3 UnityFramework 0x19c4e74 UnityClassic::Baselib_SystemSemaphore_Acquire(UnityClassic::Baselib_SystemSemaphore_Handle) + 36 (Baselib_SystemSemaphore_DarwinApi.inl.h:36)
4 UnityFramework 0x14e03a8 JobQueue::ProcessJobs(JobQueue::ThreadInfo*, void*) + 33 (Baselib_CappedSemaphore_SemaphoreBased.inl.h:33)
5 UnityFramework 0x14df8c0 JobQueue::WorkLoop(void*) + 1034 (JobQueue.cpp:1034)
6 UnityFramework 0x1585154 Thread::RunThreadWrapper(void*) + 81 (Thread.cpp:81)
7 libsystem_pthread.dylib 0x3348 _pthread_start + 116
8 libsystem_pthread.dylib 0x1948 thread_start + 8
Background Job.Worker 14
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1 libdispatch.dylib 0x4960 _dispatch_sema4_wait$VARIANT$mp + 24
2 libdispatch.dylib 0x4fb0 _dispatch_semaphore_wait_slow + 148
3 UnityFramework 0x19c4e74 UnityClassic::Baselib_SystemSemaphore_Acquire(UnityClassic::Baselib_SystemSemaphore_Handle) + 36 (Baselib_SystemSemaphore_DarwinApi.inl.h:36)
4 UnityFramework 0x14e03a8 JobQueue::ProcessJobs(JobQueue::ThreadInfo*, void*) + 33 (Baselib_CappedSemaphore_SemaphoreBased.inl.h:33)
5 UnityFramework 0x14df8c0 JobQueue::WorkLoop(void*) + 1034 (JobQueue.cpp:1034)
6 UnityFramework 0x1585154 Thread::RunThreadWrapper(void*) + 81 (Thread.cpp:81)
7 libsystem_pthread.dylib 0x3348 _pthread_start + 116
8 libsystem_pthread.dylib 0x1948 thread_start + 8
Background Job.Worker 15
0 libsystem_kernel.dylib 0xae8 semaphore_wait_trap + 8
1 libdispatch.dylib 0x4960 _dispatch_sema4_wait$VARIANT$mp + 24
2 libdispatch.dylib 0x4fb0 _dispatch_semaphore_wait_slow + 148
3 UnityFramework 0x19c4e74 UnityClassic::Baselib_SystemSemaphore_Acquire(UnityClassic::Baselib_SystemSemaphore_Handle) + 36 (Baselib_SystemSemaphore_DarwinApi.inl.h:36)
4 UnityFramework 0x14e03a8 JobQueue::ProcessJobs(JobQueue::ThreadInfo*, void*) + 33 (Baselib_CappedSemaphore_SemaphoreBased.inl.h:33)
5 UnityFramework 0x14df8c0 JobQueue::WorkLoop(void*) + 1034 (JobQueue.cpp:1034)
6 UnityFramework 0x1585154 Thread::RunThreadWrapper(void*) + 81 (Thread.cpp:81)
7 libsystem_pthread.dylib 0x3348 _pthread_start + 116
8 libsystem_pthread.dylib 0x1948 thread_start + 8
BatchDeleteObjects
0 libsystem_kernel.dylib 0xae8 semaphore_wait_trap + 8
1 libdispatch.dylib 0x4960 _dispatch_sema4_wait$VARIANT$mp + 24
2 libdispatch.dylib 0x4fb0 _dispatch_semaphore_wait_slow + 148
3 UnityFramework 0x19c4e74 UnityClassic::Baselib_SystemSemaphore_Acquire(UnityClassic::Baselib_SystemSemaphore_Handle) + 36 (Baselib_SystemSemaphore_DarwinApi.inl.h:36)
4 UnityFramework 0x1586764 ThreadedStreamBuffer::HandleOutOfBufferToReadFrom(ThreadedStreamBuffer::DataOffsets) + 41 (Baselib_Semaphore_SemaphoreBased.inl.h:41)
5 UnityFramework 0x14fc55c BatchDeleteStep2Threaded(void*) + 93 (BatchDeleteObjects.cpp:93)
