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body2.urdf
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body2.urdf
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<robot name = "robot">
<link name="Torso">
<inertial>
<origin xyz="0 0 1.5" rpy="0 0 0"/>
<mass value="1" />
<inertia ixx="100" ixy="0" ixz="0" iyy="100" iyz="0" izz="100" />
</inertial>
<visual>
<origin xyz="0 0 1.5" rpy="0 0 0"/>
<geometry>
<box size="1 1 1" />
</geometry>
<material name="Cyan">
<color rgba="0 1.0 1.0 1.0"/>
</material>
</visual>
<collision>
<origin xyz="0 0 1.5" rpy="0 0 0"/>
<geometry>
<box size="1 1 1" />
</geometry>
</collision>
</link>
<joint name="Torso_BackLeg" type="revolute">
<parent link="Torso"/>
<child link="BackLeg"/>
<origin rpy="0 0 0" xyz="-0.5 0 1" />
<axis xyz="0 1 0"/>
<limit effort="0.0" lower="-3.14159" upper="3.14159" velocity="0.0"/>
</joint>
<link name="BackLeg">
<inertial>
<origin xyz="-0.5 0 -0.5" rpy="0 0 0"/>
<mass value="1" />
<inertia ixx="100" ixy="0" ixz="0" iyy="100" iyz="0" izz="100" />
</inertial>
<visual>
<origin xyz="-0.5 0 -0.5" rpy="0 0 0"/>
<geometry>
<box size="1 1 1" />
</geometry>
<material name="Cyan">
<color rgba="0 1.0 1.0 1.0"/>
</material>
</visual>
<collision>
<origin xyz="-0.5 0 -0.5" rpy="0 0 0"/>
<geometry>
<box size="1 1 1" />
</geometry>
</collision>
</link>
<joint name="Torso_FrontLeg" type="revolute">
<parent link="Torso"/>
<child link="FrontLeg"/>
<origin rpy="0 0 0" xyz="0.5 0 1" />
<axis xyz="0 1 0"/>
<limit effort="0.0" lower="-3.14159" upper="3.14159" velocity="0.0"/>
</joint>
<link name="FrontLeg">
<inertial>
<origin xyz="0.5 0 -0.5" rpy="0 0 0"/>
<mass value="1" />
<inertia ixx="100" ixy="0" ixz="0" iyy="100" iyz="0" izz="100" />
</inertial>
<visual>
<origin xyz="0.5 0 -0.5" rpy="0 0 0"/>
<geometry>
<box size="1 1 1" />
</geometry>
<material name="Cyan">
<color rgba="0 1.0 1.0 1.0"/>
</material>
</visual>
<collision>
<origin xyz="0.5 0 -0.5" rpy="0 0 0"/>
<geometry>
<box size="1 1 1" />
</geometry>
</collision>
</link>
</robot>