You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Is your feature request related to a problem? Please describe.
I am playing a modpack with factories that get inputs from buyers and sell stuff using sellers. They sell a stack of items at a ~5-10 second time interval. The "balance delta" is updated every second (i think) at the moment. So for example, it shows -150 for one second then -350 for another second and then the +2000 when a stack gets sold. This makes it hard to see how much money i am actually making over a bigger time period.
Describe the solution you'd like
My first thought and search was an in game command that lets you set the update interval of the "balance delta" so if you set it to 5 seconds you get the average delta/second over the last 5 seconds.
This can also be put in a config file without a command to make it a bit more simple to implement.
For example: second 1 I earn -150, second 2 I earn -350, second 3 I earn 0, second 4 I earn - 200 and second 5 I earn +2000.
(-150) + (-350) + (0) + (-200) + 2000 = 1300 → +1300/5 seconds → 1300/5 = +260/s
So the UI would show me +260/s and it updates every 5 seconds.
Describe alternatives you've considered
I have searched for this option but could not find it. If this option already exists, please let me know and add it to the documentation on the Github
The text was updated successfully, but these errors were encountered:
Is your feature request related to a problem? Please describe.
I am playing a modpack with factories that get inputs from buyers and sell stuff using sellers. They sell a stack of items at a ~5-10 second time interval. The "balance delta" is updated every second (i think) at the moment. So for example, it shows -150 for one second then -350 for another second and then the +2000 when a stack gets sold. This makes it hard to see how much money i am actually making over a bigger time period.
Describe the solution you'd like
My first thought and search was an in game command that lets you set the update interval of the "balance delta" so if you set it to 5 seconds you get the average delta/second over the last 5 seconds.
This can also be put in a config file without a command to make it a bit more simple to implement.
For example: second 1 I earn -150, second 2 I earn -350, second 3 I earn 0, second 4 I earn - 200 and second 5 I earn +2000.
(-150) + (-350) + (0) + (-200) + 2000 = 1300 → +1300/5 seconds → 1300/5 = +260/s
So the UI would show me +260/s and it updates every 5 seconds.
Describe alternatives you've considered
I have searched for this option but could not find it. If this option already exists, please let me know and add it to the documentation on the Github
The text was updated successfully, but these errors were encountered: