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layout.link
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layout.link
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ROM0
org $0000
"NULL"
org $0000
"rst0"
org $0008
"rst8"
org $0010
"rst10"
org $0018
"rst18"
org $0020
"rst20"
org $0028
"rst28"
org $0038
"rst38"
org $0040
"vblank"
org $0048
"lcd"
org $0050
"timer"
org $0058
"serial"
org $0060
"joypad"
org $0100
"Header"
org $0150
"Home"
ROMX $01
"bank1"
ROMX $02
"bank2"
ROMX $03
"bank3"
ROMX $04
"bank4"
ROMX $05
"bank5"
ROMX $06
"Tileset Data 1"
ROMX $07
"Roofs"
"Tileset Data 2"
"Extra Songs 1"
ROMX $08
"Clock Reset"
"Tileset Data 3"
"Egg Moves"
ROMX $09
"bank9"
ROMX $0a
"bankA"
"Trainer Backpics"
ROMX $0b
"bankB"
ROMX $0c
"Tileset Data 4"
ROMX $0d
"Effect Commands"
ROMX $0e
"Enemy Trainers"
ROMX $0f
"Battle Core"
ROMX $10
"bank10"
"Evolutions and Attacks"
ROMX $11
"bank11"
ROMX $12
"Crystal Features 1"
ROMX $13
"bank13"
"Shrink Pics"
"bank13_2"
ROMX $14
"bank14"
"Unused Egg Pic"
ROMX $15
"Map Scripts 1"
ROMX $16
"Map Scripts 2"
ROMX $17
"Map Scripts 3"
ROMX $18
"Map Scripts 4"
ROMX $19
"Crystal Phone Text"
ROMX $1a
"Map Scripts 5"
ROMX $1b
"Map Scripts 6"
ROMX $1c
"Map Scripts 7"
ROMX $1d
"Map Scripts 8"
ROMX $1e
"Map Scripts 9"
ROMX $1f
"Map Scripts 10"
ROMX $20
"bank20"
ROMX $21
"bank21"
ROMX $22
"Crystal Features 2"
ROMX $23
"bank23"
ROMX $24
"bank24"
ROMX $25
"Maps"
"Events"
ROMX $26
"Map Scripts 11"
ROMX $27
"Map Scripts 12"
ROMX $28
"Phone Scripts 1"
ROMX $29
"Phone Text"
ROMX $2a
"Map Blocks 1"
ROMX $2b
"Map Blocks 2"
ROMX $2c
"Map Blocks 3"
ROMX $2d
"Tileset Data 5"
ROMX $2e
"bank2E"
ROMX $2f
"Phone Scripts 2"
ROMX $30
"Sprites 1"
ROMX $31
"Sprites 2"
ROMX $32
"bank32"
"The End"
ROMX $33
"Move Animations"
"Extra Songs 2"
ROMX $34
"Pic Animations 1"
ROMX $35
"Pic Animations 2"
ROMX $36
"Font Inversed"
"Pic Animations 3"
ROMX $37
"Tileset Data 6"
ROMX $38
"bank38"
ROMX $39
"Copyright"
"bank39"
ROMX $3a
"Audio"
"Songs 1"
ROMX $3b
"Songs 2"
ROMX $3c
"Songs 3"
"Sound Effects"
"Cries"
ROMX $3d
"Songs 4"
ROMX $3e
"bank3E"
ROMX $3f
"bank3F"
ROMX $40
"mobile40"
ROMX $41
"bank41"
ROMX $42
"mobile42"
"Intro Logo"
"Credits"
ROMX $43
"Title"
ROMX $44
"Mobile Adapter SDK"
ROMX $45
"mobile45"
ROMX $46
"mobile46"
ROMX $47
"Battle Tower"
ROMX $48
org $4000