6 UnityFramework 0x1585154 Thread::RunThreadWrapper(void*) + 81 (Thread.cpp:81)
7 libsystem_pthread.dylib 0x3348 _pthread_start + 116
8 libsystem_pthread.dylib 0x1948 thread_start + 8
Loading.AsyncRead
0 libsystem_kernel.dylib 0xae8 semaphore_wait_trap + 8
1 libdispatch.dylib 0x4960 _dispatch_sema4_wait$VARIANT$mp + 24
2 libdispatch.dylib 0x4fb0 _dispatch_semaphore_wait_slow + 148
3 UnityFramework 0x19c4e74 UnityClassic::Baselib_SystemSemaphore_Acquire(UnityClassic::Baselib_SystemSemaphore_Handle) + 36 (Baselib_SystemSemaphore_DarwinApi.inl.h:36)
4 UnityFramework 0x1424a0c AsyncReadManagerThreaded::ThreadEntry() + 41 (Baselib_Semaphore_SemaphoreBased.inl.h:41)
5 UnityFramework 0x1424564 AsyncReadManagerThreaded::StaticThreadEntry(void*) + 120 (AsyncReadManagerThreaded.cpp:120)
6 UnityFramework 0x1585154 Thread::RunThreadWrapper(void*) + 81 (Thread.cpp:81)
7 libsystem_pthread.dylib 0x3348 _pthread_start + 116
8 libsystem_pthread.dylib 0x1948 thread_start + 8
UnityGfxDeviceWorker
0 libsystem_kernel.dylib 0xae8 semaphore_wait_trap + 8
1 libdispatch.dylib 0x4960 _dispatch_sema4_wait$VARIANT$mp + 24
2 libdispatch.dylib 0x4fb0 _dispatch_semaphore_wait_slow + 148
3 UnityFramework 0x19c4e74 UnityClassic::Baselib_SystemSemaphore_Acquire(UnityClassic::Baselib_SystemSemaphore_Handle) + 36 (Baselib_SystemSemaphore_DarwinApi.inl.h:36)
4 UnityFramework 0x1586764 ThreadedStreamBuffer::HandleOutOfBufferToReadFrom(ThreadedStreamBuffer::DataOffsets) + 41 (Baselib_Semaphore_SemaphoreBased.inl.h:41)
5 UnityFramework 0x1874674 GfxDeviceWorker::RunCommand(ThreadedStreamBuffer&) + 395 (GfxDeviceWorker.cpp:395)
6 UnityFramework 0x18e4384 GfxDeviceWorkerAutoreleasePoolProxy + 5309 (GfxDeviceMetal.mm:5309)
7 UnityFramework 0x187c3f0 GfxDeviceWorker::RunExt(ThreadedStreamBuffer&) + 389 (GfxDeviceWorker.cpp:389)
8 UnityFramework 0x1874304 GfxDeviceWorker::RunGfxDeviceWorker(void*) + 353 (GfxDeviceWorker.cpp:353)
9 UnityFramework 0x1585154 Thread::RunThreadWrapper(void*) + 81 (Thread.cpp:81)
10 libsystem_pthread.dylib 0x3348 _pthread_start + 116
11 libsystem_pthread.dylib 0x1948 thread_start + 8
AVAudioSession Notify Thread
0 libsystem_kernel.dylib 0xaac mach_msg_trap + 8
1 libsystem_kernel.dylib 0x107c mach_msg + 72
2 CoreFoundation 0x6cc8 + 368
3 CoreFoundation 0xafd0 + 1160
4 CoreFoundation 0x1e194 CFRunLoopRunSpecific + 572
5 AudioSession 0x6478 CADeprecated::GenericRunLoopThread::Entry(void*) + 156
6 AudioSession 0xf7c8 CADeprecated::CAPThread::Entry(CADeprecated::CAPThread*) + 88
7 libsystem_pthread.dylib 0x3348 _pthread_start + 116
8 libsystem_pthread.dylib 0x1948 thread_start + 8
Thread
0 libsystem_kernel.dylib 0xae8 semaphore_wait_trap + 8
