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ChangeLog.txt
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ChangeLog.txt
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1.0.2
* really fix auto convertion of \n by using a hex encoding when required
1.0.1
* fix typo in plaque parts
* add workaround for node.getValue auto converting \n to newline
1.0.0
* first release version
0.10.0
* fix editor part duplication
* add 128pt character fonts
* add open sans font
* recompile for ksp 1.2.1
* add sign posts and sign parts
* change rotation to smooth degree increment rotation
* add edge detection for creating normal maps
* add mini-avc version checking
* add shapes: circle, triangle, rectangle and general quadrilateral
0.9.0
* recompile for ksp 1.2
* add Square and Square Root blend option
0.8.0
* recompile for ksp 0.90
* fix decal urls (breaks 0.7.0 saves with decals)
* auto select new layer in gui
* add space paint resource for eva painting
* add gui label option
* fix gui decal selection initialisation
* move textplaque to start tech
* move paint bottle to basicRocketry
* flip raise/lower in normal maps
* fix eva painting for multiple textures
0.7.0
* add multi purpose texture editor
* add layering of effects to texture
* multiple text strings
* add mono decals
* add color decals
* rewrite gui
0.6.0
* change for single transformName to transformNames list of transforms
* add option to use first or all transforms of a given name
* add escape codes '\n' to start a new line and '\\' to print a single '\'
* add global config file
* add global debugging option
* fix nomalmap scaling
* move font setup to loading screen
* fix for unreadable font texture
* use .pngmap extension for font maps to avoid unity autoloading texture
0.5.0
* fix treatment of normal maps from mbm files
* add mirror option
* add bounding boxes for squad fuel tanks
* add option to ignore bounding box and use full texture
* lower limit for scale of 0.01 to prevent divide by zero
* deal with case of normal map being a different size to the main texture
* add support for tga textures
* fix key capture during eva
0.4.0
* add paint bottle
* add eva writing
* ignore texture alpha in preview
* add smaller font sizes
* add multiple text directions
* add blending options
* add work around for active texture management
0.3.0
* now works with mbm texture files, using Active Texture Managements MBMToTexture method
* added search for first transform in a part with a mesh if not given a transform to use
* if no bounding box given will now use whole texture
* added oswald, russo one, capsmall fonts
* fix (at least some of) the memory leaks
0.2.0
* Lowered texture resolution
* Added texture selector
0.1.0
* Initial text release