"Pic Pointers"
"Pics 1"
ROMX $49
org $4000
"Unown Pic Pointers"
"Pics 2"
ROMX $4a
"Trainer Pic Pointers"
"Pics 3"
ROMX $4b
"Pics 4"
ROMX $4c
"Pics 5"
ROMX $4d
"Pics 6"
ROMX $4e
"Pics 7"
ROMX $4f
"Pics 8"
ROMX $50
"Pics 9"
ROMX $51
"Pics 10"
ROMX $52
"Pics 11"
ROMX $53
"Pics 12"
ROMX $54
"Pics 13"
ROMX $55
"Pics 14"
ROMX $56
"Pics 15"
ROMX $57
"Pics 16"
ROMX $58
"Pics 17"
ROMX $59
"Pics 18"
ROMX $5a
"Pics 19"
ROMX $5b
"bank5B"
"Pics 20"
ROMX $5c
"mobile5C"
"Pics 21"
ROMX $5d
"Crystal Phone Text 2"
"Pics 22"
ROMX $5e
"UpdateBattleHUDs"
"Songs 5"
"Crystal Sound Effects"
"mobile5E"
"Pics 23"
ROMX $5f
"mobile5F"
"Pics 24"
ROMX $60
"Map Scripts 13"
"Pokedex Entries 001-064"
ROMX $61
"Map Scripts 14"
ROMX $62
"Map Scripts 15"
ROMX $63
"Map Scripts 16"
ROMX $64
"Map Scripts 17"
ROMX $65
"Map Scripts 18"
ROMX $66
"Map Scripts 19"
ROMX $67
"Map Scripts 20"
ROMX $68
"Map Scripts 21"
ROMX $69
"Map Scripts 22"
ROMX $6a
"Map Scripts 23"
ROMX $6b
"Map Scripts 24"
ROMX $6c
"Phone Text 2"
"Map Scripts 25"
ROMX $6d
"Special Phone Text"
ROMX $6e
"Pokedex Entries 065-128"
ROMX $6f
"Text 1"
ROMX $70
"Text 2"
ROMX $71
"Text 3"
ROMX $72
"Miscellaneous Text"
ROMX $73
"Pokedex Entries 129-192"
ROMX $74
"Pokedex Entries 193-251"
ROMX $77
"Unown Font"
"Print Party"
"Tileset Data 7"
"bank77"
"Pokégear GFX"
"European Mail"
ROMX $78
"Debug Room"
"Tileset Data 8"
ROMX $7b
"Battle Tower Text"
ROMX $7c
"Battle Tower Trainer Data"
ROMX $7d
"Mobile News Data"
ROMX $7e
"Crystal Events"
ROMX $7f
org $7de0
"Stadium 2 Checksums"
WRAM0
"Stack"
"Audio RAM"
"WRAM"
align 8
"wSpriteAnims"
align 8
"Sprites"
"Tilemap"
"Miscellaneous"
"Unused Map Buffer"
align 8
"Overworld Map"
align 4
"Video"
WRAMX 1
"WRAM 1"
"Miscellaneous WRAM 1"
"More WRAM 1"
"Enemy Party"
"Party"
WRAMX 2
"Pic Animations"
WRAMX 3
"Battle Tower RAM"
WRAMX 5
align 8
"GBC Video"
org $d300
"Battle Animations"
org $d800
"Mobile RAM"
WRAMX 6
"Scratch RAM"
WRAMX 7
"Stack RAM"
VRAM $00
"VRAM0"
VRAM $01
"VRAM1"
SRAM $00
"Scratch"
org $a600
"SRAM Bank 0"
org $b200
"Backup Save"
SRAM $01
"Save"
"Active Box"
"Link Battle Data"
"SRAM Hall of Fame"
"SRAM Crystal Data"
"SRAM Battle Tower"
SRAM $02
"Boxes 1-7"
SRAM $03
"Boxes 8-14"
SRAM $04
"SRAM Mobile 1"
SRAM $05
"SRAM Mobile 2"
SRAM $06
"SRAM Mobile 3"
SRAM $07
"SRAM Mobile 4"
HRAM
"OAM DMA"
"HRAM"