1 UnityFramework 0x1ce4a14 FMOD_OS_Semaphore_Wait(FMOD_OS_SEMAPHORE*) + 3244644
2 UnityFramework 0x1d010cc FMOD::Thread::callback(void*) + 3361052
3 libsystem_pthread.dylib 0x3348 _pthread_start + 116
4 libsystem_pthread.dylib 0x1948 thread_start + 8
AURemoteIO::IOThread
0 libsystem_kernel.dylib 0xaac mach_msg_trap + 8
1 libsystem_kernel.dylib 0x107c mach_msg + 72
2 libEmbeddedSystemAUs.dylib 0x2b98 + 532
3 libsystem_pthread.dylib 0x3348 _pthread_start + 116
4 libsystem_pthread.dylib 0x1948 thread_start + 8
Thread
0 libsystem_kernel.dylib 0xfd0 __semwait_signal + 8
1 libsystem_c.dylib 0x4a40 nanosleep + 216
2 libsystem_c.dylib 0x5718 usleep + 64
3 UnityFramework 0x1ce45dc FMOD_OS_Time_Sleep(unsigned int) + 3243564
4 UnityFramework 0x1d01138 FMOD::Thread::callback(void*) + 3361160
5 libsystem_pthread.dylib 0x3348 _pthread_start + 116
6 libsystem_pthread.dylib 0x1948 thread_start + 8
com.apple.CoreMotion.MotionThread
0 libsystem_kernel.dylib 0xaac mach_msg_trap + 8
1 libsystem_kernel.dylib 0x107c mach_msg + 72
2 CoreFoundation 0x6cc8 + 368
3 CoreFoundation 0xafd0 + 1160
4 CoreFoundation 0x1e194 CFRunLoopRunSpecific + 572
5 CoreFoundation 0x99340 CFRunLoopRun + 60
6 CoreMotion 0x12ab0 CLMotionActivity::isTypeInVehicle(CLMotionActivity::Type) + 21528
7 libsystem_pthread.dylib 0x3348 _pthread_start + 116
8 libsystem_pthread.dylib 0x1948 thread_start + 8
Loading.PreloadManager
0 libsystem_kernel.dylib 0xae8 semaphore_wait_trap + 8
1 libdispatch.dylib 0x4960 _dispatch_sema4_wait$VARIANT$mp + 24
2 libdispatch.dylib 0x4fb0 _dispatch_semaphore_wait_slow + 148
3 UnityFramework 0x19c4e74 UnityClassic::Baselib_SystemSemaphore_Acquire(UnityClassic::Baselib_SystemSemaphore_Handle) + 36 (Baselib_SystemSemaphore_DarwinApi.inl.h:36)
4 UnityFramework 0x150cbe8 PreloadManager::Run() + 41 (Baselib_Semaphore_SemaphoreBased.inl.h:41)
5 UnityFramework 0x150cb34 PreloadManager::Run(void*) + 183 (PreloadManager.cpp:183)
6 UnityFramework 0x1585154 Thread::RunThreadWrapper(void*) + 81 (Thread.cpp:81)
7 libsystem_pthread.dylib 0x3348 _pthread_start + 116
8 libsystem_pthread.dylib 0x1948 thread_start + 8
CloudJob.Worker 0
0 libsystem_kernel.dylib 0xae8 semaphore_wait_trap + 8
1 libdispatch.dylib 0x4960 _dispatch_sema4_wait$VARIANT$mp + 24
2 libdispatch.dylib 0x4fb0 _dispatch_semaphore_wait_slow + 148
3 UnityFramework 0x19c4e74 UnityClassic::Baselib_SystemSemaphore_Acquire(UnityClassic::Baselib_SystemSemaphore_Handle) + 36 (Baselib_SystemSemaphore_DarwinApi.inl.h:36)
4 UnityFramework 0x14e03a8 JobQueue::ProcessJobs(JobQueue::ThreadInfo*, void*) + 33 (Baselib_CappedSemaphore_SemaphoreBased.inl.h:33)
5 UnityFramework 0x14df8c0 JobQueue::WorkLoop(void*) + 1034 (JobQueue.cpp:1034)
