- All basic gameplay mechanics working, and roughly balanced
- Player controls (Run, Jump, Double Jump, Die)
- Collectables (Coins, Items, Abilities)
- Restart logic
- Basic camera working
- Persistent game progression
- Enough gameplay for 3 minutes
- Ultra minimal tutorial, aka simple text overlays triggered by player position
- No music, apart from placeholder
- Placeholder SFX only
- macOS only
- Visuals at v0.3 level (aka iterated coder art), no artist pass
- No enemies
- No shops
- No "underworld"