6 UnityFramework 0x1585154 Thread::RunThreadWrapper(void*) + 81 (Thread.cpp:81)
7 libsystem_pthread.dylib 0x3348 _pthread_start + 116
8 libsystem_pthread.dylib 0x1948 thread_start + 8
com.apple.NSURLConnectionLoader
0 libsystem_kernel.dylib 0xaac mach_msg_trap + 8
1 libsystem_kernel.dylib 0x107c mach_msg + 72
2 CoreFoundation 0x6cc8 + 368
3 CoreFoundation 0xafd0 + 1160
4 CoreFoundation 0x1e194 CFRunLoopRunSpecific + 572
5 CFNetwork 0x247aa8 _CFURLStorageSessionDisableCache + 50420
6 Foundation 0x64bdc + 792
7 libsystem_pthread.dylib 0x3348 _pthread_start + 116
8 libsystem_pthread.dylib 0x1948 thread_start + 8
com.google.firebase.crashlytics.MachExceptionServer
0 libsystem_kernel.dylib 0xaac mach_msg_trap + 8
1 libsystem_kernel.dylib 0x107c mach_msg + 72
2 FirebaseCrashlytics 0x18a50 FIRCLSMachExceptionServer + 192 (FIRCLSMachException.c:192)
3 libsystem_pthread.dylib 0x3348 _pthread_start + 116
4 libsystem_pthread.dylib 0x1948 thread_start + 8
Thread
0 libsystem_kernel.dylib 0x3e30 poll + 8
1 UnityFramework 0x1d71144 il2cpp::os::posix::Poll(pollfd*, int, int) + 26 (PosixHelpers.cpp:26)
2 UnityFramework 0x1d746b0 il2cpp::os::SocketImpl::Poll(std::__1::vector<il2cpp::os::PollRequest, std::__1::allocatoril2cpp::os::PollRequest >&, int, int, int*, int*) + 2502 (SocketImpl.cpp:2502)
3 UnityFramework 0x1d6dec0 poll_event_wait(void ()(int, int, void), void*) + 157 (threadpool-ms-io-poll.cpp:157)
4 UnityFramework 0x1dc6fc8 selector_thread(void*) + 476 (threadpool-ms-io.cpp:476)
5 UnityFramework 0x1d9fddc il2cpp::vm::ThreadStart(void*) + 727 (Thread.cpp:727)
6 UnityFramework 0x1d6f158 il2cpp::os::Thread::RunWrapper(void*) + 183 (Thread.cpp:183)
7 UnityFramework 0x1d71448 il2cpp::os::ThreadImpl::ThreadStartWrapper(void*) + 127 (ThreadImpl.cpp:127)
8 libsystem_pthread.dylib 0x3348 _pthread_start + 116
9 libsystem_pthread.dylib 0x1948 thread_start + 8
Thread
0 libsystem_pthread.dylib 0x1934 + 270
JavaScriptCore libpas scavenger
0 libsystem_kernel.dylib 0x1484 __psynch_cvwait + 8
1 libsystem_pthread.dylib 0x9bd4 + 1240
2 JavaScriptCore 0xe2088 + 1120
3 libsystem_pthread.dylib 0x3348 _pthread_start + 116
4 libsystem_pthread.dylib 0x1948 thread_start + 8
com.apple.AppStoreOverlays.viewServiceLoader
0 libsystem_kernel.dylib 0x1688 __ulock_wait + 8
1 libdispatch.dylib 0x4d60 _dlock_wait + 52
2 libdispatch.dylib 0x4aa8 _dispatch_wait_on_address$VARIANT$mp + 136
3 libdispatch.dylib 0x50ec _dispatch_group_wait_slow + 52
4 AppStoreOverlays 0x286c + 156
5 libdispatch.dylib 0x63094 _dispatch_call_block_and_release + 24
6 libdispatch.dylib 0x64094 _dispatch_client_callout + 16
7 libdispatch.dylib 0xa73c _dispatch_lane_serial_drain$VARIANT$mp + 644
8 libdispatch.dylib 0xb224 _dispatch_lane_invoke$VARIANT$mp + 456
9 libdispatch.dylib 0x14ec8 _dispatch_workloop_worker_thread + 632
10 libsystem_pthread.dylib 0x1e10 _pthread_wqthread + 284
11 libsystem_pthread.dylib 0x193c start_wqthread + 8
com.google.fira.worker
0 libobjc.A.dylib 0x1cf0 objc_msgSend + 16
1 Foundation 0x4230c + 192
2 Foundation 0x55770 + 128
3 Foundation 0x28c00 + 64
4 CoreServices 0x11130 +[LSBundleProxy bundleProxyForCurrentProcess] + 436
5 Foundation 0x108fa0 + 104
6 UnityFramework 0x9ae108 +[APMAEU appStoreRURL] + 8424
7 UnityFramework 0x9ae3ec +[APMAEU isASRS] + 9164
8 UnityFramework 0x9ae194 +[APMAEU isFAS] + 8564
9 UnityFramework 0xa02934 -[APMMeasurement(Event) createRawEventMetadataWithUserAttributes:] + 4516
10 UnityFramework 0xa04fa0 -[APMMeasurement(Event) writeEvent:isPublicEvent:isRealtime:] + 14352
11 UnityFramework 0xa027e8 __57-[APMMeasurement(Event) writeFilteredEventOnWorkerQueue:]_block_invoke + 4184
12 UnityFramework 0xa5452c -[APMSqliteStore performTransactionWithError:block:] + 20512
13 UnityFramework 0x9c29ec -[APMDatabase performTransaction:] + 5916
14 UnityFramework 0xa02560 -[APMMeasurement(Event) writeFilteredEventOnWorkerQueue:] + 3536
15 UnityFramework 0xa021a8 -[APMMeasurement(Event) writeEventOnWorkerQueue:] + 2584
16 UnityFramework 0xa01a94 -[APMMeasurement(Event) handleEventOnWorkerQueue:] + 772
17 UnityFramework 0x9f65f4 -[APMMeasurement logEventOnWorkerQueue:notifyEventListeners:] + 28212
18 UnityFramework 0x9f65a4 -[APMMeasurement logEventOnWorkerQueueWithOrigin:isPublicEvent:name:parameters:timestamp:enabled:ignoreEnabled:ignoreInterceptor:interceptor:addedScreenParameters:] + 28132
19 UnityFramework 0x9f62d4 __151-[APMMeasurement logEventWithOrigin:isPublicEvent:name:parameters:timestamp:enabled:ignoreEnabled:ignoreInterceptor:interceptor:addedScreenParameters:]_block_invoke + 27412
20 UnityFramework 0xa49cc4 __51-[APMScheduler scheduleOnWorkerQueueBlockID:block:]_block_invoke + 16576
21 libdispatch.dylib 0x63094 _dispatch_call_block_and_release + 24
22 libdispatch.dylib 0x64094 _dispatch_client_callout + 16
23 libdispatch.dylib 0xa73c _dispatch_lane_serial_drain$VARIANT$mp + 644
24 libdispatch.dylib 0xb1f4 _dispatch_lane_invoke$VARIANT$mp + 408
25 libdispatch.dylib 0x14ec8 _dispatch_workloop_worker_thread + 632
26 libsystem_pthread.dylib 0x1e10 _pthread_wqthread + 284
27 libsystem_pthread.dylib 0x193c start_wqthread + 8
Thread
0 libsystem_kernel.dylib 0x1484 __psynch_cvwait + 8
1 libsystem_pthread.dylib 0x9c00 + 1284
2 UnityFramework 0x1d7881c il2cpp::os::posix::PosixWaitObject::Wait(unsigned int, bool) + 153 (PosixWaitObject.cpp:153)
3 UnityFramework 0x1d6d22c monitor_thread(void*) + 156 (ThreadPoolMonitorThread.cpp:156)
4 UnityFramework 0x1d9fddc il2cpp::vm::ThreadStart(void*) + 727 (Thread.cpp:727)
5 UnityFramework 0x1d6f158 il2cpp::os::Thread::RunWrapper(void*) + 183 (Thread.cpp:183)
6 UnityFramework 0x1d71448 il2cpp::os::ThreadImpl::ThreadStartWrapper(void*) + 127 (ThreadImpl.cpp:127)
7 libsystem_pthread.dylib 0x3348 _pthread_start + 116
8 libsystem_pthread.dylib 0x1948 thread_start + 8
IL2CPP Threadpool worker
0 libsystem_kernel.dylib 0x1484 __psynch_cvwait + 8
1 libsystem_pthread.dylib 0x9bd4 + 1240
2 UnityFramework 0x1d778dc il2cpp::os::ConditionVariableImpl::TimedWait(il2cpp::os::FastMutexImpl*, unsigned int) + 51 (ConditionVariableImpl.cpp:51)
3 UnityFramework 0x1d6dac4 worker_thread(void*) + 86 (ThreadPoolWorkerThread.cpp:86)
4 UnityFramework 0x1d9fddc il2cpp::vm::ThreadStart(void*) + 727 (Thread.cpp:727)
5 UnityFramework 0x1d6f158 il2cpp::os::Thread::RunWrapper(void*) + 183 (Thread.cpp:183)
6 UnityFramework 0x1d71448 il2cpp::os::ThreadImpl::ThreadStartWrapper(void*) + 127 (ThreadImpl.cpp:127)
7 libsystem_pthread.dylib 0x3348 _pthread_start + 116
8 libsystem_pthread.dylib 0x1948 thread_start + 8
Thread
0 libsystem_pthread.dylib 0x1934 + 270
Thread
0 libsystem_pthread.dylib 0x1934 + 270
Thread
0 libsystem_pthread.dylib 0x1934 + 270
Thread
0 libsystem_pthread.dylib 0x1934 + 270
APMDefaultIdentitySupport
0 libsystem_kernel.dylib 0xaac mach_msg_trap + 8
1 libsystem_kernel.dylib 0x107c mach_msg + 72
2 libdispatch.dylib 0x1af7c _dispatch_mach_send_and_wait_for_reply + 524
3 libdispatch.dylib 0x1b30c dispatch_mach_send_with_result_and_wait_for_reply$VARIANT$mp + 56
4 libxpc.dylib 0xc9bc xpc_connection_send_message_with_reply_sync + 236
5 Foundation 0x3d164 + 12
6 Foundation 0x42bb0 + 2404
7 CoreFoundation 0x2c258 + 684
8 CoreFoundation 0x2b77c _CF_forwarding_prep_0 + 92
9 CoreServices 0x8e970 -[LSApplicationWorkspace deviceIdentifierForAdvertising] + 156
10 AdSupport 0x1c14 -[ASIdentifierManager advertisingIdentifier] + 168
11 UnityFramework 0xa5b9cc -[APMPlatformIdentitySupport resettableDeviceID] + 604
12 UnityFramework 0x9d0e04 __47-[APMDefaultIdentitySupport resettableDeviceID]_block_invoke + 7340
13 libdispatch.dylib 0x11544 _dispatch_block_async_invoke2 + 104
14 libdispatch.dylib 0x64094 _dispatch_client_callout + 16
15 libdispatch.dylib 0xa73c _dispatch_lane_serial_drain$VARIANT$mp + 644
16 libdispatch.dylib 0xb1f4 _dispatch_lane_invoke$VARIANT$mp + 408
17 libdispatch.dylib 0x14ec8 _dispatch_workloop_worker_thread + 632
18 libsystem_pthread.dylib 0x1e10 _pthread_wqthread + 284
19 libsystem_pthread.dylib 0x193c start_wqthread + 8
Thread
0 libsystem_pthread.dylib 0x1934 + 270
Thread
0 libsystem_pthread.dylib 0x1934 + 270
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